the one thing they are Following is the Codex Units for Imperial Guard. I doubt will we see any units that are out from, other then IG units. i Can’t quite rememeber were i saw this but i remember a Post saying they had to Wait for GW approval for new Classes/Archtypes. as you don’t see them Rushing forwards with things that are common in the lore. and what we should probable have. I would expect maybe 3 more archtypes/Branches. and maybe 2 New classes, it depends on A. How long the Community Continues playing this game, and B. Who is Making the Sub-Classes and what inspirtation and Lore are they following. Example like Veteran Scion/ Karskin/Stormtrooper. as there are many Conflicting orgination of that particular Classes from Inquisitional Goon only, to Schola Progenium Trained Child or a Cadian Whitehield promoted to Karskin. (to be Fair Scions are the General Special Force of the Imperium while Cadia Karskin were only from Cadian Schola’s Based very much on the Progenium), their Weapon’s Selection to depend on Who is Writing the Class. Zealot Crusader is another Branch option FS has a good Trackwork for Melee Combat, which seemingly they are no using here with the Lack of melee weapon’s you can Import the attack patterns of the Two handed or Executioner Swords from V2 add in a Strike, Block. or Activation like Power activation. While Shield’s a Stormshield or Suppression Shield Similiar to that of Ogyrn but not as Strong, with a Perils Like Generation for the Stormshield from Abosving attakcs. with C being a Stacker Release, the Mace or Sword and Shield Attack Pattern are all good to import.
While Tech-adepts from a Failed Tech Draft could be sent to an Imperial Penal Legion as Punishment. while Adeptus Arbties Really don’t have a Role for this Game as Our Job as Penal legionary is to be Sacrificial Unit and to Kill heretics Adeptus Arbities is to enforce the LEX imperium, and the High Lord of Terra Laws. while an Common Enforce or Magistrate enforce common Planetary Laws.