Under the file settings_common.ini, ensure that mesh_streamer_settings value disable is equal to false. This used to help with performance but not I just get performance degradation with it on.
mesh_streamer_settings = {
disable = false
eviction_timeout = 5
frame_time_budget = 1
io_buffer_budget = 10240
limit = 700
}
Finally under the same file, adjust these values as follows:
streaming_buffer_size = 64
streaming_max_open_streams = 64
streaming_texture_pool_size = 512
surface_properties = "application_settings/global"
texture_streamer_settings = {
streaming_buffer_size = 128
streaming_texture_pool_size = 1024
}
I’m not sure how much VRAM you have, but this seems to have helped almost everyone I’ve talked to with over 8gb of VRAM and up.
If you need help finding this file, follow my guide here: I fixed stutter and textures not loading in! (Texutre streaming config file change)