With the major hurdle of crafting looking like it’s over, I’d like to request that character customization be a big focus going forward.
I’d like to propose that for the drip be added in an official capacity. This shouldn’t interfere with your current cosmetics scheme if implemented.
Behind the scenes you guys already have models and paint jobs already setup. Anyone who has downloaded for the drip knows that changing color/paint schemes is easy. You guys have mapped in potentially hundreds of color/materials.
So here’s what I propose, allow repainting of any cosmetic a player has purchased with the patterns/materials of any owned cosmetic.
Sell cosmetic items like you normally do, the allure to customers would be gaining access to new models and new material/patterns. It’s a win for everyone. Right now people opt to buy simply because they do not like a color scheme, eliminate that as an issue.
Painting minis is a large part of the soul of Warhammer 40k. Limits on us being able to do basic customization goes against that ethos.
EDIT: I don’t know if I have the intestinal fortitude of the great brosgw, i’d ask that if you like the concept that you bump the post. Fatshark has been shown to listen to the community in the past, but if we want change it seems we have to campaign for it. Keeping the issue front and center seems wise.
That’s at their discretion, and likely would be the case. But I think we’d all like a path to customization.
EDIT: here’s some random color/material customizations that I made with for the drip to show just there’s tons of customization options currently already built into the game that just need a UI built up to allow players in game access to them.
I would settle for paying for paint colors if it meant we didn’t have ‘here’s the same model in three different colors now shut up and pay us more money’ as the current cosmetics model.
I think they could get fancy with it and adjust things so that every cosmetic provides the “model” and then the associated “textures” that can be applied to whatever models you want. Like the OP said and like the For the Drip mod.
This would 100% get me to make some premium purchases.
the reason in paint em red tiger stripe pants is that its the only one i got ingame that fit the model for boots.
and i didnt see much a point in buying a repaint in order to get the color pattern while already owning the model.
so paint schemes at reasonable prices, i’m all for.
otherwise the money goes into figures and citadel/army painter paint.
if you played the 98 half life multiplayer, you could custom spray logos on walls.
suffice to say the “that’s a penis-guy” would have had an epileptic seizure
yes they were saved locally on your pc.
but since lan parties were the major part of multiplayer back in the day, to the point where buddies parked their pcs for months at my basement and came daily after skipping work/school, there were “mandatory” phalic updates and logos of more agitating nature
I remember reading about how the engine apparently doesn’t support colouring options way back in Steam. Like, each skin has to be saved separately as if it was its own thing. So that might explain why there’s such a small, clunky selection of them (and that would imply maybe hairstyles & haircolors are the same too?).
Idk if it’s true or not ofc.
Anyway I can’t overstate how much I would love this idea! We really need need more customization. Hairstyles, faces, colours all over the place, every and all kinds of fluff!
Add to this a weapon customization system with, here again, 4 levels of customization:
Level 1: the model we use
Level 2: a color we can apply to the model
Level 3: various details you could add (like a skull on the weapon, a different ironsight)
Level 4: accessories (scope, light etc)