i mean if they decided to stay in malice and not force their way into auric maelstrom, thats a dedication i respect and am thankful for.
people suck at the game and still can enjoy in their comfort zone all they want in my book (and malice very much is still the kiddy pool)
buddy tried some penances and told of 3 goons hanging from the same rail like possums, so jank is to be expected in the lower areas of the hive.
then again by level 30 you basically “learned” nothing of value that´d be available to be pulled off on demand if hits the fan like dodging a dog/net/mutant, map knowledge etc.
guess my level would have been around 80-100 (at the time the truelevel mod wasnt around to my knowledge) before gently showing myself in damnation and felt dirty succumbing to noob mistakes.
i still remember the exact spot in silo cluster where i dropped down the opening in the floor in a rush only to be cornered by a bulwark and some ragers, almost 2 years ago, just to explain how “serious” i take my game experience
that´d have been around 3-4 weeks into the game.
and religiosly learning the ropes, like taking any spare time of the day thinking about how to be more efficient.
so by the time auric maelstrom was a thing i was proficient to clear whatever the game had in store up until then and still got my 4ss handed to me in the first couple I II V E G´s or C I VI´s
basically fit for auric maelstrom and being an active boon to your team isn´t there with level 30 unless you´re worldclass vermintide 2 material for years before.
as for “friend bob”, sad to say, but friend bob isn´t playing with me anymore.
same reason i don´t enter the real world ring with “friend jim” only to get knocked out at the first hit, “friend bob” accepted his limits and chose another game.
would have been pain for both honestly otherwise.
can´t stand stepping down and be bored out of my gourd for a prolonged period, whereas he wasn´t in for heart attack speed and caffeine induced reflexes.
i mean technically “friend bob” had his lvl 30 in like 1 week give or take playing back in the day at malice with us but soon realised he wasn´t happy in damnation let alone HISTG.
so my theory is that if the player is capable, reaching level 30 and maybe a friend in tow, 2-3 days of “getting it done”.
which can also count towards map awareness, something that no matter how “capable” the player, if missing would turn a match around for the worse in no time.
if said hurdle would also be a roadblock to solidify map knowledge, i´d say that time is very well necessary.
i mean, the best flickshot god isn´t any good to me asking “where to” every 2 meters.
at this point i can only agree to and repeat the idea of completing x (maybe 30-50) matches at a certain difficulty above malice for any new account to get some experience under the belt.
i mean a well done heresy match, say 20 minutes with randoms x 30 = 600 minutes = 10 hours, still barely enough to have seen every crap the director throws at you.
and looking back on my 1300 hours (despite full time capitalisic vampirism) 10 hours is barely one good weekend.
anyways, just me spitballing while passing some time and not be able to play