The patch notes for that last patch were lining up to hit it out of the park. Penance fix, lots of QoL and mechanics bug fixes, and new cosmetics that are pretty cool.
Sadly, the patch wasn’t quite ready and needed maybe a week in QA. This seems to happen constantly now days(industry wide) and I wonder if perhaps there are some issues FatShark UX is not being heard on?
Namely, why are people here? Are they buying a FatShark game or are we all here because it’s a Warhammer game and we’re stupid nerdy fans of the IP?
If it’s the latter, TAKE THE TIME TO TEST, becasue we’re not jumping ship to the next hype train.
If it’s the latter, FREE UP CRAFTING, becasue we’re not jumping ship to the next hype train, and options will increase engagement with the meta.
Frustration is killing your user base with a death of a thousand cuts, far more so then arbitrary Sprint deadlines.
Take the time to test, please. We’re 40k nerds ffs… we know how to wait for content.
EDIT: a new edition of 40k just came out… now is a good time to capitalize. Listen to your UX team, and if they need it get them a researcher.