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Issue Description:
Game crashing after hitting start on launcher.
Already tried verifying file integrity, upgrading driver, launching as administrator. No luck so far.
Crash Report (If Applicable):
GUID: 53a182da-9300-4bd0-a16d-bda9cfeccecb
Log File:
Info Type:
Error Displayed (If Applicable):
Sometimes I get erros message: “Something went wrong in the Shader Cache Builder process Exit Code = -1073741819”
Sometimes it just crashes.
Steps to Reproduce:
[Please add the steps that can help our QA department in reproducing the issue. For example:]
Hitting play on steam.
Hitting play on launche0r.
Crash.
Mission Name (If Applicable):
Starting the game?
Platform:
Steam
Player ID:
Steam ID: Kacsa
Approx. Time of Issue & Timezone:
Right after beta launch.
Reproduction Rate:
Constant (100%)
Upload Supporting Evidence:
Upload Console Log:
[Log version] 1
[Session] 2dba29a5-2ddb-40a6-9c0b-d338c8effe37
UTC time stamps
19:59:13.631 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3533
19:59:13.632 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3545
19:59:13.632 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3548
19:59:13.636 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3553
19:59:13.636 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3556
19:59:13.649 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3572
19:59:13.677 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3598
19:59:13.718 [HTTP Cache] Initialized cache: C:\Users\Marton\AppData\Roaming\Fatshark\Darktide\http_cache.db
19:59:13.718 [HTTP Cache] Cache file size: 12 kB
19:59:13.720 [Backend] Created
19:59:13.720 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3603
19:59:14.693 [Application] STARTUP: setup eos, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3624
19:59:15.903 [EOS] Overlay library loaded, version ++EOSSDK+Release-Overlay-CL-20622577
19:59:15.903 [EOS] Beginning dxgi factory detour
19:59:15.903 [EOS] Factory detour complete
19:59:15.903 [EOS] Beginning swap chain detour
19:59:15.903 [EOS] Attempting to create swap chain using D3D11
19:59:15.903 [EOS] Successfully created swap chain using D3D11 with feature level b000
19:59:15.903 [EOS] Swapchain detour complete
19:59:15.903 [EOS] Overlay loaded and initialized
19:59:15.993 [EOS] Has EAC Client
19:59:15.993 [EOS] [AntiCheatClient] AddNotifyMessageToPeer bound with NotificationId=[9]
19:59:15.993 [EOS] [AntiCheatClient] AddNotifyPeerActionRequired bound with NotificationId=[10]
19:59:15.993 [EOS] [AntiCheatClient] AddNotifyPeerAuthStatusChanged bound with NotificationId=[11]
19:59:15.993 [EOS] [AntiCheatClient] AddNotifyMessageToServer bound with NotificationId=[12]
19:59:15.993 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3632
19:59:16.211 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1050 Ti)
19:59:17.171 <>D3D12CreateDevice failed. HRESULT: 0x80004002=Unknown Error
At D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\d3d12_render_device\d3d12_render_device.cpp:679
in function stingray::D3D12RenderDevice::open
<>
<>
{00007ff67a7c0000, 02424000, 637515ac, 09bd223f-91de-4c94-89aa-f805cd7a3f99, 00000001, D:\a\w\live_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\engine\win64\release\Darktide.pdb}
{00007fff3fe80000, 001d0000, 5e5f4c5f, 7b14b2f8-9f2d-46f5-998e-fc7af0f6ee0b, 00000001, ntdll.pdb}
{00007fff3fb90000, 000ac000, 5e6afdd7, 198349b5-18f5-4551-bbf4-ceaf5a19a5af, 00000001, kernel32.pdb}
0x00007ff67a7c0000:0x0000000000486b49 swprintf
0x00007ff67a7c0000:0x0000000000512ec7 _vsnprintf
0x00007ff67a7c0000:0x00000000000fed6f snprintf
0x00007ff67a7c0000:0x00000000000ff148 snprintf
0x00007ff67a7c0000:0x00000000004b684a swprintf
0x00007fff3fb90000:0x00000000000084d4 BaseThreadInitThunk
0x00007fff3fe80000:0x000000000006e8b1 RtlUserThreadStart
<>
<>1<</Crash version>>
<>engine<</Crash type>>
<>renderer<</Thread name>>
<>win32<>
<>e4c61ff5b729f6cfb91a604e4ac57000a1aaaf0d<</Build identifier>>
<>release<</Build type>>
<>237219<</Engine build id>>
<>Developer Build (1.3.3.40614)<</Product version>>
<>2dba29a5-2ddb-40a6-9c0b-d338c8effe37<>
<>0<>
<>— CPU
CPU: AMD Ryzen 5 1600X Six-Core Processor
Vendor: AuthenticAMD
Logical processors: 12
Family: 8:15, Model: 0:1
Type: 0, Stepping: 1
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00000011 00001100 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
— Memory
Physical Total: 16335MB
Available: 10103MB
— OS
Windows version 10.0 build 14393, 64 bit
Windows 10
Machine ID f2f7ae37-997d-46d0-a72e-ad1288843680
— Network
Network interface: Realtek PCIe GBE Family Controller (IPv4)
Network interface: Microsoft ISATAP Adapter (IPv6)
Network interface: Teredo Tunneling Pseudo-Interface (IPv6)
— Input
No input devices detected.
<</System Information>>
<>C:\Users\Marton\AppData\Roaming\Fatshark\Darktide\console_logs\console-2022-11-17-19.59.13-2dba29a5-2ddb-40a6-9c0b-d338c8effe37.log<</Console Log>>
<>C:\Users\Marton\AppData\Roaming\Fatshark\Darktide\crash_dumps\crash_dump-2022-11-17-19.59.13-2dba29a5-2ddb-40a6-9c0b-d338c8effe37.dmp<</Crash Dump>>
<>
Memory
Total: 16335 MB
Available: 16111 MB
Used: 223 MB
Peak Used: 433 MB
Debug Memory
Total: 0 MB
Available: 0 MB
Used: 0 MB
Peak: 0 MB
Page File Memory
Total: 23247 MB
Used: 432 MB
Peak: 727 MB
<</Memory Status>>
<>
CrashMonitor
navigation
cjson
rule database
Vivox
wwise_plugin
<>
<>
<</Render Capabilities>>
<>
<</Render Settings>>
[Log end]
Upload user_settings.config:
adapter_index = 0
borderless_fullscreen = false
fullscreen = false
fullscreen_output = 0
language_id = “en”
master_render_settings = {
anti_aliasing_solution = 0
dlss = 0
dlss_g = 0
dlss_master = “off”
fsr = 0
graphics_quality = “low”
nv_reflex_low_latency = 0
ray_tracing_quality = “off”
}
max_worker_threads = 5
screen_resolution = [
720
480
]
vsync = false