KNOWN ISSUE: Crashing at Random, Due to GPU-Related Errors

Loaded on the experimental patch that disabled the portraits. Played about 7 maps and have had 0 crashes.
System and specs:
Windows 11
AMD Ryzen 7950x
64 GB GSkill RAM 6000 MT/s
nVidia 4090 FE
Game threads setting = 16

Prior to the patch, I had to set the threads to 1. Crashes were regular (average of maybe 25% of the time). If I set the threads up to 16, I’d crash almost every map.

Had a crash upon viewing/loading the Mission Terminal.

GUID: 060c27e7-122d-41db-8c21-c2038562262f
Log File:
Info Type:


3070, 9700k, 32GB
0 crashes after update. 10hrs played. Even with uncapped FPS. Previously it was capped at 80 fps and helps to mitigate CTD situation.
Mid settings, DLSS Balanced, QHD

1 Like

I used to crash every mission unless I had worker threads on 1. I went to play some Mechwarrior 5 with my friend and also crashed with an error telling me the computer lost contact with my gpu.

I opened my machine and reseated my graphics card (and cleaned out dust).
I also plugged in the ‘optional’ extra pcie power header on my motherboard which according to the manual increases the pcie power from 27 to 60w. This may have been an issue since I have 5 pcie4 m.2 drives running off those along with my 3080ti.
Then I booted into my BIOS. I applied XMP settings from my memory rather than XMP from my motherboard and then increased the voltage from 1.35 to 1.36.

I just got done running missions with 16 worker threads without a crash on the Windows Store version of the game.

Hello everyone,

Issue Description:
Since i installed the game, i could only end the tutorial.
After that, i tried to start scenarios and then the game crash at various moments:
-During loading
-At the beginning of the game
-During game.

After that, I encounter difficulties to get past the luncher (game crash again) and when i succed, i got crashes during loading or right after being back in the game
Crash Report (If Applicable):
[Please see instructions on how to provide a crash report in the pinned Topic]

Error Displayed (If Applicable):
Recently i got twice the error 4001 but none befor

Steps to Reproduce:
1.Start the game
2. select Zealot – Preacher
3.select a mission
4a. crash during loading
4b. crash in game
5. go to the luncher and start again
6a. crash
6b. load the current mission
7. crash

Upload Console Log:
console-2023-01-31-20.48.53-3575008b-e510-4b7a-871b-784e3b703947.log (322.6 KB)

console-2023-01-31-22.16.37-00529058-e785-4f9c-8dfa-232e7501cf96.log (77.3 KB)

console-2023-01-31-22.23.27-627f7a1b-402e-4910-a358-061bde70bd2f.log (61.6 KB)

console-2023-02-01-16.55.08-89e09915-e9e6-4afd-ba98-720ac98b88ef.log (123.0 KB)

console-2023-02-01-17.29.09-dd7c07a1-d27e-488d-9787-6b23bec2eaa7.log (9.3 KB)

console-2023-02-01-19.01.37-55fa7374-6d17-4af8-ba4d-647e6be904f7.log (9.3 KB)

console-2023-02-01-19.03.59-41b873a2-1544-453b-9007-fb053a77a97b.log (9.3 KB)

Mission Name (If Applicable):
Missions level 1, i don’t know the specific names

Platform:
Steam

Player ID:
Ruhtr4

Approx. Time of Issue & Timezone:
any time

Reproduction Rate:
Constant (100%)
Never ended a single mission

Upload Supporting Evidence:
None

Upload darktide_launcher.log:
launcher.config (98 Bytes)

In addition i got all these crash reports:
GUID: 89e09915-e9e6-4afd-ba98-720ac98b88ef
Log File:
Info Type:


GUID: dd7c07a1-d27e-488d-9787-6b23bec2eaa7
Log File:
Info Type:


GUID: faa8b12e-18f8-4118-9c67-b3993bd9915d
Log File:
Info Type:


GUID: 41b873a2-1544-453b-9007-fb053a77a97b
Log File:
Info Type:


GUID: c97ad7dd-f4fa-466d-9e6d-fc285fd46a20
Log File:
Info Type:


GUID: 9fa506cc-8ccc-4266-adc4-775d4a81671b
Log File:
Info Type:


GUID: c5625cf4-02f8-4999-908d-637f4229cbfe
Log File:
Info Type:


GUID: 42d91a1f-9326-428d-8baf-b19f76ddee37
Log File:
Info Type:


GUID: 4e6c5a7e-1a27-4d60-90a3-5e8800521f9e
Log File:
Info Type:


GUID: cfaff879-cf42-4d4f-abe6-1585a2bbe199
Log File:
Info Type:


I hope you can help me, i checked my drivers, i followed your guide “[PC] How to resolve crashes in Darktide” and i still can’t play

pox burster explodes, game crashes

and no players found

GUID: 453a9f28-20b0-43d3-b973-b33b0f74d10a
Log File:
Info Type:


Crash Report (If Applicable):
[Please see instructions on how to provide a crash report in the pinned Topic]

Error Displayed (If Applicable):

Steps to Reproduce:
[Please add the steps that can help our QA department in reproducing the issue. For example:]

  1. Play Chasm Logistratum as Ogryn (Skullbreaker)
  2. Attempt to pick up the second Grimoire
  3. Crash

Mission Name (If Applicable):

Platform:
[Steam/Microsoft Store]

Player ID:
[Steam ID/Steam Profile URL/GamerTag]

Approx. Time of Issue & Timezone:
[MM/DD/YYYY, 00:00AM/PM] [TIMEZONE]

Reproduction Rate:
Once - Rare (<10%) - Unusual (<25%) - Common (<50%) - Often (<75%) - Constant (100%)

Upload Supporting Evidence:
[Screenshots, recordings, links to Twitch VODs, etc.]

Upload Console Log:

  1. Press the Windows key + R
  2. Enter %appdata% within the search input and select ‘OK’
  3. Navigate to AppData\Roaming\Fatshark\Darktide\console_logs
  4. Locate the console log that corresponds with the session in which the issue occurred, by looking at the timestamps in the log names
  5. Upload here

Upload darktide_launcher.log:

  1. Press the Windows key + R
  2. Enter %appdata% within the search input and select ‘OK’
  3. Navigate to AppData\Roaming\Fatshark\Darktide
  4. Locate the darktide_launcher.log in this directory
  5. Upload here

On Experimental branch.
Still experience the occasional crash on very high concentration of enemies.
console-2023-02-06-12.43.43-046681c8-3e9e-4f7f-8b93-bfcb0c53d7c1.log (23.8 MB)
crash_dump-2023-02-06-12.43.43-046681c8-3e9e-4f7f-8b93-bfcb0c53d7c1.dmp (1.1 MB)

i had no crash since the experimental branch with deactivated Avatars ! yeaahhh thats nice.
but how on earth does Avatar Picture crashing games OO

Still crashes with the current no-portrait .exe, about the same frequency. (sometimes days, sometimes only 1-2 hours between crashes)

Swicthed to normal release (new patch) and crashes returned, can’t change FOV in options, crashes instantly .
No crashes with previous experimental build.
This is game is always in beta version.

Can you give us another experimental build?

2 Likes

Same… instant crash on mission load now.

Edit: Cleared and recreated \AppData\Roaming\Fatshark\Darktide folder. Applied frame limiter settings, etc. Working at the moment.

Just installed latest update and going into settings to change sensitivity caused a CTD.
After restarting the game any time I try to go into settings CTD. What is going on?

Hi, could you push out an updated experimental branch that is compatible with the new patch please? Was having a great time without crashes using experimental branch yesterday. Crashed within minutes getting into a game today.

GSync ultrawide with GPU downclocked 200Mhz too btw…

Thanks!

2 Likes

On it

8 Likes

I registered just to say that you’re doing God’s work <3

2 Likes

experimental should be back and working with the latest content patch. I missed one commit when cleaning out on the experimental branch. I was hard-capping worker threads to 10 in the engine, this is no longer the case. But you can emulate this behaviour using the launcher if needed.

5 Likes

Thanks I didn’t get to see this yesterday I noticed on my own that it might be NVIDIA Experience, initially I removed the “overlay HUD” that people said it could cause issues, but later I just decided to uninstall it completely, I do still get crashes, but less often. (I noticed it was this tool when I started having crashes on Total War Warhammer 3, Darktide crashes are now less often).

Back to experimental build with no crashes with one exception, if I try to change FOV is CTD.
Playing in widescreen.

I still get 1 Crash a game average

I still crash seemingly at random?