Thank you for responding. I’ll give this a try now!
Cool. Might wanna do a big community announcement for this so you get people trying it. Can I assume I won’t be able to find a game with this build? Will this require redownloading the whole game?
It’s just a small (~40Mb) Binary patch, so it’s quick to toggle back and forth. And it plays against the same backend and the normal version.
I don’t want to advertise this prematurely to a bigger audience unless it actually helps.
The reality of this issue is that we really don’t know why this is happening for so many people, while not happening for yet so many others. And not being able to reproduce it myself doesn’t help at all.
But now I found something that could possibly be at least one cause, and this thred is a good place to start verifying it.
That sucks. When the game first released I was crashing multiple times per match and it was super frustrating.
Probably won’t fix it, but if you want to give it another go try renaming the Darktide config folder and let it redo the entire thing. Try playing with 100% default settings, even stupid motion blur, and see if that’s stable or not.
Side note, to get rid of the windows bar, hit Alt+Enter when the game has focus, that should make it really full screen.
Just after 1 game into the experimental branch i crashed.
GUID: 849d5ba6-b2db-4082-9131-776a3a53cc0e
Log File:
Info Type:
crash_dump-2022-12-22-17.26.03-849d5ba6-b2db-4082-9131-776a3a53cc0e.dmp (826.7 KB)
My crashing has gotten markedly worse since the recent hotfix and I am CTDing approximately 3x per game. Here is all the info the log gave me. Thanks for taking a look at this. I’m going to try the experimental build option and see if that makes a difference.
GUID: a00a4cc4-9706-471f-8f17-1b0e5596e8c1
Log File:
Info Type:
[Crash Link]:
crashify://a00a4cc4-9706-471f-8f17-1b0e5596e8c1GUID: a00a4cc4-9706-471f-8f17-1b0e5596e8c1
Another crash during experimental branch
GUID: e369a3e8-2835-4476-8851-419eed1ae46b
Log File:
Info Type:
crash_dump-2022-12-22-19.56.36-e369a3e8-2835-4476-8851-419eed1ae46b.dmp (1.2 MB)
More crashing during experimental build. Nothing changed at all with the binary patch.
GUID: 8603ef1e-e586-4f69-aec2-7f70ca99297f
Log File:
Info Type:
crash_dump-2022-12-22-21.45.34-8603ef1e-e586-4f69-aec2-7f70ca99297f.dmp (851.3 KB)
Experimental build is way more stable, I could go halfway into a mission before it crashed with my fps set to 120. So something has been done, I would crash every 2-3 minutes. on live build.
I will try to do what others have suggested and change the config name folder and try to let DT refresh it.
GUID: 91740f23-8bea-4894-96c5-c25f2f49c1c4
Log File:
Info Type:
console-2022-12-22-22.33.23-91740f23-8bea-4894-96c5-c25f2f49c1c4.log (149.1 KB)
crash_dump-2022-12-22-22.33.23-91740f23-8bea-4894-96c5-c25f2f49c1c4.dmp (699.3 KB)
If it helps i spoke with some folks in discords and something I believe was mentioned was the possibility of it be a gpu hang on amd hardware. Deffo seen more reports from folks that it happens more on amd than nvidia.
I just did the rename the config folder, and while on the experimental build I could do an ENTIRE run without a crash, I will report back later if I crash or whatnot, just want a bigger samplesize.
Nope. Nvidia too.
While far more stable, there is indeed still crashes every once in a while:
GUID: 7e4c8145-feee-4d01-afbe-73f9e42c60d7
Log File:
Info Type:
crash_dump-2022-12-22-23.04.13-7e4c8145-feee-4d01-afbe-73f9e42c60d7.dmp (788.3 KB)
console-2022-12-22-23.04.13-7e4c8145-feee-4d01-afbe-73f9e42c60d7.log (820.8 KB)
GUID: 555052b5-af41-4a81-b4ed-3475be22d9c7
Log File:
Info Type:
console-2022-12-23-00.40.18-555052b5-af41-4a81-b4ed-3475be22d9c7.log (483.4 KB)
crash_dump-2022-12-23-00.40.18-555052b5-af41-4a81-b4ed-3475be22d9c7.dmp (776.0 KB)
After using the experimental build and having DT recreate the user config file, Games been stable with Unlimited frame rate and 13 threads (16 max). Even tried to run both Nvidia Optimizer and DT recommended though when set to high/extreme, my FPS suffer a bit, but so far no crashes after more than 5 missions. I noticed that during mission, sometimes the game will lag a bit seeming to crash but recovers. I will try and get some more games in for more samples.
GPU : NVIDIA RTX 3070
CPU : AMD Ryzen 7 3700X 8-Core Processor
Windows 11 22H2
again GUID is different every time not sure what that means
GUID: cbab18f7-00f3-4bc1-8dc5-c8900bb782a8
Log File:
Info Type:
Yep can confirm that myself with newest nvidia drivers. Tried to play one mission and before we could finish at the end of the level I crashed again. It’s so sad that this has not been fixed yet since 1 month of beta release. Not to mention incomplete crafting, other bugs (character outline, no merging strike team after match) and no real progression that makes you keep playing after lvl 30
Thank you, I just tried the experimental build and it is the first time I’m able to complete a level without having to lock the game to 60fps (and even so still got crashes here and there), I manage to finish 3 complete levels now so I decided to reply (hope I don’t jynx myself), during this time it seems that the game was about to crash, like the micro freeze we get before crashing, but instead of crashing to desktop, it resumed after some miliseconds, is there any sort of log I can send in this situation to help you validate the fix made to the this build?
My PC is a 9900k, RTX 3090, 2x8gb DDR4 4166mhz, running the game on a NVME SSD, Windows 11, lastest nvidia drivers.