Crashes on specific places on some missions, for example while waiting for elevator and defending bridge on the water storage map it always crashes.
Was same during early access beta.
GUID: dfb38282-ba0e-4d47-aeb4-ece7451128c8
Log File:
Info Type:
beta had to keep worker threads at 1ā¦ anything higher = crash after a minute or twoā¦
post betaā¦ I managed to get 5 missions without any problemsā¦ then back to back crashes (I let it reset everythign so was using 13)ā¦ Massive reverb audio loopā¦ game locks upā¦ welcome to bug reporter (I know fatshark is special, but why wouldnt it include the ERROR report in the ERROR reportā¦ why does it only open up once you CLOSE the reportā¦ )
Had a crash in the middle of a mission and quit playing during pre-order beta due to consistently crashing 1 - 4 times per mission. Iāve tried following all steps as outlined in the links with no luck.
GUID: 9b95a851-197d-4064-9837-8db78fcc2a12
Log File:
Info Type:
If I run the default settings āHigh, DLSS auto, raytracing medium, 3 worker threadsā the game runs well, 50-70 fps, for a longer period of time before crashing, like 5-10 minutes.
If I turn worker threads down to 1, the game runs like garbage and I can complete missions, but itās not very enjoyable playing at 15-60 fps on medium-low settings, with some areas being extremely heavy to run.
We kindly ask that you complete the questions below. With this information, we can investigate your issue properly.
Issue Description:
So as the animation for walking off the ship ends and it goes first person my game crashes. It has happened 4 times in a row now and I am tired of starting up Darktide again. I dont even get a queue to reconnect. Crash Report (If Applicable):
GUID: 723b8712-adb1-4f3c-b839-9cc9c55afbdf
Log File:
Info Type:
[Please see instructions on how to provide a crash report in the pinned Topic]
Error Displayed (If Applicable):
Steps to Reproduce:
[Please add the steps that can help our QA department in reproducing the issue. For example:]
Play Chasm Logistratum as Ogryn (Skullbreaker)
Attempt to pick up the second Grimoire
Crash
Mission Name (If Applicable):
Just all missions
Platform:
[Steam/Microsoft Store]
Steam Player ID:
[Steam ID/Steam Profile URL/GamerTag]
The Silver Moon Approx. Time of Issue & Timezone:
[MM/DD/YYYY, 00:00AM/PM] [TIMEZONE]
15:03 alaska time Reproduction Rate:
Once - Rare (<10%) - Unusual (<25%) - Common (<50%) - Often (<75%) - Constant (100%)
Constant Upload Supporting Evidence:
[Screenshots, recordings, links to Twitch VODs, etc.]
Upload Console Log:
Press the Windows key + R
Enter %appdata% within the search input and select āOKā
Navigate to AppData\Roaming\Fatshark\Darktide\console_logs
Locate the console log that corresponds with the session in which the issue occurred, by looking at the timestamps in the log names
Upload here
Upload darktide_launcher.log:
Press the Windows key + R
Enter %appdata% within the search input and select āOKā
Navigate to AppData\Roaming\Fatshark\Darktide
Locate the darktide_launcher.log in this directory
Iāve tried every troubleshooting step. verify game files, experimental branch, uninstall and reinstall drivers, ddu uninstall, memory integrity check, reinstall cpp libs, disable overclocks, BIOS update, previous version of gpu drivers, etc. in beta a couple days ago i had more stability with FSR than DLSS, and now both are consistently giving crashes. about to try reinstalling OS and going back to windows 10 to see if that fixes it; but if the fine folks at fatshark have any insight before then, Iād appreciate it. Event viewer is showing an error with nvlddmkm
Steps to Reproduce:
[Please add the steps that can help our QA department in reproducing the issue. For example:]
My hardware:
Ryzen 3800x
32gb ram
3060ti
Windows 10 (see update below)
running with dlss/fsr now no problem
UPDATE!!!:
Reverting from windows 11 to windows 10 has resulted in complete stability. Kind of a drastic step to have to take; but it worked. I tried literally every other step. If youāre getting gpu hangs I would recommend it.
We kindly ask that you complete the questions below. With this information, we can investigate your issue properly.
Issue Description:
Iāve encountered consistent crashing, I would crash multiple times throughout the tutorial, roughly around the time Iām about to extract with the lady I saved. Ended up speed running it to get to the main hub and didnāt encounter any issues for an additional 45 minutes or so. From there on, I am stuck on the cutscene where there are quite a few men/women (praying?) infront of two guards. Within the first 1-2 seconds of this cutscene I will crash to desktop, every time.
RTX 3080
I7 12700F
16gb
Game runs solidly otherwise, Iām beyond excited to jump back in once this issue is resolved! Crash Report (If Applicable):
[Please see instructions on how to provide a crash report in the pinned Topic]
GUID: aa705f02-5b66-4b8d-ace3-ae4ee94a0e39
Log File:
Info Type:
Error Displayed (If Applicable):
Steps to Reproduce:
[Please add the steps that can help our QA department in reproducing the issue. For example:]
Play Chasm Logistratum as Ogryn (Skullbreaker)
Attempt to pick up the second Grimoire
Crash
Mission Name (If Applicable):
Platform:
[Steam/Microsoft Store]
Microsoft Store/PC Game Pass Player ID:
[Steam ID/Steam Profile URL/GamerTag]
Impulsex67 Approx. Time of Issue & Timezone:
[MM/DD/YYYY, 00:00AM/PM] [TIMEZONE]
11/30/2022, 6:52PM EST Reproduction Rate:
Once - Rare (<10%) - Unusual (<25%) - Common (<50%) - Often (<75%) - Constant (100%)
Constant Upload Supporting Evidence:
[Screenshots, recordings, links to Twitch VODs, etc.]
Upload Console Log:
Press the Windows key + R
Enter %appdata% within the search input and select āOKā
Navigate to AppData\Roaming\Fatshark\Darktide\console_logs
Locate the console log that corresponds with the session in which the issue occurred, by looking at the timestamps in the log names
Iāve also been having the same crashes I experienced back in Beta. All my problems are related to DLSS. having it on causes crashes 2-3 times a run, turned off I havenāt crashed yet.
Updated my redistributables, reinstalled latest graphics drivers, and repaired corrupted windows files that were found with the DISM script. None of this has changed the outcome of my shader loading error = 1 crashes.