Has your team looked into whether or not these crashes are influenced by windows 11 vs windows 10? Just skimming through the reports from this thread and the one from the beta, windows 11 seems to be a culprit
We kindly ask that you complete the questions below. With this information, we can investigate your issue properly.
Hello and Good Morning/Evening!
I would like to report recent crashes I have experience while playing Dark tide.
Issue Description:
Crash 1:
First Crash happen while loading into the “Coolant Rod Map”. It happens when the screen is changing to first person then it crashes sending me to desktop. Sadly I did not save crash report.
Crash 2 and 3:
Both these crashes are similar and happen approx 5 mins to each other, the map played is the “Silo Strike Map”. The trigger happen when I rapidly switch weapons from melee to range, triggering the crash to desktop. It may also happen when I switch weapons while reloading.
Crash Report (If Applicable):
[Please see instructions on how to provide a crash report in the pinned Topic]
Crash 2:
GUID: abdcbf42-ab50-4337-9b70-2950f08a4984
Log File:
Info Type:
Crash 3:
GUID: 9bdd7d5a-0c71-48f9-b6a7-dd603c237b7a
Log File:
Info Type:
Error Displayed (If Applicable):
Steps to Reproduce:
[Please add the steps that can help our QA department in reproducing the issue. For example:]
Play Chasm Logistratum as Ogryn (Skullbreaker)
Attempt to pick up the second Grimoire
Crash
Mission Name (If Applicable):
Platform:
[Steam/Microsoft Store]
Player ID:
[Steam ID/Steam Profile URL/GamerTag]
Approx. Time of Issue & Timezone:
[MM/DD/YYYY, 00:00AM/PM] [TIMEZONE]
Reproduction Rate:
Once - Rare (<10%) - Unusual (<25%) - Common (<50%) - Often (<75%) - Constant (100%)
Upload Supporting Evidence:
[Screenshots, recordings, links to Twitch VODs, etc.]
Upload Console Log:
Press the Windows key + R
Enter %appdata% within the search input and select ‘OK’
Navigate to AppData\Roaming\Fatshark\Darktide\console_logs
Locate the console log that corresponds with the session in which the issue occurred, by looking at the timestamps in the log names
Upload here
Upload darktide_launcher.log:
Press the Windows key + R
Enter %appdata% within the search input and select ‘OK’
Navigate to AppData\Roaming\Fatshark\Darktide
Locate the darktide_launcher.log in this directory
the new fatshark game is out !!! The game is : launch game , crash , report crash , check your driver installation , change setting of ours 7/8 thousands dollars Gaming PC and repeat, repeat repeat…
Nice gameplay !
Game crashed 4 missions in a row. Specific circumstance is unclear. It only crashed mid-mission, but not during specific objective events or similar things. No crashes on mission start, in the lobby or in the main hub.
RTX 3060ti
i7 10700k
Raytracing is off (and performance got way better with the last patch, nice ).
Alternating between 8 and 14 working threads did not solve the problem.
GUID: c81de89d-2aa3-403d-949f-1418f554177a
Log File:
Info Type:
honestly, this is pre-alpha build quality… it would be nice if you guys hired in some game testers before launching a totally broken game… you’d think this would be a common thing to do these days… but i guess they save in cash where they can…
Also tried to turn off DLSS and FSR on (even though I don’t think we should have to do stuff like that to just make the game work).
Crashed even before the post-prologue cutscene started this time. I usually almost get to the train at least.
I think this is it. I’m just not going to try again before this is fixed. I don’t see how you can get any more info from this, as every crash log is the same.