Hi!
I saw that some of you had a bunch of
21:03:17.763 [d3d12 pipeline state] creating pipeline state for #ID[50ed6411]
21:03:17.763 [d3d12 pipeline state] creating pipeline state for #ID[50ed6411]
21:03:17.853 [d3d12 pipeline state] creating pipeline state for #ID[df4fd238]
21:03:17.853 [d3d12 pipeline state] creating pipeline state for #ID[df4fd238]
in the log file right before the crash.
I’m curious if it will help to reset the shader cache.
To do that, simply delete the two .pso_lib files, and the .hans file in the same directy where user_settings.config is. I’m not saying it will help, but we need to try anything now.