KNOWN ISSUE: Crashing at Random, Due to GPU-Related Errors

same error in the logs on my side : Random crash mid mission, not seem related to GPU or memory lack- ¾ games

Can’t debug it on my own, but there is a frame management issue by the app …

21:12:43.327 [DRED] DXGI_ERROR_DEVICE_REMOVED: GetDeviceRemovedReason() = DXGI_ERROR_DEVICE_HUNG
21:12:43.330 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven’t run any fixed frames yet or had a major stall. Received frame (23462), last frame (23433).
21:12:44.327 [DRED] <> DXGI_ERROR_DEVICE_REMOVED: GetDeviceRemovedReason() = DXGI_ERROR_DEVICE_HUNG <</DRED Hang>>