Killing an enemy DAMAGES the enemy, NO ?!

Issue Type (Required):

Player Mechanics

Issue Description (Required):

The game does not give a player temporary HP if they kill multiple rats in one swing
when using the talent that grants temporary HP from damaging enemies.
Why is that so? Killing someone does no damage to them—no harm done, right?

Steps to Reproduce (Required):

  1. Take any character that has a talent granting temporary HP from damaging multiple enemies.
  2. Take a powerful melee weapon that has cleave and deals more damage in one swing than small rats have HP.
  3. Swing small rats as much as you like, you’ll not get any tmp hp when they die from one swing

[PC] Do You Use Mods? (Optional):

No, I don’t use mods

Reproduction Rate (Required):

Constant (100%)

Platform (Required):

PC - Steam

Player ID (Optional):

mikeOxlong

Looks fine to me, maybe it’s not 100% or related to some other stuff or talents

1 Like

100% on tmp hp from stagger, if you kill them with one hit not hp at all. Again, cutting some one in have does not staggers them in fatshark opinion

1 Like

Oh, I thought that you were talking about the cleave one

Stagger thp talent works like this since the release of the game, it has never given thp on killing an enemy

4 Likes

Thats not thp from kill then.

You dont stagger dead things… or you could just hit dead bodies and get thp.

1 Like

This is intentional - though I’ve passed this thread on as feedback to our gameplay developers for review. Thanks!

1 Like

Just spitbawlin here, but maybe enemies that are technically staggered as they die should give thp?

I can understand the ops frustration. Still @grenudi , if you wanna get thp from stagger or dmg, you prolly are best taking weapons that dont outright kill, otherwise thp from kills might be viable instead. I know that depends on the class tho.

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