I will re-iterate what I posted in another previous post.
Two-handers need a little more range (at least as much as the glaive), even more cleave/stagger, etc. Kerillian’s 2H in particular could benefit from a lot more armor piercing on its first charged attack. It is a thrust attack which should (by nature) be armor piercing. I like the fact that the multiplier for headshots on that attack is high, but I still think that one charged attack needs to be able to do a lot more against armor. It is simply logical. Also, the weapon is described as “versatile” but can’t do much against armor. I would not call that versatile. Please make these changes.
I was very disappointed to see that no changes were made for the 2H swords in the most recent update. I hope FS is working on a big overhaul because these weapons have potential and need a lot of love. Again, I am not asking for armor piercing on all 2H swords… just on the first charged attack for kerillian’s.
P.S. - Please nerf the glaive’s cleave or something. It is still too OP. Should be good against elites/armor but maybe only average vs. hordes (which is currently not the case).