By looking deep into their memories, Olesya was able to reconstruct places they had visited, down to the minute detail. These memories were essentially copied, and stored in one of her crystal balls, one that she keeps next to her workbench.
One of Fatshark’s greatest assets is their map building, especially so within cities and dungeons.
There are many maps in VT1 that I would like to revisit, just to take it all in again.
And by using the concept of shadow magic illusions, we (you, Fatshark willing) could do to make the keep a more fun place to be.
As explained in the intro, Keep Illusions would be key places that the Ubersreik 5 have already visited, placed upon the keep as a memento or a decoration. I guess they could even be unlockables in the future, if the idea gets enough traction.
By placing your hand on the crystall ball, you can sift through these areas and completely alter the layout of the keep to these areas instead, allowing players to pick their hearth and home where they best enjoy it. They would, for obvious reasons, be isolated areas sans enemies.
I have a list of places I would like to see as Keep Illusions, feel free to add more if you like this idea;
- The Red Moon Inn
- Von Jungfreudsplatz (Ubersreik Plaza)
- Khazid Kro town/residential area (Area with the Valaya statue)
- Well Watch
- Supply and Demand farm
- Castle Drachenfels banquet room
- Literally anywhere in Stromdorf