Just Remember...it could Always be Worse

Imagine paying money for Plassteel. Or every time you go to Krall. Even before talking about bad optimization (although Darktide can’t claim much of a victory there it still is better). State of the Video Games Industry right now is wild and not in a good way.

And for those worried no I did not buy it, even if it makes me very sad as I am a big fan of the first one.

Also crazily enough this is the second time I’m making a thread like this:

and I get to gloat about how right I was about Payday 3. Silver Lining, I guess.

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i bought it spend 30m fiddling with options to not make it look bad and still run,
then greatly enjoyed 3h, next day i checked reviews mixed → me confused → realizing the awful DLC BS they pulled.

also this:
gtx 4060, I9-14900k, 64GB Ram mb zi790 (2560 x 1440)-> 80~60fps with DLSS
this is not a setup that should be required to run 60fps its ridiculous and sorry if you aim for 30fps on consoles you are 10years behind…

(i know the bottleneck is the 6GB on the graphics card)

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$2.99 to change your character’s appearance…am I reading that right?

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You saved me money on payday 3.

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Disgusting.

These sort of practices should be made illegal.

But the problem, the average gamer will bend over, drop the pants and accept any old shafting they get.

Then when debating, they cry “but that’s the gaming industry today.”

Disgusting fleecing of gamers.

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TBC you can also do that with in game currency pretty cheaply. You’re not locked to paying real money for any of this. Heck it isn’t even much of a time saver for any of it. In fact the funniest thing about this is how entirely useless and easy to acquire in game all of this is. It’s literally MTX for the sake of it, stuff you’d have to be truly brain-dead to pay real money for over just playing the game. I wouldn’t be surprised it if was a publisher mandate and the Devs were just like lol yeah here’s your token MTX nobody will actually want. Box ticked.

Like it’s dumb and unnecessary, but it’s relatively some of the most inoffensive MTX you can find in a game. Fair cop to people mad at the terrible performance but the amount of outrage this redundant MTX has gotten while being basically the same as red orb MTX in DMC V is honestly quite silly. What I’ve seen commented on is like 90% straight misinformation.

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For me the biggest thing is the port crystal. I’m not sure if you can get them with rift crystals in this game but in the original they were pretty rare and helped with traversal a ton. Same idea with Wakestones, as they’re basically second tries or can even be used to change the story in certain cases.

Additionally selling those items, whether consciously or unconsciously incentivizes the developers to create poor encounters or lots of story events that would warrant a wakestone use, or a lack of port crystals for effecient map travel (I’ve heard there isn’t an eternal ferrystone at least at the start so that might not be as big of a problem).

All in all even if its not the worst case scenario it’s still not ideal. It’s something that should be called out as bad. Not to mention coming from a $70 game thats a bad pc port.

For cities it’s probably not your graphics card. Devs made a statement about the CPU usage for NPCs and how GPU settings might not help it as much.

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Yeah its good to keep in mind that many of these are actually earnable by just playing the game. I personally still think its extremely scummy to hide nearly 50€ worth of mtx until the actual launch date. It really just says something about the dev teams/publishers morals when you have to obfuscate information like this.

That said i have to question why even sell mtx like this if its easily earnable in game? To me this just raises more questions on how the game has been balanced.
Ubisoft’s assassin creed games(valhalla, odyssey?) are already infamous for their way of balancing the XP gains around boosters. Technically you can complete those games without paying a dime, but it was infinitely easier and less painful if you bought even a single booster pack.
So my question really is did Capcom also intentionally make some these in game items stupidly expensive just to incentivise mtx purchases?

Layer on top of this, is that the performance seems to be absolute trash tier regardless of the PC specs you have (even consoles seem to be struggling with 30 fps), the fact that its priced at 70 bucks and seemingly “new game button” was too new concept for an RPG. Yeah i just don’t get any quality first fibes here.

Really such a shame for a game that was in my mind game of the year contender.

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i doubt it, the I9-14900k is absolute monster of a cpu, i clocked it to 4,20GHz to not overheat but it doesn’t even reach 20% load in the city.
while the settings effectively have a baseline bare minimum of like 4GB graphicspace wich anything not vomit inducingly bad being at like 5-5½ GB required, wich is close of the 6GB of the 4060 i have
(some settings warn you that you get close to your limit)

you can, i think they are priced at 2k rift crystals, im lvl 15 and close to be able to afford one, tho i don’t think, if they are consumed, they are worth it for a good chunk of early game.
tho there’s at least the posibility to ride a cart, to traverse settlements wich is very cheap and probably meant to bridge early game (hopefully not this:

for combat i can say it doesn’t feel unfair at all atm, some areas have very powerful enemies but it doesn’t feel like a tool to manipulate into buying mtx at all,
the enemy encounter in appropriate quests and areas, feel maybe a bit weak actually its only when you stray from appropriate areas they get challenging and even then are manageable, boss enemies are mostly the only ones who will mess you up if you encounter them too early.

only mechanic that could be seen like a MTX pusher for me, is the fact that if you’re defeated, and the game prompts you to load from last checkpoint, you are not spawned with the HP you had when the save was created, you get spawned with estimated 10% less.

wich means if you ain’t victorious right away it gets harder and harder and you might have to backtrack to an camp to restore max HP.

Ouch, can you imagine 70€ and not even 30 fps, total disrespect…

the over reliance of the AI FPS support technologies is what pushes me away from AAA shouldn’t be target to be playable with em its utterly lazy

I bought VT2 dlc (mission packs and a few classes) and thought they were excellent value.

DT shop is brilliant for me. I can just happily ignore it, like it never existed. No skin would ever tempt me to pay £20, so in that sense it’s everything I’d want it to be. And it’s tucked inside a kiosk on a ship I no longer set foot on. Win win.

Apart from the valkyrie bit, I don’t see other players costumes at all in the thick of it.

I like Fatsharks cosmetics policy :wink::sweat_smile:

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Yeah, I saw a few posts regarding this topic.

The lead designer saying that he hates fasttravel and that his solution is to make travel good.
And then you see the 3$ dlc for fasttravelling.

Convinience is the single biggest reason for why people buy MTX.

That’s no coincidence.

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yet it strikes me that such practise is only testing the waters for how many are dumb enough to actually pay, giving them an estimate of fleece-ables.

when there´s a large enough pool evidantly, the milking begings.

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So you are telling us we have to cherish a turd because it is solid and it could be worse if it was liquid?

Are you mad ?

solid turd is way better throwing projectile

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while these sorts of microtransactions are absurd and i hate them, all of these things you buy are regular items you can find or buy ingame normally. They’re not even particularily hard to find or anything, they didn’t make them rare to encourage sales. In that sense i still prefer this to Darktide’s monetization system. Because we have both the artificial scarcity of materials for monetizaton reasons AND no way to buy them AND we can’t get the premium stuff via gameplay either.

I hate to come across like I’m defending the DD2 monetization practices, they are indefensible, but I am absolutely certain Dartkide’s are worse. I’m just comparing them.

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Talk about jumping to conclusions. First of all calm down. I’m not saying we should cherish anything. I’m saying we can be thankful it isn’t worse.

You can want something to be better and realize that there is worse, they aren’t mutally exclusive.

As for everyone saying “it’s earnable in game,” I should be clear I knew that when I made this post. Perhaps I should’ve specified. I still think it’s fairly atrocious even on principal and should be lambasted.

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If we could buy plasteel with real money, I’d think less of Fatshark.

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It’s less about the fact you can just buy it in game and more the fact that it’s even there. Also the tent is 0.5kg less than the best tent you can buy in game. And having played DD1 I know how important 0.5kg can be in that game.

Regardless though, even if everything could be bought, saves deleted with workarounds so you can start over I refuse to ever even support a game with these kinds of purchasables. This is actually insane, it’s frog in a boiling pot of water. Any time I hear it’s not that bad, I think of the frog in the slowly increasing temperature until it boils to death.

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In the first game you could place them down, and pick them up at will. I would hope they would work the same way here.

Definitely helpful. Hopefully that compensates for lack of an eternal ferrystone… Did you ever play the first game?

I think it’s hard to directly compare them as they are 2 very different games, although I think they are both bad in their own ways. I do still think an MTX system that effects gameplay, however miniscule, is worse in the long term as even subconsciously you’ll want to push players into buying.

Either way I’m just thankful that you can’t buy plassteel in DT. :pray:

I made the mistake of playing a warrior (the 2 hander class) with heavy armor in the first game, inventory management was more hellish than Blitterblack (thats what the island was called right).

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Thanks. Dragons dogma 2… Removed from wishlist :smiley:

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