in the FIRST VT they actually had unique skins and skill combinations you couldn’t roll on oranges. in the second game they lost that trait because people endlessly whined about how just maxxing out the traits is better and made reds boring. also they let you change skins.
reds were pointless in that system and they’re less than pointless here. it’s just those weirdos that chase numbers raging over the fact they can’t 100 their weapons.
No the wierdos are the ones “enjoying” the current grind the RNG hamster wheel forever system, i want a way (im not saying it should be an easy way just a sure way) to be done with the stats RNG. I want to build a Red Arsenal and then be free to experiment with everything else.
Completing something sure does feel nice, but I think you’re conflating two different things here. It sounds like you’re applying the current crafting model to the next itemization and trying to attack it for the simple lack of a red color on the nameplate of your weaponry. Evidenced here.
With the itemization update coming up, we won’t have to search for that last 5% anymore. So, may I ask, what 5% are you referring to?