Just give us RED WEAPONS ALREADY

in the FIRST VT they actually had unique skins and skill combinations you couldn’t roll on oranges. in the second game they lost that trait because people endlessly whined about how just maxxing out the traits is better and made reds boring. also they let you change skins.

reds were pointless in that system and they’re less than pointless here. it’s just those weirdos that chase numbers raging over the fact they can’t 100 their weapons.

It’s not pointless if you make it your goal though.

Im sorry what?

No the wierdos are the ones “enjoying” the current grind the RNG hamster wheel forever system, i want a way (im not saying it should be an easy way just a sure way) to be done with the stats RNG. I want to build a Red Arsenal and then be free to experiment with everything else.

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listen buddy i don’t know how to tell you this, but the grind is coming from inside your head. i have never had any feelings of grinding from weapons.

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You don’t know me, but I am your new best friend.

Completing something sure does feel nice, but I think you’re conflating two different things here. It sounds like you’re applying the current crafting model to the next itemization and trying to attack it for the simple lack of a red color on the nameplate of your weaponry. Evidenced here.

With the itemization update coming up, we won’t have to search for that last 5% anymore. So, may I ask, what 5% are you referring to?

That would be me xD

I love the idea of sacrificial gains.

Don’t you have fun playing the game?

go into your inventory and identify a weapon with 60% and another of the same type with 80% in the same stat

Write down the difference, that difference is the power creep you’re talking about.

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You don’t even need that, the detailed stats view tells you what the 100% value is in the range.

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