Hello all, I finally got the game for my birthday this 14th for the ps5 after waiting oh so long and I love it. I’m looking forward to maxing out weapons and characters unlike most games I come across.
Really the only thing that seems to be lacking are cosmetics I thought, or at least till I saw SO MANY SKINS. Now normally I’m not to big a fan of paying for stuff like this but it’s so interesting that, in the almost one scenario that I’d want to open my wallet up, I can’t.
There are so many amazing guard regiments and darktide since it’s been out has released a huge variety of skins. However the limited store which is really the only way I can acquire them has a what? Two week rotation for 2 pieces each class (I’ve only had it for a week and change and waiting for a single refresh seems excessive).
The Cherry on my weird little love hate sundae is that my favorite regiment ever which gets no love the muh truckin SAVLAR CHEM DOGS have skins.
Fatshark . Please. Take my money. Please just let this dude who buys little toy soldiers, to buy his little toy soldiers skins without waiting god knows how long before the roll comes up.
Do you guys know if there’s plans to update the store soon or give us more options? As much as I love this game I want to feel immersed in the regiments I love and knowing they exist but are just behind a time limit is the one thing that makes me want to play less not more. I don’t want to miss the most fun moments of this game knowing the thing I want in those moments isn’t barred even by money I have but by a time restraint or worse not knowing if I’ll ever see it.
Literally this. I probably would have bought a few hundred dollars worth of skins by now if I could just actually buy the skins I want. I mean I own the SM2 season pass and have a multi hundred dollar CS inventory. But I own no dark tide skins because they are never in the shop when I want them. Probably a TenCent decision lol.
I honestly doubt it. This is the 40k fanbase, people are willing to pay hundreds of dollars for 50g of injection molded plastic. This probably works on more popular games with more “normal” fan bases, but applying that model here definitly is loosing them money and 110% was a TenCent decision.
They don’t even do the FOMO shop right, when they release a new weapon they don’t also release a skin for it at the same time, plus the shop is out of the way and takes a while to load. Its obvious they didn’t put much effort into it.
you probably would have bought a set of skin tops, maybe two, other people actually do buy out every rotation. Whales carry the entire thing. That’s why FOMO works. If it didn’t work they wouldn’t do it (keep in mind they have a VERY direct market comparison with the VT2 premium store, which has no rotation)
Still doesn’t really explain why they don’t actually exploit the shop properly. Like there is nothing stopping them from having a rotation and also a consistent catalogue. If they had a consistent catalogue then they could better monetize by say giving the option to immediately buy skins from the cosmetics screens.
But they don’t, they hardly advertise the shop at all save for the launcher that most people probably don’t pay any attention to. I’m sure some whales buy out the shop every time, but those whales would have bought all the skins anyways, and not having any sort of consistent catalogue makes it much harder to sell to average players. Now don’t get me wrong this system definitely prints more money then the VT2 system but its still not very good.
For instance imagine a new player joining right now, say they want some krieg skins… Well they cant, and chances are they will stop playing the game by the time those skins come back around.
The best system in terms of pure monetization and maximizing purchases would be a tiered system. Take all the more generic cosmetics, like all of the imperial guard regiments and more bland characters, leave them as transcendent and make them always available to purchase. Then take the more unique and interesting skins and make them sainted and put those into a rotating shop. Average players get to buy their favorite guard regiment gear, or maybe a slightly fancy zealot skin or something. Whales get to hoard all the up priced and flashy skins.
Of course people would probably throw a fit over it if this was the first time sainted tier stuff was in the game but I’m just talking pure business here.
The two concepts are opposed to eachother. If you have a consistent catalogue, you’re not creating FOMO. If you’re creating FOMO, you have a good amount of people who buy multiple times the amount of things that they’d buy with a consistent catalogue.
If you at any point give a guarantee that things will be permanent or come back, it directly acts against the FOMO principle.
The whole point is to have a following of people invested in the store, who may or may not even play the game, but have the game installed and check the store every two weeks. And when they do, and they like what they see, they MUST think “I have to buy this now or I may miss it literally forever”. Anything that goes against this principle will likely reduce their profits.
You’re suggesting average players should be able to buy their favorite guard regiment gear? Well that doesn’t matter much to them. The people who are afflicted by FOMO will buy it regardless of what it is, and they’ll buy the 10 others, too. But only if it rotates out again.
I still strongly believe that the store remains the way it is because it allows for a fairly predictable, but not maximal, cash flow. With releases every 2 weeks, FS probably can make pretty reliable estimates on how much the shop is likely to make every month.
And I agree that they’d make a lot more sales if everything was available all at once, so you could put together fits whenever the urge struck you. Discounts, or the limited rotation of special items you mentioned, would/could work to spur sales like the weekly fully-rotating catalogue does now. Discounts definitely work on me, and the group I’ve been playing with lately, in Hunt Showdown!
As an aside, I think comparing DT’s store to VT2’s (and the success/viability of either) doesn’t make much sense, for three reasons:
VT2 has gotten like 40 sets of premium character cosmetics (outside of the class upgrade bundles) since the emporium launched in 2020.
The character cosmetic sets in VT2 are not only tied to specific characters, but to specific classes. This has got to limit their appeal to customers.
The character cosmetic sets in VT2 are just 2 pieces…a hat and a chest. There’s precious little FashionTide to be had.
I’m basically just explaining the model a lot of different games use. A consistent catalogue and rotating shop can coexist and both generate a lot of money.
It really just rests in having a generic but still desirable consistent catalogue, and a unique and constantly refreshing rotating catalogue.
Honestly that’s probably the main reason. Consistent growth and of course those nice catchphrases to show in investor meetings so TenCent doesn’t do something stupid lol.
I dunno about all that man. When the snow cosmetics were on in last rotation, I saw 2+ people wearing them each game. I doubt this would even remotely sell that well if it was just one option alongside all the other regiments and random pieces in a non-rotational store. It’s kind of crazy to suggest it even
Well I assume your mostly playing auric and havoc. Yeah a lot of veteran players probably own all of the regiment skins, they probably would have bought all the regiment skins either way.
I mean I know I probably would have bought all the regiment skins myself. But at this point I’m just generally turned off the shop because it’s a pain to deal with.
Most people I see with skins are average players with average skill who, I think, will only play for a few hundred hours at most then drop it for another game.
Most of the best players I see have high lvl penance skins.
There’s no way that’s a thing people do in a store with upfront selection man, am I the crazy one here? Maybe on rare exceptions there’ll be people who buy a couple skins for each build but there’s no way someone just buys all the premium cosmetics at once in a store that has them all available. It’s actually genuinely mindboggling to me that someone would suggest this. In shops that mostly work like this like Path of Exile the whales don’t just buy out the shop, they buy every supporter pack instead (which is limited time only)
They’d have to make new stuff if it’s not a rotation