This is the same “problem” shooters have had since they first started getting venturing into a competitive environment.
It’s just a sweaty goblin-brained moron judging other people for the way they choose to have fun.
Also: if you’re crapping on people ( or LEAVING games) because someone is playing with a weapon/class/style you don’t like, the weapon isn’t the problem, the game isn’t the problem. You’re the problem.
When something is too strong and used by a skilled player, you’re a spectator.
I can play with someone using something strong (like a combat axe), but I won’t spend 30 minutes at watching someone killing everything with an OP weapon.
I leave any game where I see a plasma gun (or close to that). And sometimes I leave also when there is a revolver veteran.
I don’t ask others to change, but I am not masochist. I don’t stay when I cannot play.
You ran into a random person with mental health issues who rents extensive mental real estate to videogame metas and got triggered, nothing more. There’s no consensus or common community view on plasma guns as being taboo or anything of the like.
Reason that guy probably got so upset with the Plasma is it usually goes something like this. You group into a Veteran with plasma rifle, they suck. End of story. You group into ANOTHER veteran with a plasma rifle but this guy has a brain and is decent at FPS - he destroys everything and anything before most people will even have a chance to see it let alone hit it. I have completely avoided the plasma rifle on my vet as a result.
It isn’t fun to remove the challenge out of the game completely with an overtuned weapon. Same with anyone using a combat dagger. I used a combat dagger for the first time EVER on a psyker just to get survival down and all I can say is, that weapon needs a HUGE nerf. I shouldn’t be able to go 2x the speed of every enemy and zip around the map like I just took some sort of stim infused with Skooma.
While I get the PG has some impressive firepower, for my own part I’m not sure how a Vet with one is killing targets before anyone else has a chance to do anything. It doesn’t enhance a Vet’s ability to spot targets, it has a firing delay, its rate of fire isn’t spectacular, its projectile has an actual travel time, it doesn’t get precision sights and has no center reference for the crosshair so until very recently (when they shrunk the reticle) it was so wide that targets across a room could appear perfectly centered and still miss.
If enemies are tightly clumped or running in a straight line, yeah the PG is astoundingly killy, but to me at least it’s not the most responsive weapon for killing things before others can react, and its sustained DPS (in long fights where enemies are coming from all directs or against monsters) is actually rather poor.
Problem is that the game make enemies spawning iine.
And check in psy how many damages you do on a crusher with even uncharged shots… And it is worse with charged shots.
Considering the cleave is infinite, this weapon is totally OP is the hands of a skilled player. Of course you need to use mods, to get the crosshair, but if you aim well, the infinite cleave will help you destroy everything.
I seriously won’t spend time with players that force me to be a spectator.
For my own part, I get that feel, but I’ve only ever felt that way in this game with Assail’s original incarnation, saw both sides of that, was greatly amused at how powerful it was but also recognized that made the game non-interactive for others. That one did allow you to do things before others could react, you just spammed left-click in a general direction and didn’t have to aim or think, regen’d so fast that you’d regen another 4-5 shots in the time it took you to dump the stock of crystals so could get out a very long attack string, and then be topped back up by the time something else came around. It didn’t need enemies to be lined up or tightly clumped just generally close, and it was my highest consistent-damage build I’ve ever played. I’ve never had a Plasma vet on my team make me feel that same way, nor have I ever felt as dominant wielding a Plasma gun as I did with original Assail. That said Assail was also available at nearly full power from like level 7 and you’d see it a lot in lower level difficulties where most players didn’t even have access to PGs, so you’d have the Psyker basically soloing low-level parties without ever having to use a ranged weapon and just spamming L-click with their Blitz.
For me, if there’s an issue with the PG, it’s that it basically doesn’t care about your talents, crit chances and finesse and rending and weak spot damage don’t deliver anywhere near as much value as for others weapons, so you can just go whole hog in on staying up.
If we’re talking about just snap-shotting a random enemy that pops up from time of sighting to enemy down? Plenty of weapons can snap to a headshot and put most human-sized enemies down in nearly an instant. They may take a short burst or a fraction of a second to aim, but usually don’t have the firing delay or projectile travel time either. If we’re talking Crushers or Maulers or a bunch of enemies in a conga line, that’s a different story, but the basic reactivity of the PG isn’t astounding in and of itself.
Plenty? Guns that being able to do it consistently in all condition against all human-sized enemy just like Plasma and Zarona? Idk man.
Most of the other gun will fall short with the lack in either damage, cleave, range, pull time or magazine department to be comparable. Not to mention they don’t have big hitbox like Plasma/Zarona so you actually have to aim.
Just gotta play more and get used to the weapons in’s and out’s. Just looking at the vet tree there are PLENTY of ways for a plasma gun to one shot practically every enemy in the game except bosses. Executioners stance alone would make that weapon insane. I can only imagine adding more reload speed/damage with talents.
I did say “most” not "all, though I’m not sure what the exceptions would be off the top of my head, probably depends on the weapon.
Yeah they may have to actually aim, but again don’t have the firing delay or projectile travel time either, and can usually get off a followup shot if necessary faster than the PG can. If we’re just talking reactivity, I can generally snap kill any Specialist for example that isn’t a Mutie with a humble Infantry Lasgun faster than I can with a PG because all I have to do is line up the head, I don’t have to wait for the firing delay and travel time, and can get off a follow up shot (or several) before a PG can if I miss or don’t hit the head.
With the PG’s I’ve managed to build so far that Hadron hasn’t totally borked, my typical Plasma build won’t one-shot a Crusher with a headshot charged shot unless I get Focus Target on it, but for the time that takes to see the target, market, charge, and fire (or see the target, charge, fire, and fire again) I can burn that Crusher down just as fast with an Infernus/Onslaught VId Recon Lasgun and 80-90% of my magazine left and no heat to manage, or with an Onslaught IAG and have 2/3rds of my magazine left and not having to worry about heat. Heat can dramatically reduce the responsiveness of the PG if the target isn’t presenting when you’re fresh because you may be having to purge before you can engage it or can’t get off a charged shot.
Plasma isn’t OP, you need a semi competent team in order to make it work on auric and especially maelstrom. Otherwise enemies will just swarm you in melee to the point that you are completely suppressed and unable to take the time to reload the plasma.
In my experience the only people who openly complain about their teammates in any way are tryhards. I get annoyed by noobs as much as anyone else, but I won’t say anything, other than maybe give advice because I was once in that situation myself.
Compared to literally every single other gun in the game.
Because none of them have a relevant delay before shooting.
Every single gun is more responsive than the plasma gun.
Other guns can already be shooting for 0.6 seconds, before the plasma gun does anything.
Anyone who ever makes the argument that “someone kills everything before i can even see it”…that is not due to the weapon they use.
Especially not because of them using the plasma gun.
If someone is able to spot a single enemy, react, shoot and kill it with a plasma gun, before you even see it, there are two possible reasons.
Either that player had far better positioning in relation to that enemy (which happens all the time, because enemies come from more than a single spot).
Or your awareness is so bad, that it takes you ~1second longer to see an enemy, in which case you should probably drop down at least 1 difficulty level.
Aside from that, there are almost always lots of enemies around, which can not possibly be cleared by a single person with a plasma gun. Let alone be killed, before you even see them, or get to attack them.
People talking about this weapon, really act like it has a 360° aoe with effectively unlimited range and infinite ammo.
Well that’s basically what I meant. If your team isn’t semi competent they will just die and leave you alone to face the hordes. Any competent veteran can survive in melee indefinitely, but they can’t do that AND use/reload their plasma effectively at the same time.
With VoC, frag grenade or stealth, they can. It also have step reload so you don’t have to do the entire reload animation at once.
Also if they’re competent they probably gonna make sure they have preemptively reload during quite time, there are hardly any fight that long enough to make you spend all ammo in the magazine before having to reload again while in pinch, unless they’re spamming it at everything or something.
Happens all the time in maelstrom or even just auric hi-shock. Not necessarily because the gun is entirely empty, but it’s not at all uncommon to have your plasma hit 100% heat and be unable to reload or cool it off because you’re neck deep in melee enemies. There are ways of getting out of that, you could just dodge around a box on the floor, or drop a grenade, or use your ult. But sometimes there is no cover, you’re out of grenades, you’re using exe stance instead of stealth or voice of command is on cooldown because you already used it the last time your plasma overheated.
The one thing you can theoretically rely on regardless of talent build or consumables is the fact that you have three teammates. Hence you need them to be at least semi-competent otherwise you will inevitably find yourself in a hole where you are no longer able to use the plasma to its full potential, or be forced to burn limited resources just to reload your gun.