Is it taboo to use plasma in auric

Maybe, but after this patch I don’t really know what to expect from Fatshark in regards for future balancing decisions.

Don’t worry, it’ll get fixed in 2027, unless of course it is a feature and not a bug.

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If no one talks about metas then we wouldnt even have to worry.

Until Fatshark religiously plays their game like we do.

This cannot be emphasized enough. :point_up:

Emperor willing…

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They finally nerfed it :rofl:
Nice…

sidenote: I really think that the gun has only one problem, the incredible cleave with the light shots. Other than that, it should remain untouched.

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Thats what makes it special.

Reverting the change that made it impossible to blow up on a normal shot, or changing the swap speed would keep it unique, but nerf it considerably. We would have to vent a lot more, which takes three seconds from 100% to 0%. A lot of guns reload their full clip faster. Incrementally venting takes way longer. (Adding this in case people dont know.)

The cleave being allowed to stay on the charged shot would mean nothing.
You already have to swap, aim, shoot, keep what you want to kill in target for .5 seconds, and pray no one else prioritizes your target before your gun finally shoots. Not being able to hit the Grenadier that vanished behind some meat during that time would wreck this gun.
The charged shot puts a long delay between the shooting and hitting part, since you need to, well, charge the gun.

I dont want to downplay that the PG is a strong gun, but I dont see the problem with it. It has its downsides, unlike another gun. To me, it seems like people made a sport out of wanting to get this thing screwed over. Just for fun.

Thats the kind of reaction I am talking about.

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What? a joke? this is so serious that we can’t laugh?? :roll_eyes:
Relax… they did not.

Facts

  • Plasma don’t need to use charged shots for 95% of the enemies
  • Plasma vent is too efficient to make this weapon a dangerous one
  • Plasma has an ammunition problem even when playing conservatively

I think that the solutions could be:

  • reducing the cleave for light shots
  • vent should hurt you, like by the past
  • the plasma gun should have a slight improvement of the ammunition reserve
  • scavenger should replenish 1% of your total ammos, so reserve and clip

But now I will say it. I don’t care if they nerf it. When I see a plasma turret, I keep myself away of it as it can lead to a death. As I rely on kills (toughness but also ranged immunity sometimes (hit and run blessing)) and that a plasma gun can forbid you to kill, a plasma gun is a danger for me. So, now, my solution is that the plasma warrior will handle enemies on his side and good luck to him. I will play on my side. And if he tries to come close to me, I run away.
Also, I care less about such things for 2 reasons:
1.) Fatshark defined the new balance with this patch. So, I would not care that they nerf too strong weapons. I want them to buff weaker weapons: autopistol, shotguns (out of the man stopper version) etc. I want all weapon as powerful as is a revolver or a void strike, not in damages but in their utility (for shotgun, they need a slight improve of damages however).
2.) When I am really tired to meet guys that want using what is too strong, I can test my builds in a solo game. I am actually completing all penances I can in solo. So, I have enough to do to be able to play solo without paying attention to such details.

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It’s the exact opposite. The amount of cleave on the uncharged shots is firstly just way too good to begin with, but definitely nullifies much of a use case for charged shots.

You could halve the cleave of the uncharged shots, probably even quarter it TBH and still be able to snipe specials surrounded by trash more reliably than any other gun.

I really think it’s by far the best way to nerf plasma. If you want to kill a conga line of elites at once fine, but you need to actually use the core charging mechanic to access that mental amount of cleave.

I’d start by halving the cleave of primary shots and also get rid of them being unable to blow you up and I think it would immediately be a much more fun and thoughtful weapon to use.

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Considerably indeed.

It already has a 0.6+ second delay before every shot, so if you have to swap before a shot, the overall delay is already not incredibly short.

Making the weapon slow to swap to, would likely ruin the weapon immediately.

Unless you are the worst kind of plasma user and just spam it at everything.
Then it would have no effect at all.

Outside of weapons like the zealot flamer (ammo using weapon that is primarily useful against hordes, but NOT good against targets that tend to appear suddenly), slow swap speed is a pretty bad balancing mechanism.

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I got bored with the plasma and switched to the bolter after seeing some of the changes and I think its safe to say if the plasma is considered good then the bolter is now considered godlike. On Veteran with the reload talents it is a very fun weapon to use.

I think this is the best game I have had on vet so far. From the overall feel of the bolter and its quickness with reload talents, it is better than the plasma in my personal opinion.

Edit: Here is my build: Build Editor for Darktide - Create your own Darktide Builds - Darktide WH40k

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is it taboo to use bolter in auric?

:laughing: new thread :smiling_imp:

Why kraks? Take frags. gain a point.

P.S. LOL trying to stimm the trying to dodge it, might be safer to hand them the stimm.

I haven’t tried frags in forever I just figured kraks would be more useful for crusher/bulwark groups and I don’t think I have ever even given someone else an item in my entire playtime of this game lmao

If you’re using plasma or bolter, frags are way more useful.

Frags are way more useful in general as they can be used defensively and offensively against anything. You or someone else needs space to reload or tie your shoelaces? Frags. Crusher/bulwark pat needs staggering? Frags. Need to bleed a large group and stagger it and hurt it? Frags (Bleed synergy with zealot and ogryn). Large group of gunners/shooters? Frags. Boss stagger? Frags. This is especially more important for non-VoC as you don’t have the AoE stagger.

P.S. Try to take 1 nade/ min after freeing up a point, it’s more consistent than 5%/elite|special, more so for ppl who skimp on charismatic.

P.P.S. I think the boss stagger might be wonky after the thresholds? Need to confirm.

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I’ll try it out thanks!

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Overall I would say frags can be more useful since I can use them for helping res teammates and break up “oh sh*t situations”. Krak grenades are definitely useful for those bosses that need to go down fast or the crusher/bulwark groups. Wish we had a base of 3 krak grenades instead of 2 though

Is it taboo to use plasma in auric - no i dont think so.

There’s no rules I’ve ventured into auric recently and seen all sorts of people using all sorts of loadouts… more or less every weapon available and vie only been going for a couple of days now.

Use what you want :slight_smile:

A shorter fuse time alone would make kraks better, things usually die before it detonates. I used to throw them at distant targets first for this, they should detonate on carapace (what they stick to) contact imo.

I never considered bosses high threats, especially with red stimms, any stimms really (- green).

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Is it any more Taboo than Stealth Knife Zealots or Stealth Vets or Knife anything? Smykers?

It seems the playerbase, especially the more… devoted [sic sweaty] players, are never happy and need something to complain about. Never see them complaining about their favourite builds though …

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Idea behind it being “taboo” was because it was extremely strong in terms of kill power. I will say it is definitely very strong after using it for a bit but since the Bolter got a huge buff there is no point in even using the Plasma anymore because the bolter does everything the Plasma does but better.

I think you should really stop having such a black and white view about weapon strength. These weapons provide very different use cases and work best on different builds and playstyles.

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