Is it taboo to use plasma in auric

Pretty sure he never claimed to show it off, in fact I think the point was someone with no experience with it and a year of vet rust can use it and perform “solidly”, if shy of OT/OP if we wanna split hairs.

You keep assigning too much weight to Exe Stance vs the PG itself, the other 2 ults would perform as well if not better. Exe stance is not very very highly regarded and it’s curious you keep mentioning it as a big contributor, at least twice now.

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Hrm, I could have accepted that if they hadn’t repeatedly stated that they were “on top of the board” more than once.

Likewise, we’re talking someone with quad digits worth of hours in this game, enough to have considered it a part time job, with triple digits worth of hours previously in the class. That’s a player already in the very top echelons of gameplay experience to begin with.

As a general meta build? Absolutely, you’re not wrong. But if the only metric a player tops is the things Exe stance directly assists with, while performing otherwise average outside of that, that feels like a strong link, particularly when lesser enemies killed is so low with an infinite cleave weapon.

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Look @Cosmophase it was you that said you will bring proof of how OP plasma is and after 10 hour of playtime you brought 1 video of you doing fine. You basically pulled your weight, did good and basically performed within the parameters of what I think the class, specialization, ultimate and weapon would/should perform.

I asked for video proof for a reason. The callouts that people including you make that “plasma will obliterate everything”, which I find even theoretically impossible.

I find Plasma very powerful currently, but such attributions are hogwash. Having something like 40% elite kill and total team damage is already incredibly, and I haven’t personally seen anyone doing anything close to 50% including me outside some incredibly rare scenarios (3 support character, 3 man scenarios with 1 support teammate etc…).


I’m sorry but 10 hours would be more than enough to show that something is insanely op or way over anything else. You have what? 1500+ hours in the game?

Maybe there is a difference between us, but it usually takes me around 30 min in psyc and 2-3 games tops to get used to a weapon or build tops. It isn’t enough to master it, but it should be more than enough to show something is outside normal power.

  • Crusher Zealot took me around 20 min in psyc and another 2 games to get used to and absolutely roll content with, and that has some fairly complicated setups and require constant combing of lights and heavies.
  • I play 2-3 games with Ogryn each one with a different setup for a sanity check if it’s still OP or not (it is). My Ogryn is below 100 total levels.
  • I took me around 6 games to find out that there is 1 build that boltpistol kinda works on Vet. It outdoes plasma ranged damage by a lot BTW.

If you need more time fine, and I think it’s good that you told us how much time it took, but don’t come here saying “I topped most thing on the scoreboard!” “It’s so OP!” while the video shows otherwise.



You don’t even have to play plasma yourself. I would have been fine someone showing a plasma Vet that absolutely craps on other good aggressive players, something where it is clearly evident that the players is going super hard and is either equal or more skilled than the plasma Vet and still gets outdone. eg: outdoing a equally skilled and aggressive voidstrike psyker on ranged damage (which I find downright impossible).

Again I find these takes impossible because:

  1. I’m keenly aware of the plasma’s damage cap.
  2. I haven’t seen anyone “obliterating everything” with plasma, not even close. I’ve seen people playing shotguns and lasguns making them look ridiculous btw.
  3. I crap on plasma Vets on ranged damage with all of my ranged setups and many of my hybrid setups (including my own performance). I’m also getting similar special/elite kill ratios to my plasma performance on many build, and at almost always outdo Plasma Vets I see on those metrics.

Plasma is incredibly good on melee Vet builds and a perfect choice to pair a low ammo high firepower weapon to delete specials with good melee output, funnily the best possible Veteran setup (that is just go for melee), but the “obliterate everything on the map before anyone else can react” is a stupid claim with no basis in reality.

If you do get a single game where you absolutely trash everyone in damage done with plasma, Im not sure then entirely proves the point either.

After 50-100 hours more you would need video of you consistently trashing people in ranged stats on pub games to build a proper conclusion that the gun itself is OP.

Otherwise, a well played game sir :partying_face:

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There are weapons with “partial reload” mechanics so you can cancel reload and continue the animation midway. This can also cut parts of the animation. Sprinting is the fastest/easiest way to cancel.

For plasma the places you want to sprint cancel are:

  • Bottom part removed (the moment it is unscrewed). Skips heat venting animation, and moves onto re-attachment.
  • Bottom part is re-attached when character’s hand position changes. From this you imminently proceed to top animation
  • Top part starts to turn. Moves to weapon is ready to shoot.

This will reduce the staggering 9.4 sec base reload time by something like 2-2.5 seconds. It still takes a long time, but it’s a 25% reduction of reload time (which is more than what a reload perk gives).

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@FatsharkJulia @Aqshy Y’all know what to do.

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Ugh can we not publicly advertise ye olde QQswap-like cheeze to the unwashed masses?

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Naw they should.

By all means guys, tell us more.

Eh put it in spoilers with a trigger warning.

Had a bat-guano crazy bible thumper slayer in VT2 who spent 5 solid minutes bragging about how he spent a full week writing a QQ cheeze macro for dual axes . Y’day t’was an ogryn with a pickaxe hook combo macro that he couldn’t cancel. I guess I need to macro this then?
Maybe I should and record it for full OPness

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This cheeze? Wait until the developers hear about dodge-sliding and Ogryn’s innate 36% damage reduction. Bonus points for binding/macro dodge and sprint on the same button of course!

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Yes, that’s exactly the same. C’mon dude, I know you know better…

P.S. Here is a diagram of Ogryn’s hitbox next to a human:
O i

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you can do this manually…
no macro needed

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Well yeah, subtext didn’t seem to come through the screen…

Here is Ogryn’s HP compared to a human:
O i

Here is Ogryn’s TDR nodes compared to a human:
O i

Here is Ogryn’s Toughness nodes compared to a human:
O i

36% base TDR is a bug BTW it just supposed to be just 20% but it double stacks.


Jokes aside you do know I find Ogryn’s tankyness utterly game braking right? I’m not about making threads about, because the last time I did so everyone was like “yeah, yeah, but think of the ogryns that are just bad players…”, and I kinda got disillusioned by the community at that point.

Apart from that I’m not against fixing any exploit or beneficial bug/unintended stuff including, but not limited to dodge-sliding, sequence skipping, QQ canceling, Ogryn’s innate 36% TDR and 20% Health DR or that 20 cheat mod everyone is running.

Only this community can cry constantly about how having iron sight on helbore is so bad because you can’t aim with it and defend the weapon customization mod under the same breath.

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I mean if it’s a bug, fix it. They chose to instead “fix” FnP, tuf replenishing talents including more nerfs in a day. An ogryn is a giant bullet magnet, if you recall the launch state on heresy+ it was painful. If they need to “fix” it s’more, so be it. Just like the with the knife and plasma, nerf gently, or break things for months.
I appreciate the use of hyperbole to emphasize a point, but I think most of this hopped the line to false equivalencies instead.

On a related note, less so with the knife, but some with the plasma and a tad less with the ogryn, the balancing factor is player skill and choices, sadly. So many things rely on artificial and accidental balancing that I’m not overly bothered by plasma or knife. Well, that’s not true, I’m annoyed by a great many knife user, for obvious reasons.

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QQ cancel i feel like it became a mechanic in tide games
also the game has staged reloads, it’s intended that you can shorten some animations if you swap during melee, because seamless reloads, unless you want staged reloads to be removed…

which would make the gameplay bad. that’s why it is possible to reload and switch to melee and continuing to reload from where you left.

there is also the knife tech qq.

it’s also one of the things where plasma it’s fun, and a mastery of the weapon itself that also requires skill if used during battle, that rewards if done it.

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I vaguely remember release ogryn facerolling the game with knife and ripper (sniper tech) and seeing it semi regularly. It was early days and people were terrible back then, I remember taking like 10-15 health damage total on Zealot each match by basically bull rushing every encounter thanks to the 75% crit TDR and that was a time where we had 3 different threads each week about people saying Zealot is unplayable.

When I came around playing Ogryn it was past a few buffs and people found out about toughness on hit and stuff, and I was basically tanking the map while outdoing autopistol Vets on damage with a fresh level 30 ogryn with sub-optimal weapon setup.

Currently you can just pick up all toughness and TDR talent with 3 toughness curio on ogryn and faceroll content with it. You have like 6-7 times the effective pool of combined health and toughness compared to other classes, while having the best toughness regain in the game (or at least tied with psyker) while having as much damage potential as some glass cannon builds. I just can’t die playing on Ogryn outside getting disabled because my mind went blank or something and I’m still under level 100.

I don’t really want to argue about this BTW, no amount of Ogryn is big is going to convince me that it should have this much defence and damage, or make me go down to damage on him, and you are right that many thing in the game depend on player choice and skill.


After the developer post I kinda readjusted my thinking based on the “design intent” I’ve read, and I think that the relative balance of weapons is basically fine currently. The next patch finally buffing bolter, boltpistol and Thunder Hammer will just make it better. My only complaint is about melee being better against shooters than ranged which is kinda stupid, but whatever.

As for the knife… Yeah, I really hate it. They really need to somehow delete the playstyle of Zealot running ahead of the team with knife never to be seen again until an event. I get way too many knife players like this, and I just can’t stand it.

I’m not sure you’re remembering far enough, talking about right at launch. Besides being crashy and buggy AF, worse on high end PC and GPUs, and still worse on Win 11 (it was a karkin’ nightmare), the shooters were grossly overtuned and the vet was already the “dev class” for a year till tree re-work.

I kinda had a similar thought process and journey in regards to “balance” except for …

…Except for this ^. They drive me batty and the correlation between knife and ppl I never want to play with ever again, in any game, is too damned high (cue meme). I’ll say it again, maybe just the lunge move tech being removed would be enough. IDK, I hate them. I’d rather have 3x plasma vets than 1 knife selfish karkhole.

Rants

Had another ASShat zealot like that on gloriana tonight, and by the 5th main char syndrome incident, I stop caring about him. He, a martyr, after doing everything in his power to get teammates killed by just being a general asshat decides to deploy the med crate at first event, when he was down to 60% (martyr). Did I mention he was a martyr? He left after dying 3x more times in a row after being revived, and 2 of us stopped caring. IDK if he was AFK or trolling that 1 reviver. The game got infinitely smoother after he left even though the gunlugger who replaced him was very green across the board. Fun twist, I also dusted off my barely used plasma for poops and giggles. Point’n’click.

Yesterday it was a knife psyker of all things thinking he was a zealot, treating us like npcs. Same thing, by the ~5th time stopped caring, he left after he died.

P.S. Still dreading duelling swords for all, I hope I’m wrong.

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Considering what you get on a Scrier’s psyker with DD I don’t think it will be broken since it isn’t even close to the strongest weapon choice on that setup (Yes I mean melee Scrier Psyker). It’s not nearly as mobile or survivable as a properly used knife so hopefully it won’t drag the same crowd.

On a side note I suspect a lot of people will run it with VoC including me with a bolt pistol because “drive me closer I want to hit them with my sword”.

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