Yeah, and i wish they would at least consistently skate, but nah, sometimes they just stand when they do an attack, and sometimes they skate for the whole overhead swing and it’s even worse for horizontal, because then you cannot dodge it at all. That and they also can turn around insanely fast while doing so, which looks silly, and is just not a fun thing to play against.
Like i’m used to it by now, but if FS would actually make their attack patterns more predictable and smooth(and at least somewhat realistic), i’d be pretty happy.
Also, to the fact that they can skate and turn 180 very fast their actual and visual attack reach are pretty different(former being far beyond latter, or character hitboxed are too big, maybe both).
Still, game is pretty manageable even with all that bs, so if FS are to fix all of those issues, enemies would need some buffs.