this is a new feature in the game. not sure if u guys are aware but loading times have gone up drastically and now get stuck often. join maps, leaving maps, often times going in and out of psykanium.
I hadn’t played really much since the spring so I can’t really say for sure when it started but load times definitely seem to have lengthened. Particularly when returning to the mourning star. Doesn’t always seem to happen but sometimes I’ll just tab out and do something else for a while until I hear the music switch over.
After all the recent additions, they definitely need to do some cleaning in that backend code. No doubt about it.
bump. this is horrible. can we fix this or tell me if i need to fix this
this is new feature, called crossplay with console players. usual loading time with cached morningstar is like 5seconds. with crossplay networking it can go up to 5 to infinite. its great that we cant turn this feature off. its not like you could play the game with a controller anyways, and who knows what trash fps these guys have.
Loading time its longer now and server also bad now
Yea used to have like 30ms, now its more like 50-60
Literary faster to Alt F4 and restart
patch when ??
It’s not you. The game needs optimisation.
I can attest to being stuck in Instances of not reaching the HUB after completing a match (endless loading screen).
Also, the loading to even exit the scoreboard “wrap up” is very long. The continue option seems broken and unresponsive until the game decides its “ok” to allow you to continue. A simple greyed out continue to tell the user continue is not ready would solve this.
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