Recently, there’s frequent cases of the loadscreen after a mission or on loading a character just being infinite and having to force quit the game to get out of it.
I get this problem quite a bit. It forces me to crash the game and log back in. Wasn’t nearly as bad until the latest update. I also occasionally get longer than normal load times changing operatives. Seems like it should have an easy fix if FS would look into it.
Also, whats with the long delay after finishing a mission and waiting for the rewards display? Whats making us wait so long to be able to leave the strike team?
This has been a thing for almost a year on xbox. It doesnt matter wether you are loading into the game checking melks on multiple characters or loading into the mourning star after finishing a game, often times it is faster to completely shut down the game and start it back again then it is to sit in a loading screen for 5 minutes. Just one more thing wrong with this game.
What exactly is a dns and how would we ever know which one to switch to and why? This has been an issue since the game launched and its basically a daily problem. Ive never had anyone break down why it happens or how to go about fixing it.