Idea for buffing Crit Power property on gear: make it also affect headshots

Currently, +20 Crit Power on gear means roughly +6% to +12% crit damage (different attacks scale differently), which is always less valuable than +10% damage vs. enemy type, except for Bounty Hunters in very few cases.

Now, if it gets changed to also affect headshot power, I expect that this property might be worth it for some builds/weapons because it will enable reaching certain headshot breakpoints. Yet I don’t think this stat might become the best option for all weapons because some weapons have low finesse scaling. Also, many builds go for bodyshot breakpoints.

2 Likes

It’s already the case.

Rapier crit headshot on Monster:

  • No crit power: 46.5
  • 20% Critpower: 53.25

I think you misunderstood. I’m suggesting to change Crit Power so that it also affects non-crit headshots.

Yes your OP makes a lot more snese this way.
Well I don’t think crit power is bad currently it’s just simply niche but strong there.
I would be up for a pure dmg bonus property for headshots any time.

All for it. On it’s own or in combination with crits.
While we’re at it, also a trait that grants a dmg boost on backstabs or flanking (maybe a 120° angle?).
Shade might like that well, stacking with her natural ability.

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