This game rocks, and even when it’s brutally hard it feels fair. With one exception.
Several times now while playing with a friend in Chaos Wastes, Rat Ogres have spawned in an area with narrow pathways and basically instantly wiped our run out of existence. Power level, player inputs, defences - nothing matters, because their heavy attacks basically guarantee they will fling you off the cliff. This gives them a literally unblockable one-shot attack no matter difficulty or power, and in some areas I am not even sure if it’s avoidable at all.
I’m fine with dying to heavy damage or bad combinations of elites since those can all be played around, but having your team flung off a cliff by undodgeable attacks no matter what you do and instantly losing your run just sucks all the fun out of the game.
Could you please make it so that they just fling you next to the cliff, and not off it, or something to that effect?
-Addendum- Before the inevitable git gud posts, the reason I bring this specific instance up is because it is the only occurrence in the game that feels more like a dice roll than a skill check. Everything else in the game that kills us when playing duo leaves me with the feeling of “oof that sucked, but if we had handled that better we wouldn’t have died”. But with Ogres on narrow walkways, I can’t even begin to imagine how you’re supposed to solve the situation. Basically: “Hard situation but I can do instead to survive next time” = Good challenge. “This situation is rare but just ended my run randomly without anything I could to stop it” = Bad gaming experience.