This has probably been addressed, or maybe there’s a way around it that I’m not aware of but here goes…
Been trying shade recently and I have noticed that when I BS the rat ogre, he will often spin and do the unblockable downward smash seemingly instantly. Could be wrong but it felt once or twice like the damage came before even the end of the animation. Either way there was no possibility of dodging, and I got downed to this a couple of times and it felt very cheap.
I’m sure its a problem for other classes too but it’s very noticeable as shade because you tend to pull aggro so effectively.
Maybe remove the spin-smash and have it just be part of the forward attack set? Or make it blockable. Because right now it feels like skill is irrelevant and that makes me feel very sad.