I have played a ton of Huntsman. I know thats how it was PRE 1.2 PATCH. How you tried it after 1.2?
Now when you’re fully zoomed the cross hairs are tight, like Elven Longbow.
If the shot is still less accurate when fully zoomed…then why even change it?
This certainly doesn’t negate the practice of firing just before the zoom/as soon as the bow string is pulled back to where you dont see it.
BUT for more precise long range shots the new zoom should be more accurate than the old.
ah very nice, I haven’t tried it since the patch. It was really bad before. I guess I’ll have to do some huntsman today. But yea, keep on the WS buff train. Trick the Devs into making a god
Do you ever use classes you crusade against?
Pyro technically can oneshot CW, WHEN active is both carefully aimed at head while CW is full front or full back, AND it has to crit while doing so.
Give me an example of what staff do you use to oneshot packmaster without lucky crit?
BH can oneshot CW only with active “2 bullets” as last skill, AND it has to crit (/blessed shot) to reliably do so.
BH maybe able to oneshot packmaster. But, as huntsman, with specialized weapon. Crossbow or repeater blast.
You show a very poor understanding of both those classes, and perhaps a huntsman as well.
Iirc, you need 35%ish power stack against chaos. I run barrage on my beam staff and have chaos power, you hold your beamstaff on them for about 3 seconds, fire your burning head, CW ded.
he can kill CW without active, but he needs 3-4 headshots;
Pro BH:
he can insta-kill CW but he needs active (the ‘‘ready crit’’ isn’t a problem for him);
Pro Pyro;
he can insta-kill CW but she needs active + headshot;
with purple potion she can spam her active;
We could to say that every careers has some advantages… in fact I am not writing that HS sucks against CW, BUT some users have said that HS is balanced because he is the only that can deal with CW… insted also other ranged careers can do that.
So it is still stupid that a career like HS that:
needs headshot to one-shot some specials;
hasn’t ‘‘real’’ infinite ammunitions;
has slow weapon (slow rate of fire or/and not insta-fire or/and not hit scan);
hasn’t a panic button super;
has good crowd control but not so good like Pyro and BH;
has an active thought to do burst damage;
does same damage, in comparison with other ranged careers, against bosses.
1st point in unacceptable in any way.
It’s not wh40k with plasma weapon. It’s medieval times, people can carry only so much.
2nd Everything that’s not firearm has travel time in this game. You can use handgun.
3rd point what panic button would you think of?
There’s already 3shot vollery (WS,hardhitting semi-long cooldown)
Burning Head (Pyro, 1 target or 6-8 trash, long casting cancelled by hit, short cooldown)
Sidearm (BH, trash/elite specced, manually aimed, long cooldown)
What else is there to add?
Headshots are needed by nearly every career against at least some targets, and on most weapons, killing Specials and/or Elites with bodyshots need at least some, often heavy, specialization.
How exactly is there no real infinite ammo? He can gain up to three ammo per headshot, or trade some of that for crit chance to use with Scrounger. He gains at least one ammo every time you use Prowl (unless you’re already full, in which case there’s no problem), to make sure you have something to shoot with - and to start collecting more ammo with. Compare with BH who cannot regenerate ammo if he already doesn’t have some, even if his sustain is more constant with sensible play, or Sienna who risks messy death if she overuses her ranged weapon.
Weapon use speed depends on the weapon, not the career. You can use Repeater Handgun on HS if you want, and even be somewhat effective with it. Sniper weapons, at least when actually aiming, are both in this game and in games in general slow to use. And with any weapon, you need to aim when going for accuracy.
All damaging Career Skills need aiming to use against specific targets, even more so after the changes to Trueflight behavior 1.2 brought. All Stealth skills need some space to use them without getting hit immediately after. Even Dash-types (and Leap) need more tactical use. The only three “panic-button” Career skills are on Mercenary, WHC and IB, and even those are better used with thought to avoid troubles after using them.
HS has access to any and all of Kruber’s weapons. Most of them give good crowd control or crowd-killing potential. They range from protective shields, to the huge control of Hammer, to huge crowd-killing of Two-Hander, to the Halberd, considered the best melee weapon in the game. And Longbow is by itself already horribly effective against hordes. What more do you want?
Everyone needs to think what they’re doing. Pyro and WS need to aim if they want to be sure of hitting their target (unless the target is the only one around, in which case again, there’s no problem). RV needs to keep to his cloud and save ammo to use with his special. Shade needs to stealth safely and then endanger herself in melee.
So which of these points is something that HS does worse than all the other careers? Why would he still need extra power against Bosses specifically? He’s already one of the safest options to fight bosses with, and when geared towards it, one of the most effective too.
Don’t take this to mean I think HS is perfect, but he is in fine balance. As all careers, there are still things that could be better, but he performs well and doesn’t seem overpowered. The skill needed for effective use is a bit high with his fragility and a somewhat hard-to-use Career Skill, but in skilled hands he’s one of the strongest assets in the team. Even I could do a lot of things with him and do very well when finally picking him up in 1.2 beta, after only trying him out once or twice after unlocking him (hundreds of gameplay hours ago).
Sure, three ammo per shot if you waive at some damage against bosses and if you hit the head… Pyro has not ammunations, BH can recover 18 arrows per shot;
Handgun could be acceptable… but HS has ONE weapon: the bow. Beam and volley can also be sniper… and they are very versatile;
with Pyro, for example, you can kill an assassin while jump without aim… with BH active you can kill a CW hitting ther body… with HS active you will be hit also while invisible
shield on HS, seriously? Ranged careers that can do crowd control with their ranged weapons while tanks are on the front is more efficient and safety
I do not agree… for example BH can kill everything without headshot.
Because he is high risk but not high reward and because he has an active thought to do burst damage…
I have already said this… HS can permastun CW just firing arrows… BH can insta-kill CW with the active… they have pros and cons… in fact I was simply writing that not only HS can deal with CW.
This is the same crusade over and over, and You have been proven to be incorrect even by people in this very thread.
Yes, they do.
Your beloved example, volley crossbow bodyshots SV only on Crit from all 3 bolts at once. Close to med range then.
Pyro doesnt have even any breakpoints to oneshot SV, unless ult.
See? Crusade. You’ve been schooled by Yzneftamz, yet refuse to admit it.
At the cost of being weaker. Beam has to be held on target for 1-2s before detonating to reliably kill.
Volley has long reloading time, and headshots dont do as much dmg. It’s only good when it’s forced to crit by BH every 10s.
Also, proven untrue.
IF you need to gain “barrage” trait advantage, it’s not instakill.
If you have to use ult SPECIFICALLY designed to kill single target threat at long cooldown, where do you see the problem?
Which weapon oneshots assasins?
Pyro has overcharge mechanic, present also in dwarf, and it’s continued trend from Vermintide 1.
BH can recover 18 bolts per shot only in ideal situation when all the bolts crit through a dense horde. Impossible in a boss fight.
No, he hasn’t. You just insist on using this. You can use any of Kruber’s weapons.
And, as previously stated, they’re more versatile than handgun at cost of being weaker.
I NEED to see your breakpoints and damage calculations, otherwise it’s empty claim.
Out of curiosity, I just have reviewed your previous threads.
You ONLY WHINE about Kruber’s career Huntsman.
That is all you’ve produced.
Thread by thread you try to push undeserved buffs to Huntsman, while you defended OP’ness of halberd it earlier days.
In previous thread you even claimed Huntsman’s boss dmg is higher than BH and Pyro (written 25th of may)
And stated that he’s good with specials, just cant murder CW outright.
Nope, they don’t… I have always a ready crit with BH… and, if i haven’t it, firing two shot (6 arrows) with volley is faster then a heavy charged bow shot. Beam needs just more or less 2 seconds of fire spamming with an insta-fire and hitscan weapon with infinite ammunitions.
WTF? WEAKER? Volley + crit can bodyshot everything (if you often have not a ready crit, it is your fault); also without crit it can shoot 6 arrows faster than one heavy charged bow attack; it has better crowd control; more efficient ammunations recover; it needs less aim; it is istant-fire, it has more rate of fire.
Beam have infinite ammunitions, it is hit-scan, it is insta-fire, it needs less aim, it has better crowd control; it perma-stagger most enemies…
Beam has to be held on target for 1-2s before detonating to reliably kill.
Exactly! Because, you think that one heavy charged shot takes less then on second? Beam has a lot of advantages and, more or less, same ttk.
Wut? Barrage? With my Pyro I kill CW with one single active (with headshot).
If I can ventilate with white health overcharge mechanic is so stupid;
‘’‘’‘’‘’‘‘only’’‘’‘’‘’’ crit in a dense horde… we have an horde every second… with an horde, it is enough to have three arrows and, in few seconds, you reach max ammunations. So when a boss appears, I can spam every arrows I have… at the next horde I will have again max ammunations.
Man, the meta is bow, stop. With handgun you are terribly slow and you have terrible crowd control and boss damage. Blunderbuss could be nice if you have another players that melts bosses and does the sniper (but you will play another role). Rep gun is a troll weapon.
With BH? I haven’t breakpoints… I can kill everything just with crits or just spam a second attack thanks to infinite ammunations and incredibly good rate of fire.
I love when everyone focuses on classes like Huntsman/pyro, and ignores my OP WS <3 You guys are the real champs. Where was that WS under-powered thread again, need to give that bump…
I can talk only about careers that I use… I have used Keri just to bring her at lv30. I would like to use her more now, but I don’t have enough dust (crafting system sucks).
Anyway I am not that type of player that wants nerf to say that his game is hardcore… for me, she can remain op, exactly like Pyro and BH (specially BH, I love him).
I meant this for a marauder…
If you intend to kill SV with beam you better keep the beam 3-4s on it’s head, then detonate.
And be specced against armor.
Beam staf is much more of a pointer than actual killer.
Think of it as LMG with tracer rounds. You probably set the target, but someone else finish it with faster weapon.
So, if people acuse you of not being good enough with aim on Huntsman, and that you cant shoot accurately and reliably with Hshots, it’s their problem and they’re making “git gut” excuse.
But if anyone points flaw in other builds, it’s again their fault because they cant play the game?
Mental gymnastic of the highest level. And hypocrisy.
BUT you’re stuck in long reload animation. You ommitted that fact 2nd time, which means bad intent, not mistake.
AND you have to use 6 ammo to get the same effect of 1 charged arrow.
It has travel time just as the bow has.
Theoritical rate of fire =/= practical RoF. Even in real life armaments those terms exist for a reason.
No, it doesnt have unlimited ammo. It has overcharge.
It’s beam, which doesnt equal hitscan. It’s easily obstructed, and doesnt pierce. Unlike (x)bows.
Damage is laughable if you dont aim for the head+detonate.
ALthough yes, it can do CC because that’s the main reason of it’s existance.
Post video or WebM file with such action happening. Alongside with the build, i’d like to see that what you claim is real.
No, and especially BIG NO when it comes to Boss Encounters.
You claim that bow is both meta and underpowered. It’s contradictory, pick one.
And you said yourself, you can play other weapons for diferrent approach.
Handgun bests bow in terms of single target dmg though, not sure why you claim otherwise.
Also, it’s more accurate and doesnt have travel time.
This concludes your speech as redundant, and intentionaly false or mistaken.
Ranged careers rely on breakpoints even more, to the points of overspecialization for given weapon.
Also, you omitted the part when i called you out for doing this multiple times, and failing multiple times.
Stop moving the goalpost.
Dont try to force updates for Kruber.
He is in a good spot.
Do not crusade against pyro and BH because you have a hateboner.
With pyro you constantly mix up loadouts because you either can oneshot with headshot SV specced for armor with bolt staff OR recharge your ult quickly with beam.
Pyro can do some of the things you claim but NOT every thing at once, unless there’s secret build for all magic staves combined.
With BH you’re just spewing random words, sticking to volley crossbow.
I understand, you attached to kruber and then saw other classes have cool toys too.
But instead of playing extra classes/careers you want all the toys in your yard.