I’m stoked about them, but I’ve gotten pretty lucky.
I didn’t stack chests at all, started today with 0 of them. Challenges gave me 22 commendation chests from ones already completed. I completed 12 runs today (all champ full book), which got me more completed challenges and two dailies. Plus however many commendations I got from leveling up my level 30+ more in those runs. (Sorry, I didn’t count all my chests!) Anyway, from all those I got:
4 hats for Elf (all unique. 2 Shade, 1 WS 1 HM)
3 reds: Volleybow, Hagbane, Mace (Sienna)
The drop rate increase feels INSANE to me, but that’s because prior to this I got a grand total of 1 red item and 0 cosmetics in ~240 hours. I know, RNG and that’s just my experience and all that jazz. My buddy who played with me today got 2 cosmetics and a red from slightly less chest count (he did about 8 runs). Everyone in my quickplay matches was also getting more stuff and pretty stoked about it.
IMO this is a good improvement. I think the drop rates would be acceptable provided they implement some kind of dupe protection (maybe no dupes until you have one of everything for that character) and some sort of bad luck protection for the pour souls that RNG just really hates.