There seems to be an unaddressed issue: Commissar Dukane still won’t marry me. Pls fix
Correct, we left Curios untouched for now
Just an fyi, both the new Militarum Tox-Field Trench Jacket (Burn Sulphur) and the Militarum Battlegear (Sun Scorch Camo) from earlier have some nontrivial clipping with the Ephestus Pattern Augmetic and the Leathertanker Togs and MK IV Ahabian Prosthetic Limb.
Great patch though, been really interesting to figure out!
Minor stuffs, but after the update, the Combat Blade animation got changed a bit, and quickly blocking immediately after starting heavy attack animation no longer make the character block with reverse grip anymore, while before the update this was how it worked, effectively allowing you to twirl the blade around.
Could you change it back? I really enjoyed fidgeting with it while I’m moving/having downtime.
Glad it’s fixed now, but man I’m gonna be pretty peeved if I log on later and my perfect stat rolls are trash now. 30k plasteel down the drain
Any news on the bug/issue of the Accatran Recon Lasguns not showing up in the Armory for Zealot? I remember you guys said they’d get it but as of right now I can’t get my holy hands on it.
No it will not…
It is still broken.
Upgrading will still reshuffle the stats sometimes.
On items that do NOT display more than 380 stats.
hey there fatsharkstrawhat. love what you’re doing… are you aware Zealots cannot buy the recon lasgun in brunts armory?
Yes I am aware and we are working on a fix!
i love you
Hey Flawless! OK, that’s not right. Could you help us by submitting a bug report on the forum? We might need to get a log from you to help us.
Edit: I’m bringing this back up to the team.
You mean like this one?
https://forums.fatsharkgames.com/t/max-stats-do-not-always-add-up-to-380-and-max-stats-randomly-change-when-upgrading-a-weapon/99049?u=flawless
Thank you Flawless I’ll share that one again.
But if you could reply in that thread with a Console Log, it’ll help a lot. How To Provide a Crash Report, Console Log, or darktide_launcher.log
That way we can see what’s happening in your game since the hotfix.
-Dividing the armory into 3 separate categories for ranged, melee, and curios didn’t take long to get used to, could we add this as a optional feature to player inventory? As well as a favorites tab?
-Will you update Intel XESS to its latest version 1.3.1? I noticed this was updated from 1.2 to 1.3 but not its latest version that grants an fps gain, This performs well on amd and looks great
@FatsharkStrawHat
Subject: Thoughts on Expanding Weapon Crafting and Long-Term Engagement
First, I want to commend the recent update to the RNG weapon system, which has greatly improved accessibility. However, I feel there’s an opportunity to deepen the weapon progression for players who are in it for the long haul.
Have you considered expanding the crafting system by introducing a new layer of customization? For example, combining plasteel and diamantine into a unique resource for an additional 3-5-10% stat boost could provide that extra layer of progression. This could be balanced as a long-term passive grind, which would add depth to the currency system and give players something to work towards over time.
While RNG can be unpredictable, there’s still something satisfying about chasing that ultimate powersword. I’m concerned that if upgrades become too easily attainable, the sense of journey and reward might diminish. The grind is what drives many of us, and as the game evolves, it’s important that the pursuit for better gear remains a key element.
I also want to say I’m really enjoying the new mission that emphasizes DPS checks—it’s a refreshing challenge. Keeping the maps dynamic and adding variety like this keeps the experience fresh, and I’d love to see more of it. The shop refreshes no longer engage me, so I’d like to see long-term players rewarded even further.
This update is a great step forward, and I hope the team continues to push boundaries and explore even deeper ways to engage the player base without cutting short the rewarding grind that keeps us invested.
Solo Mode still isn’t in the game and it’s been almost 2 years. When is this critical bug getting fixed?
Hello @FatsharkStrawHat maybe it’s not exactly pertinent to this thread but i would like to ask for a filter favourites in the next update maybe? I’m a hoarder, hanging on some weapons “that probably i will never use byt just in case”. The favourite option is nice to not accidentally destroy the weapon but it gives little help in quickly finding it if you have large inventory.
Why is there no recon lasgun on my zealot?
I’m not sure if this is a widespread issue or not, but I have run into an issue where the Frame Rate Cap setting doesn’t actually take effect. Funnily enough it works when in the setting menu but once you return to the game it stops working.
Edit: I figured out how to fix it. For anyone have a similar issue try turning off AMD FSR settings in the video menu. Seems to be running much smoother after this
I don’t see the known issue of weapon XP not counting after a mission. I just completed two missions in a row and my Rumbler is stuck at 15, still.