are you guys making low difficulty(t1-3) hi intensity to challenge people that are learning the game and making high difficulty (t-5) low intensity so some people can win? playing this game everyday i see high intensity low diff games while most of the high difficulty games are low intensity
I saw a few high int damnations yesterday, so it might just be confirmation bias, or maybe you were online during an „unlucky“ time.
I would assume that the distribution of high and low int is random but ofc i dont know if that really is the case.
I play fairly often Heresy/Damnation high intensity modifiers. I did not see much of a difference in frequency with the other difficulties.
However, crashes happened in the past days that booted entire teams back to desktops. Mission selection screen then did not display previously available 5+ mission as an option, although it was initially announced to be active for 80 minutes.
The number of high difficulty/high intensity missions might be linked to servers availability.
This is only an user guess, btw, so take it with a pinch of salt.