Halberd combo changes are going against weapon design philosophy of Vermintide

You and the original halberd designers would have such differences as well i think.

Because what i propose is just some attack speed buffs to make Heavy 2 less clunky to combo with, and increased Heavies damage. Whilist your ideas changed the Heavy order and the majority of combos between Heavies and Lights.

If i would hear from people who made the old moveset, that they won’t or couldn’t polish halberd, and that they approve of your change, then it would be much easier for me to accept it.

True it was endorsed by someone in FS, but we dont know any dev insight except this:

So we don’t really know whether they approve from the point of understanding what the original design supposed to do, or approve because its ok-ish and the majority likes.