Give us Varied Chaos

Time is Mostly in render time, actual work hours are not that much when you have bases to work from.
Size is irrelevant VT2 is 90GB these days and most drives are 1TB or more.

A simply way of making money for dark tide would to bring in all the maps from v1 and add achievements and trophies for the folks that need that kind of stuff. I shell out $30 for the remaining maps of v1 and return to it.

I… are you trolling or? like you know the games are probably on different engines V’s and vermintides aesthetic doesnt mesh with 40k.

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Wow… I am surprised how bad this suggestion is

Are you in the wrong forum? I mean for V2 maybe but darktide

You might be able to use the rough map layout, but even then with all the work to make the optics and atmosphere stick and get those maps out of medieval ages into the far future of 40k would be so much work…that certainly would be better invested into new maps that are made for the different approach and systems of Darktide

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40k is host to a variety of planets, with populations with various levels of technology, from gothic hub worlds to hunter gatherer societies, soo theoreticly there could be a world that is somewhat close to warhammer classic athestics.
why would a taskforce of inquisitorial special taskforce daredevils be there, considering they really should be in Tertium kicking ass of a chaos-warband is another question

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We are said to be on one specific planet, which is a hive world on high imperial tech standards

even if we go for other planets, I can imagine way better recource usage then to recycle maps that are balanced different and transfer old textures

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