I like Legendary to be “hard”, but there are some things that I find super annoying, mainly the gasrats. I understand their purpose, but sometimes the random factor in the game creates situations that kill the group in a very unfair way. The game being “hard” is one thing, the game being “unfair” and “outcome sealed” is a totally other.
Now ofc all the “elite” players are tempted to start the replys “play better”, you need to do"this that or the other thing"… but before you post stop for a second and think about what’s actually wiping you, or starting the path to wiping.
Like for example: You are in a tight spot/narrow passage, you get a hord, a few specials and/or a boss. You are fighting for your life already - even these odds are “hard”. Now ofc, the game spawns a gasrat that throws a gas cloud where you stand and its game over. You cant move since tight spot and surrounded. Or if you could move, and have to move again, you cant since the gascloud is still there for way too long. I strongly dislike situations where the outcome is 100% = you die (if not this second, then 20sec from now since group is so hurt there is no recover), because of RNG. If I’m 100% doomed, whats the point of playing?
Suggestion:
- Change “gasrat” to a “bombrat”. The bombrat throws a bomb, you get a detonation circle warning, 1-2 sec after impact the bomb detonates for HIGH damage - but don’t leave “environmental DoT’s” that prevents you from using that part of the map. Ofc the “bombrat” can spam bombs with short cooldown untill killed - so it’s a big threat and needs to be handled fast.
I don’t really see “how” you can balance the gasrats on certain maps. I want to keep it hard, but at the same time also “fair” - even in a very difficult situations you can win if played extremely well.
NOW: on some maps, in some situations (and this happens alot tbh) if you get bad RNG you die, you can’t really do anything “better” to change outcome. This I hate with a passion, and this is a kind of thing that can make me uninstall when enough frustration is built up over time.