Issue Type (Required):
Connectivity
Issue Description (Required):
When loading into a map and someone tries joining, the loading time becomes immensely longer when someone tries joining. Even with connectivity set to “nearest” it still tries to pair the host with people who live half the world away making the load times extremely long. It has never been this bad in the past. What’s going on? Did some server update make it so the load times are just super long now? Because in the time that I can load into a game i can see 8-10 people join and leave while I’m stuck with a black screen. If i try and load up a game with a single person or people near me it’s not so bad. But the thing is the game still tries to pair us up with the “nearest” person playing. If that person happens to be accross the world then that’s the “nearest” it’ll get. Which makes no sense because it entirely defeats the purpose of it. If we can’t fix the connectivity issues can we at least let the player choose who they play with? Not only are higher ping players making load times longer they also make the game harder because of their lag and dying.