Issue Description:
After the game is launched, the game is on the first loading screen and crashes each time.
I’ve uninstalled and reinstalled the game and also performed a clean install on the GPU drivers as well.
Crash Report (If Applicable):
Uploaded below
Error Displayed (If Applicable):
GUID: 63d56ab2-6c93-421e-be51-024a4773bdab
Log File:
Info Type:
Steps to Reproduce:
Launch the game
Mission Name (If Applicable):
N/A
Platform:
Steam
Player ID:
Jack6633
Approx. Time of Issue & Timezone:
6:00pm of 22 April 2023 to current time
Reproduction Rate:
Constant (100%)
Upload Console Log & darktide_launcher.log:
[Log version] 1
[Session] 63d56ab2-6c93-421e-be51-024a4773bdab
UTC time stamps
07:57:50.661 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3566
07:57:50.662 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3578
07:57:50.662 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3581
07:57:50.662 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3586
07:57:50.662 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3589
07:57:50.662 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3605
07:57:50.685 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3631
07:57:50.698 [HTTP Cache] Initialized cache: C:\Users\jackg\AppData\Roaming\Fatshark\Darktide\http_cache.db
07:57:50.698 [HTTP Cache] Cache file size: 60892 kB
07:57:50.698 [Backend] Created
07:57:50.698 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3636
07:57:50.820 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3662
07:57:50.884 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 3070 Ti)
07:57:51.714 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true
07:57:51.714 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true
07:57:52.086 [d3d12 pipeline state] Adapter or driver version have changed, creating a new pso library
07:57:52.217 [Application] — CPU
CPU: AMD Ryzen 9 5900X 12-Core Processor
Vendor: AuthenticAMD
Logical processors: 24
Family: 10:15, Model: 2:1
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00000000 00011000 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
— Memory
Physical Total: 16292MB
Available: 9643MB
— OS
Windows version 10.0 build 22621, 64 bit
Windows 10
Machine ID c3be4935-b156-4087-8fd0-8df0e816a833
<>os_build = 22621<>
— Desktops
Monitor 0 (1920x1080): left=-1920 top=52 right=0 bottom=1132
Monitor 1 (2560x1440): left=0 top=0 right=2560 bottom=1440
— Network
Network interface: Realtek Gaming 2.5GbE Family Controller (IPv4, IPv6)
Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: RZ608 Wi-Fi 6E 80MHz (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
— Input
No input devices detected.
— Volume
Volume for path ‘C:\Program Files (x86)\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries/…/bundle’ is on SSD
— Graphics
Graphics card: NVIDIA GeForce RTX 3070 Ti (DirectX 12.1, 8031MB) Driver version: 53168 Hardware Accelerated GPU scheduler: false
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) Hardware Accelerated GPU scheduler: false
<>graphics_card = NVIDIA GeForce RTX 3070 Ti<>
<>driver = 53168<>
<>HW GPU Scheduler = false<>
<>HW GPU Scheduler = false<>
07:57:52.217 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3666
07:57:52.426 [Window] Window => active
07:57:52.443 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3677
07:57:52.445 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3683
07:57:52.446 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3686
07:57:53.322 [RenderInterface] user specified render setting: cached_local_lights_shadow_atlas_size
doesn’t exist in render settings – skipping
07:57:53.322 [RenderInterface] user specified render setting: max_shadow_casting_lights
doesn’t exist in render settings – skipping
07:57:53.322 [RenderInterface] user specified render setting: cacao_downsampled
doesn’t exist in render settings – skipping
07:57:53.322 [RenderInterface] user specified render setting: local_lights_shadow_atlas_size
doesn’t exist in render settings – skipping
07:57:53.322 [RenderInterface] user specified render setting: max_shadow_casting_lights
doesn’t exist in render settings – skipping
07:57:57.599 warning: [Shaders] could not find any pipeline for ‘#ID[0563f5ed]’
07:57:57.599 warning: [Shaders] could not find any pipeline for ‘#ID[2a340f46]’
07:57:57.609 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3689
07:57:57.787 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3691
07:57:57.787 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3693
07:57:57.788 [Save] Save dir: C:\Users\jackg\AppData\Roaming\Fatshark\Darktide
07:57:57.788 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3732
07:57:57.794 [Lua] [ParameterResolver] Resolving Game Parameters
07:57:57.794 [Lua] [ParameterResolver] Resolving Development Parameters
07:57:57.794 [Lua] [GameStateMachine] [Main] Init statemachine with ‘StateBoot’
07:57:57.794 [Lua] [GameStateMachine] [Boot] Init statemachine with ‘StateLoadRenderSettings’
07:57:57.794 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 4154
07:57:57.799 [SteamStats] RequestCurrentStats success: true
07:57:57.799 [Application] apply_user_settings
07:57:58.025 [RenderInterface] user specified render setting: cached_local_lights_shadow_atlas_size
doesn’t exist in render settings – skipping
07:57:58.025 [RenderInterface] user specified render setting: max_shadow_casting_lights
doesn’t exist in render settings – skipping
07:57:58.025 [RenderInterface] user specified render setting: cacao_downsampled
doesn’t exist in render settings – skipping
07:57:58.082 warning: [Shaders] could not find any pipeline for ‘#ID[0563f5ed]’
07:57:58.082 warning: [Shaders] could not find any pipeline for ‘#ID[2a340f46]’
07:57:58.086 [Lua] [RenderSettings] Time to apply settings: 286.5ms
07:57:58.086 [Lua] [RenderSettings] Time to save settings: 0.5ms
07:57:58.086 [Lua] [RenderSettings] Time to save settings: 0.3ms
07:57:58.086 [Application] apply_user_settings
07:57:58.142 [RenderInterface] user specified render setting: cached_local_lights_shadow_atlas_size
doesn’t exist in render settings – skipping
07:57:58.142 [RenderInterface] user specified render setting: max_shadow_casting_lights
doesn’t exist in render settings – skipping
07:57:58.142 [RenderInterface] user specified render setting: cacao_downsampled
doesn’t exist in render settings – skipping
07:57:58.198 warning: [Shaders] could not find any pipeline for ‘#ID[0563f5ed]’
07:57:58.198 warning: [Shaders] could not find any pipeline for ‘#ID[2a340f46]’
07:57:58.201 [Lua] [RenderSettings] Time to apply settings: 114.8ms
07:57:58.202 [Lua] [RenderSettings] Time to save settings: 0.5ms
07:57:58.202 [Application] apply_user_settings
07:57:58.259 [RenderInterface] user specified render setting: cached_local_lights_shadow_atlas_size
doesn’t exist in render settings – skipping
07:57:58.259 [RenderInterface] user specified render setting: max_shadow_casting_lights
doesn’t exist in render settings – skipping
07:57:58.259 [RenderInterface] user specified render setting: cacao_downsampled
doesn’t exist in render settings – skipping
07:57:58.315 warning: [Shaders] could not find any pipeline for ‘#ID[0563f5ed]’
07:57:58.315 warning: [Shaders] could not find any pipeline for ‘#ID[2a340f46]’
07:57:58.319 [Lua] [RenderSettings] Time to apply settings: 117.1ms
07:57:58.319 [Lua] [RenderSettings] Time to save settings: 0.4ms
07:57:58.319 [Application] apply_user_settings
07:57:58.375 [RenderInterface] user specified render setting: cached_local_lights_shadow_atlas_size
doesn’t exist in render settings – skipping
07:57:58.375 [RenderInterface] user specified render setting: max_shadow_casting_lights
doesn’t exist in render settings – skipping
07:57:58.375 [RenderInterface] user specified render setting: cacao_downsampled
doesn’t exist in render settings – skipping
07:57:58.431 warning: [Shaders] could not find any pipeline for ‘#ID[0563f5ed]’
07:57:58.431 warning: [Shaders] could not find any pipeline for ‘#ID[2a340f46]’
07:57:58.434 [Lua] [RenderSettings] Time to apply settings: 114.8ms
07:57:58.434 [Lua] [RenderSettings] Time to save settings: 0.5ms
07:57:58.435 [Lua] [RenderSettings] Time to save settings: 0.3ms
07:57:58.435 [Application] apply_user_settings
07:57:58.491 [RenderInterface] user specified render setting: cached_local_lights_shadow_atlas_size
doesn’t exist in render settings – skipping
07:57:58.491 [RenderInterface] user specified render setting: max_shadow_casting_lights
doesn’t exist in render settings – skipping
07:57:58.491 [RenderInterface] user specified render setting: cacao_downsampled
doesn’t exist in render settings – skipping
07:57:58.548 warning: [Shaders] could not find any pipeline for ‘#ID[0563f5ed]’
07:57:58.548 warning: [Shaders] could not find any pipeline for ‘#ID[2a340f46]’
07:57:58.551 [Lua] [RenderSettings] Time to apply settings: 116.4ms
07:57:58.552 [Lua] [RenderSettings] Time to save settings: 0.4ms
07:57:58.552 [Application] apply_user_settings
07:57:58.605 [RenderInterface] user specified render setting: cached_local_lights_shadow_atlas_size
doesn’t exist in render settings – skipping
07:57:58.605 [RenderInterface] user specified render setting: max_shadow_casting_lights
doesn’t exist in render settings – skipping
07:57:58.605 [RenderInterface] user specified render setting: cacao_downsampled
doesn’t exist in render settings – skipping
07:57:58.660 warning: [Shaders] could not find any pipeline for ‘#ID[0563f5ed]’
07:57:58.660 warning: [Shaders] could not find any pipeline for ‘#ID[2a340f46]’
07:57:58.663 [Lua] [RenderSettings] Time to apply settings: 111.6ms
07:57:58.664 [Lua] [RenderSettings] Time to save settings: 0.4ms
07:57:58.665 [Lua] [GameStateMachine] [Boot] Changing state ‘StateLoadRenderSettings’ → ‘StateLoadBootAssets’
07:58:16.275 <>Deadlock detected. Update was not called for 15 seconds. You need to supply a crash dump or a crashify link in the report since the callstack for this crash is irrelevant.<>
<>
{00007ff75ce70000, 02546000, 643e6094, 21cb8e16-7cb2-48f4-8a12-89a458169eee, 00000001, D:\a\w\live_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\engine\win64\release\Darktide.pdb}
{00007ff82a0b0000, 00214000, b7f0154a, 602fcd78-47ec-bf0e-41dd-da710a1e47bc, 00000001, ntdll.pdb}
{00007ff828ca0000, 000c2000, a5e4d7b9, f1e7350f-eb3a-6b66-463a-7895d50999a8, 00000001, kernel32.pdb}
0x00007ff75ce70000:0x0000000000497d3d swprintf
0x00007ff75ce70000:0x0000000000497e8b swprintf
0x00007ff75ce70000:0x00000000004c36a2 swprintf
0x00007ff75ce70000:0x00000000004c71a4 swprintf
0x00007ff828ca0000:0x000000000001269d BaseThreadInitThunk
0x00007ff82a0b0000:0x000000000005a9f8 RtlUserThreadStart
<>
<>1<</Crash version>>
<>deadlock<</Crash type>>
<>Deadlock detector<</Thread name>>
<>win32<>
<>e84d6c66530a735bf8a7b4552b5e385e0be19a99<</Build identifier>>
<>release<</Build type>>
<>290292<</Engine build id>>
<>Developer Build (1.3.4.28152)<</Product version>>
<>63d56ab2-6c93-421e-be51-024a4773bdab<>
<>0<>
<>— CPU
CPU: AMD Ryzen 9 5900X 12-Core Processor
Vendor: AuthenticAMD
Logical processors: 24
Family: 10:15, Model: 2:1
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00000000 00011000 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
— Memory
Physical Total: 16292MB
Available: 9643MB
— OS
Windows version 10.0 build 22621, 64 bit
Windows 10
Machine ID c3be4935-b156-4087-8fd0-8df0e816a833
<>os_build = 22621<>
— Desktops
Monitor 0 (1920x1080): left=-1920 top=52 right=0 bottom=1132
Monitor 1 (2560x1440): left=0 top=0 right=2560 bottom=1440
— Network
Network interface: Realtek Gaming 2.5GbE Family Controller (IPv4, IPv6)
Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: RZ608 Wi-Fi 6E 80MHz (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
— Input
No input devices detected.
— Volume
Volume for path ‘C:\Program Files (x86)\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries/…/bundle’ is on SSD
— Graphics
Graphics card: NVIDIA GeForce RTX 3070 Ti (DirectX 12.1, 8031MB) Driver version: 53168 Hardware Accelerated GPU scheduler: false
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) Hardware Accelerated GPU scheduler: false
<>graphics_card = NVIDIA GeForce RTX 3070 Ti<>
<>driver = 53168<>
<>HW GPU Scheduler = false<>
<>HW GPU Scheduler = false<>
<</System Information>>
<>SSD<</Volume Information>>
<>C:\Users\jackg\AppData\Roaming\Fatshark\Darktide\console_logs\console-2023-04-23-07.57.50-63d56ab2-6c93-421e-be51-024a4773bdab.log<</Console Log>>
<>C:\Users\jackg\AppData\Roaming\Fatshark\Darktide\crash_dumps\crash_dump-2023-04-23-07.57.50-63d56ab2-6c93-421e-be51-024a4773bdab.dmp<</Crash Dump>>
<>
Memory
Total: 16292 MB
Available: 14561 MB
Used: 1731 MB
Peak Used: 1754 MB
Debug Memory
Total: 0 MB
Available: 0 MB
Used: 0 MB
Peak: 0 MB
Page File Memory
Total: 26020 MB
Used: 2983 MB
Peak: 3249 MB
<</Memory Status>>
<>
{00007ff75ce70000, 02546000, 643e6094, 21cb8e16-7cb2-48f4-8a12-89a458169eee, 00000001, D:\a\w\live_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\engine\win64\release\Darktide.pdb}
{00007ff82a0b0000, 00214000, b7f0154a, 602fcd78-47ec-bf0e-41dd-da710a1e47bc, 00000001, ntdll.pdb}
{00007ff828ca0000, 000c2000, a5e4d7b9, f1e7350f-eb3a-6b66-463a-7895d50999a8, 00000001, kernel32.pdb}
{00007ff827a60000, 0039c000, 235a45d0, b4ea85a2-c26b-6139-d673-5ecff290c85f, 00000001, kernelbase.pdb}
0x00007ff82a0b0000:0x000000000009ecd4 NtWaitForSingleObject
0x00007ff827a60000:0x0000000000039bde WaitForSingleObjectEx
0x0000000000000000:0x0000000000000000
0x00007ff827a60000:0x00000000000444f2 CreateEventW
<>
<>
CrashMonitor
navigation
cjson
rule database
Vivox
wwise_plugin
<>
<>
#ID[30486d0f] = false; #ID[40274361] = false; #ID[7816be8b] = true; #ID[872cceda] = true; #ID[ad0f8d89] = true; #ID[b287ea32] = false; #ID[bfc1719f] = true; #ID[d3cd4a7b] = false; #ID[db144c29] = false; #ID[e26e1099] = DX11_0; #ID[f921e3b1] = true;
<</Render Capabilities>>
<>
#ID[06f1d0d3] = true; #ID[083115b7] = true; #ID[08f9e86f] = true; #ID[091bd468] = true; #ID[09f7658c] = true; #ID[0a5cf893] = true; #ID[0a7e1dda] = 1; #ID[0d3042d7] = 1; #ID[1301c0fc] = false; #ID[158ea454] = true; #ID[17fbd176] = true; #ID[1ff27994] = [128,96,160,]; #ID[217a0094] = false; #ID[2b4a07ef] = false; #ID[2ba7c395] = false; #ID[2eec68d7] = [4096,4096,]; #ID[2f0ebe66] = false; #ID[30271a75] = false; #ID[39846683] = true; #ID[3dc0a41f] = [2048,2048,]; #ID[41cc30d6] = true; #ID[4261180b] = true; #ID[4437469c] = false; #ID[4b1ae527] = 100; #ID[4cf95320] = R11G11B10F; #ID[4dfc90ec] = true; #ID[511030be] = false; #ID[51fa707c] = true; #ID[521e8314] = true; #ID[5311abc7] = true; #ID[53a88c27] = 0; #ID[53aece93] = true; #ID[58a6c554] = true; #ID[58d50c14] = false; #ID[591731be] = true; #ID[5923ab38] = false; #ID[5b23a27f] = 0; #ID[5bc01409] = 2.2; #ID[662251d8] = true; #ID[66d55137] = false; #ID[67488d9d] = true; #ID[702662e0] = high; #ID[743a4bf1] = high; #ID[757a9c66] = true; #ID[781acd9a] = high; #ID[7d5e6ac4] = 2; #ID[7d92b887] = 1; #ID[7ecedbbe] = true; #ID[7ef9c32d] = false; #ID[807d2fac] = 4; #ID[825d6573] = true; #ID[83fa86d9] = false; #ID[866b9087] = true; #ID[866fa593] = true; #ID[8e8e8d70] = 50; #ID[8fe21a51] = 1; #ID[9012e3b2] = true; #ID[9d44dc7f] = 0; #ID[9f681302] = true; #ID[9fdb92f0] = true; #ID[9fec9043] = false; #ID[a00c9715] = 0; #ID[a35323d4] = true; #ID[ab541828] = true; #ID[abd89f80] = false; #ID[ad0f8d89] = true; #ID[ad5cde98] = [512,512,]; #ID[ad6159c5] = false; #ID[ad7990f2] = true; #ID[adf9ff3c] = dlss; #ID[ae835dc5] = true; #ID[b2b9ea5a] = balanced; #ID[b4ee0024] = false; #ID[b52a66bb] = [2048,2048,]; #ID[b751da36] = true; #ID[b9a6bef6] = false; #ID[baa2020c] = false; #ID[c31c500b] = [1280,720,]; #ID[c466aecd] = true; #ID[ce45eb78] = 0.5; #ID[cff8702e] = true; #ID[d864f17d] = true; #ID[db72134e] = 0; #ID[dd043413] = true; #ID[dde3b7d1] = true; #ID[dfa3fe1f] = true; #ID[e2f20722] = true; #ID[e3896b8a] = [256,256,]; #ID[e6bcf966] = true; #ID[ec4a90d8] = true; #ID[ec8fd018] = true; #ID[f1179189] = true; #ID[f4fd9c6d] = [2048,2048,]; #ID[f876be85] = false; #ID[fcdb085e] = 2;
<</Render Settings>>
[Log end]