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Issue Description:
Logged in yesterday midday to check the shop. Upon trying to log in again a few hours later, instantly crashed on startup. Have not been able to make it to a title screen yet, game keeps crashing right after the Easy Anti-Cheat screen finishes its load.
Steps to Reproduce:
It’s literally just loading up the game, I don’t even make it to the screen where it shows all the tiled hardware/software licenses, etc.
Mission Name (If Applicable):
n/a
Platform:
Steam
Player ID:
Frygyd
Approx. Time of Issue & Timezone:
12/07/2022 6:07 PM, CST
Reproduction Rate:
Constant (100%)
Upload Supporting Evidence:
let me know if you need it, i’m not a streamer and don’t regularly record gameplay or non-game computer functions.
Upload Console Log:
[Log version] 1
[Session] 4f3a4fb4-dfb8-42aa-b9ff-f0a42f8a2d38
UTC time stamps
00:07:19.511 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3564
00:07:19.511 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3576
00:07:19.512 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3579
00:07:19.512 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3584
00:07:19.512 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3587
00:07:19.512 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3603
00:07:19.556 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3629
00:07:19.583 [HTTP Cache] Initialized cache: C:\Users\AppData\Roaming\Fatshark\Darktide\http_cache.db
00:07:19.583 [HTTP Cache] Cache file size: 49196 kB
00:07:19.588 [Backend] Created
00:07:19.588 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3634
00:07:20.750 [Application] STARTUP: setup eos, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3655
00:07:20.789 [EOS] Overlay will not load, because it was explicitly disabled when creating the platform
00:07:20.993 [EOS] Has EAC Client
00:07:20.993 [EOS] [AntiCheatClient] AddNotifyMessageToPeer bound with NotificationId=[8]
00:07:20.993 [EOS] [AntiCheatClient] AddNotifyPeerActionRequired bound with NotificationId=[9]
00:07:20.993 [EOS] [AntiCheatClient] AddNotifyPeerAuthStatusChanged bound with NotificationId=[10]
00:07:20.993 [EOS] [AntiCheatClient] AddNotifyMessageToServer bound with NotificationId=[11]
00:07:20.993 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3663
00:07:21.514 error: [D3D12_RENDER_DEVICE] SL Error: '[07.12.2022 18-07-21][streamline][error]dlss_gentry.cpp:951[updateEmbeddedJSON] Hardware-accelerated GPU scheduling in Windows OS needs to be enabled - please see Hardware Accelerated GPU Scheduling - DirectX Developer Blog
’
00:07:21.546 [D3D12_RENDER_DEVICE] choosing adapter: 0 (AMD Radeon ™ R9 390 Series)
00:07:23.463 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true
00:07:23.463 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: false
00:07:23.927 <>Access violation (0xc0000005) in build 8b38e7b9e3e6a47d0b756329da3b3dd503465e2e
accessing address 0000023E55CE5000 from 00007FFEBDABE8C0<>
<>
{00007ff6557b0000, 0244e000, 638f5915, f031105d-6698-4d5c-acc5-3be413dfe760, 00000001, D:\a\w\live_engine_darktide\release\rel_2022_10_27_week2and3\engine\win64\release\Darktide.pdb}
{00007fff565d0000, 001f8000, b5ced1c6, ccc0e361-20f4-24be-044d-e630c3bd80c4, 00000001, ntdll.pdb}
{00007fff56330000, 000bf000, 73bb7c6b, 4379f432-e88d-e285-3ee4-e11356d45532, 00000001, kernel32.pdb}
{00007fff46030000, 00020000, e832e09c, 16d514a4-0e44-e7af-db51-edf557ed8073, 00000001, d3d12.pdb}
{00007ffec05b0000, 00534000, 630d34b6, c7d666a0-1cf5-4aa0-afad-fb91f049f9b3, 00000001, D:\a_work\1\s\build\windows\x64\bin\RelWithDebInfo\D3D12Core.pdb}
{00007ffebd8d0000, 02cd9000, 609ac3c3, 0d36c867-c62b-4583-b58a-25214170a74a, 00000001, c:\constructicon\builds\gfx\three\21.09\drivers\dx\dxcp\build\wNow64a\dll\B_rel\amdxc64.pdb}
0x00007fff565d0000:0x00000000000a0f4e KiUserExceptionDispatcher
0x00007ffebd8d0000:0x00000000001ee8c0 AmdExtD3DCreateInterface
0x00007ffebd8d0000:0x00000000001edd1e AmdExtD3DCreateInterface
0x00007ffebd8d0000:0x000000000018b381 AmdExtD3DCreateInterface
0x00007ffebd8d0000:0x000000000043ed07 AmdExtD3DCreateInterface
0x00007ffec05b0000:0x00000000001a1f18 D3D12GetInterface
0x00007ffec05b0000:0x00000000000e9090 D3D12GetInterface
0x00007ffec05b0000:0x00000000000935e3 D3D12GetInterface
0x00007fff46030000:0x0000000000005737 D3D12CoreCreateLayeredDevice
0x00007ffec05b0000:0x00000000000eacd7 D3D12GetInterface
0x00007ffec05b0000:0x00000000000eaa68 D3D12GetInterface
0x00007ff6557b0000:0x000000000056ac13 swprintf_s
0x00007ff6557b0000:0x0000000000514d75 _vsnprintf
0x00007ff6557b0000:0x00000000000ff921 snprintf
0x00007ff6557b0000:0x00000000000ffcf8 snprintf
0x00007ff6557b0000:0x00000000004b77aa swprintf
0x00007fff56330000:0x00000000000174b4 BaseThreadInitThunk
0x00007fff565d0000:0x00000000000526a1 RtlUserThreadStart
<>
<>1<</Crash version>>
<>engine<</Crash type>>
<>renderer<</Thread name>>
<>win32<>
<>8b38e7b9e3e6a47d0b756329da3b3dd503465e2e<</Build identifier>>
<>release<</Build type>>
<>246537<</Engine build id>>
<>Developer Build (1.3.3.49932)<</Product version>>
<>4f3a4fb4-dfb8-42aa-b9ff-f0a42f8a2d38<>
<>0<>
<>— CPU
CPU: Intel(R) Core™ i5-4690K CPU @ 3.50GHz
Vendor: GenuineIntel
Logical processors: 4
Family: 0:6, Model: 3:12
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000000 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
— Memory
Physical Total: 32613MB
Available: 24487MB
— OS
Windows version 10.0 build 19045, 64 bit
Windows 10
Machine ID 5f7276a1-27cb-4878-a2a8-f94d7eee0f28
<>os_build = 19045<<//crashify-property>>
— Network
Network interface: Killer e2200 PCI-E Gigabit Ethernet Controller (NDIS 6.20) (IPv4, IPv6)
Network interface: TAP-Windows Adapter V9 (IPv4, IPv6)
— Input
No input devices detected.
— Volume
Volume for path ‘E:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries/…/bundle’ is on SSD
<</System Information>>
<>SSD<</Volume Information>>
<>C:\Users\AppData\Roaming\Fatshark\Darktide\console_logs\console-2022-12-08-00.07.19-4f3a4fb4-dfb8-42aa-b9ff-f0a42f8a2d38.log<</Console Log>>
<>C:\Users\AppData\Roaming\Fatshark\Darktide\crash_dumps\crash_dump-2022-12-08-00.07.19-4f3a4fb4-dfb8-42aa-b9ff-f0a42f8a2d38.dmp<</Crash Dump>>
<>
Memory
Total: 32613 MB
Available: 32293 MB
Used: 320 MB
Peak Used: 334 MB
Debug Memory
Total: 0 MB
Available: 0 MB
Used: 0 MB
Peak: 0 MB
Page File Memory
Total: 65381 MB
Used: 597 MB
Peak: 598 MB
<</Memory Status>>
<>
CrashMonitor
navigation
cjson
rule database
Vivox
wwise_plugin
<>
<>
<</Render Capabilities>>
<>
<</Render Settings>>
[Log end]
Upload darktide_launcher.log:
12:06:52.169 [Launcher] LOGGER OPEN
12:06:52.170 [Launcher] Launcher version: Launcher: 1.0.273.0
12:06:52.173 [Launcher] Local time: 12/7/2022 6:06:52 PM
12:06:52.386 [Launcher] Steam name: Frygyd
12:06:52.387 [Launcher] [Main Window] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): E:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher
12:06:52.387 [Launcher] [Main Window] Base Directory: E:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE
12:06:52.390 [Launcher] [Main Window] [Parse Arguments] Steam is initialized.
12:06:52.391 [Launcher] [Main Window] [Parse Arguments] Retrieving backend settings for Steam application ‘1361210’ (branch=‘default’)
12:06:52.397 [Launcher] [Main Window] [Parse Arguments] Using backend ‘prod’
12:06:52.398 [Launcher] [Main Window] [Parse Arguments] Bundle dir: E:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle
12:06:52.398 [Launcher] [Main Window] [Parse Arguments] Common Ini-file: E:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini
12:06:52.398 [Launcher] [Main Window] [Parse Arguments] Win32 Ini-file: E:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini
12:06:52.399 [Launcher] [Main Window] OS Version: Microsoft Windows 10.0.19045
12:06:52.399 [Launcher] [Main Window] OS Architecture: X64
12:06:52.399 [Launcher] [Main Window] Framework Version: .NET Framework 4.8.4515.0
12:06:52.522 [Launcher] [Main Window] Launcher was started by: steam(11596)
12:06:52.524 [Launcher] [Main Window] [Load Settings] Load settings from: C:\Users\AppData\Roaming\Fatshark\Darktide\launcher.config
12:06:52.592 [Launcher] [Main Window] [Load Settings] Load settings successful
12:06:52.630 [Launcher] [Main Window] [SysInfo] Checking Nvidia Features…
12:06:52.630 [Launcher] [Main Window] [SysInfo] Checking DLSS capabilities…
12:06:52.673 [Launcher] [Main Window] [SysInfo] Getting supported features…
12:06:52.695 [Launcher] [Main Window] [SysInfo] Running gpu detection
12:06:52.695 [Launcher] [Main Window] [SysInfo] [GPU Detection] Executing GPUDetection.exe
12:06:53.432 [Launcher] [Main Window] [SysInfo] GPU detection completed.
12:06:53.434 [Launcher] [Main Window] [SysInfo] DLSS Capability: NO_DLSS
12:06:53.434 [Launcher] [Main Window] [SysInfo] RayTracing Capability: NO_RAY_TRACING
12:06:53.434 [Launcher] [Main Window] [SysInfo] Supports Raytracing: False
12:06:53.434 [Launcher] [Main Window] [SysInfo] Supports DLSS: False
12:06:53.434 [Launcher] [Main Window] [SysInfo] Supports Frame Generation: False
12:06:53.434 [Launcher] [Main Window] [SysInfo] Supports Reflex: False
12:06:54.617 [Launcher] [Main Window] [SysInfo] AdapterId: 0 (AMD Radeon ™ R9 390 Series) OutputId: 0 CurrentResolution: 1920x1200
| Processor
| Manufacturer: GenuineIntel
| Name: Intel(R) Core™ i5-4690K CPU @ 3.50GHz
| Caption: Intel64 Family 6 Model 60 Stepping 3
| Maxclock: 3501
| Total Memory: 0
| Available Memory:0
12:06:54.768 [Launcher] [Main Window] [Check Exe] Version info for excutable E:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe
| File: E:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe
| InternalName: Darktide.exe
| OriginalFilename: Darktide.exe
| FileVersion: 1.3.246.537
| FileDescription:
| Product: Warhammer 40,000: Darktide
| ProductVersion: 0.0.3.0 (e246537)
| Debug: False
| Patched: False
| PreRelease: False
| PrivateBuild: False
| SpecialBuild: False
| Language: Language Neutral
|
12:06:54.769 [Launcher] [Main Window] Setting active executable to: Darktide.exe in directory: E:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe
12:06:54.769 [Launcher] [Main Window] [CrashMonitor] Crashes, launcher log
12:06:54.769 [Launcher] [Main Window] [CrashMonitor] Default logpath: C:\Users\AppData\Roaming\Fatshark\Darktide\console_logs
12:06:54.769 [Launcher] [Main Window] [CrashMonitor] Default crashpath: C:\Users\AppData\Roaming\Fatshark\Darktide\crash_dumps
12:06:54.769 [Launcher] [Main Window] [CrashMonitor] Default gpucrashpath:
12:06:54.769 [Launcher] [Main Window] [CrashMonitor] Default early crashpath: C:\Users\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps
12:06:54.770 [Launcher] [Main Window] Reading crash settings from: E:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini
12:06:54.773 [Launcher] [Main Window] Content revision: 68805
12:06:54.774 [Launcher] [Main Window] Reading crash settings from: E:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini
12:06:54.780 [Launcher] [Main Window] Crash project: Bishop
12:06:54.780 [Launcher] [Main Window] Crashes, console log path C:\Users\AppData\Roaming\Fatshark\Darktide\console_logs
12:06:54.780 [Launcher] [Main Window] Crashes, console dump path C:\Users\AppData\Roaming\Fatshark\Darktide\crash_dumps
12:06:54.780 [Launcher] [Main Window] Machine ID: 5f7276a1-27cb-4878-a2a8-f94d7eee0f28
12:06:54.781 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.log at: C:\Users\AppData\Roaming\Fatshark\Darktide\console_logs
12:06:54.782 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.dmp at: C:\Users\AppData\Roaming\Fatshark\Darktide\crash_dumps
12:06:54.782 [Launcher] [Main Window] [CrashMonitor] Setting up filewatch for *.nv-gpudmp at: C:\Users\AppData\Roaming\Fatshark\Darktide\GPUCrashDumps
12:06:54.782 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for early *.dmp at: C:\Users\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps
12:06:54.792 [Launcher] Current language: english
12:06:54.903 [Launcher] Hooking up Fixed Version WebView2 Environment
12:06:55.196 [Launcher] MS Edge WebView2 Runtime Version: 106.0.1370.47
12:06:55.196 [Launcher] Initializing WebView2
12:06:55.763 [Launcher] WebView2 setting up settings
12:06:55.769 [Launcher] WebView2 settings setup completed
12:06:55.769 [Launcher] WebView2 Initialized
12:06:56.853 [Launcher] WebView2 Navigation Completed
12:06:56.914 [Launcher] Running OnWebpageLoaded
12:06:56.916 [Launcher] OnWebpageLoaded completed
12:06:56.916 [Launcher] OnLauncherReady
12:06:57.007 [Launcher] [Quality Settings] Verifying Quality Settings
12:06:57.009 [Launcher] [Quality Settings] Main window enabled
12:06:57.010 [Launcher] [Quality Settings] UI Enabled
12:06:57.010 [Launcher] [Quality Settings] Quality Settings Completed
12:06:57.019 [Launcher] [Quality Settings] Quality Settings Saved
12:06:58.106 [Launcher] [Launch Game] Steam is initialized.
12:06:58.107 [Launcher] [Launch Game] Retrieving backend settings for Steam application ‘1361210’ (branch=‘default’)
12:06:58.107 [Launcher] [Launch Game] Using backend ‘prod’
12:06:58.108 [Launcher] [Launch Game] Launching Game
12:06:58.108 [Launcher] [Launch Game] Executable: E:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\start_protected_game.exe
12:06:58.108 [Launcher] [Launch Game] Arguments: --bundle-dir …/bundle --ini settings --backend-auth-service-url https://bsp-auth-prod.atoma.cloud --backend-title-service-url https://bsp-td-prod.atoma.cloud
12:06:58.109 [Launcher] [Launch Game] Game Settings At Startup:
| adapter_index = 0
| aspect_ratio = -1
| borderless_fullscreen = false
| detected_user_settings = {
| adapter_index = 0
| borderless_fullscreen = false
| fullscreen = true
| fullscreen_output = 0
| language_id = “en”
| master_render_settings = {
| anti_aliasing_solution = 0
| dlss = 0
| dlss_g = 0
| dlss_master = “off”
| fsr = 0
| fsr2 = 3
| graphics_quality = “low”
| nv_reflex_low_latency = 0
| ray_tracing_quality = “off”
| }
| max_worker_threads = 1
| screen_mode = “fullscreen”
| screen_resolution = [
| 1920
| 1200
| ]
| vsync = false
| }
| fullscreen = true
| fullscreen_output = 0
| gamma = 0
| gore_settings = {
| }
| language_id = “en”
| launcher_overrides = {
| }
| master_render_settings = {
| anti_aliasing_solution = 0
| dlss = 0
| dlss_g = 0
| dlss_master = “off”
| fsr = 0
| fsr2 = 3
| graphics_quality = “low”
| nv_reflex_low_latency = 0
| ray_tracing_quality = “off”
| }
| max_worker_threads = 1
| performance_settings = {
| decal_lifetime = 10
| max_blood_decals = 15
| max_impact_decals = 15
| max_ragdolls = 5
| }
| render_settings = {
| }
| screen_mode = “fullscreen”
| screen_resolution = [
| 1920
| 1200
| ]
| sound = {
| }
| sound_settings = {
| option_master_slider = 44
| options_music_slider = 50
| options_sfx_slider = 53
| speaker_settings = 0
| }
| threads = {
| }
| version = 2
| vsync = false
12:06:58.128 [Launcher] [Launch Game] Running shader cache builder
12:06:58.132 [Launcher] [Launch Game] [ShaderCacheBuilder] Executing darktide_shader_cache_builder.exe with args: -i “E:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\shader_cache\bundled_shader_cache.hans” -o “C:\Users\AppData\Roaming\Fatshark\Darktide\shader_cache.hans” -device-index 0
12:06:58.479 [Launcher] [Launch Game] [ShaderCacheBuilder] =======================================================
12:06:58.479 [Launcher] [Launch Game] [ShaderCacheBuilder] Darktide Shader Cache Builder
12:06:58.479 [Launcher] [Launch Game] [ShaderCacheBuilder] =======================================================
12:06:58.479 [Launcher] [Launch Game] [ShaderCacheBuilder] -o ${output_file/folder}
12:06:58.479 [Launcher] [Launch Game] [ShaderCacheBuilder] -i ${input_file/folder}
12:06:58.479 [Launcher] [Launch Game] [ShaderCacheBuilder] -b Build input folder into a cache {Default}
12:06:58.479 [Launcher] [Launch Game] [ShaderCacheBuilder] -v Validate input cache file
12:06:58.479 [Launcher] [Launch Game] [ShaderCacheBuilder] -c Compress input cache files and bundle them into a single file
12:06:58.479 [Launcher] [Launch Game] [ShaderCacheBuilder] -device-index Specify which adapter index to compile shaders for
12:06:58.479 [Launcher] [Launch Game] [ShaderCacheBuilder] Choosing adapter: AMD Radeon ™ R9 390 Series
12:06:58.479 [Launcher] [Launch Game] [ShaderCacheBuilder] Validating Cache
12:06:58.479 [Launcher] [Launch Game] [ShaderCacheBuilder] Pipeline library is valid
12:06:58.479 [Launcher] [Launch Game] [ShaderCacheBuilder] Extracting shaders
12:06:59.111 [Launcher] [Launch Game] [ShaderCacheBuilder] Cache is valid
12:06:59.134 [Launcher] [Launch Game] Shader cache builder completed.
12:06:59.134 [Launcher] [Launch Game] Using EAC: True
12:06:59.590 [Launcher] [Launch Game] Game starting…
12:07:25.190 [Launcher] [Launch Game] [Process Exit] Exit code: 0xFA718003
12:07:25.190 [Launcher] [Launch Game] [Process Exit] Start time: 12/8/2022 12:06:59 AM
12:07:25.190 [Launcher] [Launch Game] [Process Exit] Exit time: 12/8/2022 12:07:24 AM
12:07:25.190 [Launcher] [Launch Game] [Process Exit] Peak physical memory: 350400512
12:07:25.190 [Launcher] [Launch Game] [Process Exit] Peak paged memory: 624414720
12:07:25.190 [Launcher] [Launch Game] [Process Exit] Peak virtual memory: 19376365568
12:07:25.191 [Launcher] [Launch Game] Creating crash report
12:07:25.191 [Launcher] [Launch Game] Game Settings After Crash:
| adapter_index = 0
| aspect_ratio = -1
| borderless_fullscreen = false
| detected_user_settings = {
| adapter_index = 0
| borderless_fullscreen = false
| fullscreen = true
| fullscreen_output = 0
| language_id = “en”
| master_render_settings = {
| anti_aliasing_solution = 0
| dlss = 0
| dlss_g = 0
| dlss_master = “off”
| fsr = 0
| fsr2 = 3
| graphics_quality = “low”
| nv_reflex_low_latency = 0
| ray_tracing_quality = “off”
| }
| max_worker_threads = 1
| screen_mode = “fullscreen”
| screen_resolution = [
| 1920
| 1200
| ]
| vsync = false
| }
| fullscreen = true
| fullscreen_output = 0
| gamma = 0
| gore_settings = {
| }
| language_id = “en”
| launcher_overrides = {
| }
| master_render_settings = {
| anti_aliasing_solution = 0
| dlss = 0
| dlss_g = 0
| dlss_master = “off”
| fsr = 0
| fsr2 = 3
| graphics_quality = “low”
| nv_reflex_low_latency = 0
| ray_tracing_quality = “off”
| }
| max_worker_threads = 1
| performance_settings = {
| decal_lifetime = 10
| max_blood_decals = 15
| max_impact_decals = 15
| max_ragdolls = 5
| }
| render_settings = {
| }
| screen_mode = “fullscreen”
| screen_resolution = [
| 1920
| 1200
| ]
| sound = {
| }
| sound_settings = {
| option_master_slider = 44
| options_music_slider = 50
| options_sfx_slider = 53
| speaker_settings = 0
| }
| threads = {
| }
| version = 2
| vsync = false
12:07:25.354 [Launcher] [Launch Game] Crash report created in C:\Users\AppData\Roaming\Fatshark\Darktide
12:07:25.354 [Launcher] [Launch Game] Starting CrashReporter.exe
12:07:25.355 [Launcher] [Launch Game] LOGGER CLOSE
12:07:25.355 [Launcher] [Launch Game]
12:07:25.624 [Crash Reporter] LOGGER OPEN
12:07:25.647 [Crash Reporter] Extracting zip file C:\Users\AppData\Roaming\Fatshark\Darktide\crash_report.zip
12:07:25.709 [Crash Reporter] Loading CrashReport from: C:\Users\AppData\Roaming\Fatshark\Darktide\crash_report_cache.cache
12:07:25.772 [Crash Reporter] Creating Crash Detail Dialog…
12:08:34.089 [Crash Reporter] Uploading crash to uploader…
12:08:34.102 [Crash Reporter] Checking for CrashifyUploader.exe in E:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\CrashifyUploader.exe
12:08:34.102 [Crash Reporter] Starting uploader process…
12:08:36.186 [Crash Reporter] Upload to crashify DB successfull
12:08:36.186 [Crash Reporter] Uploaded to crashify, guid: 4f3a4fb4-dfb8-42aa-b9ff-f0a42f8a2d38
12:08:36.186 [Crash Reporter] Creating Crash Link Dialog…
12:08:36.186 [Crash Reporter] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): E:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher
12:08:59.594 [Crash Reporter] LOGGER CLOSE
12:08:59.600 [Crash Reporter]