Game Crash on Startup last 24 hours

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Issue Description:
Logged in yesterday midday to check the shop. Upon trying to log in again a few hours later, instantly crashed on startup. Have not been able to make it to a title screen yet, game keeps crashing right after the Easy Anti-Cheat screen finishes its load.

Steps to Reproduce:
It’s literally just loading up the game, I don’t even make it to the screen where it shows all the tiled hardware/software licenses, etc.

Mission Name (If Applicable):
n/a

Platform:
Steam

Player ID:
Frygyd

Approx. Time of Issue & Timezone:
12/07/2022 6:07 PM, CST

Reproduction Rate:
Constant (100%)

Upload Supporting Evidence:
let me know if you need it, i’m not a streamer and don’t regularly record gameplay or non-game computer functions.

Upload Console Log:

[Log version] 1
[Session] 4f3a4fb4-dfb8-42aa-b9ff-f0a42f8a2d38
UTC time stamps
00:07:19.511 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3564
00:07:19.511 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3576
00:07:19.512 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3579
00:07:19.512 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3584
00:07:19.512 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3587
00:07:19.512 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3603
00:07:19.556 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3629
00:07:19.583 [HTTP Cache] Initialized cache: C:\Users\AppData\Roaming\Fatshark\Darktide\http_cache.db
00:07:19.583 [HTTP Cache] Cache file size: 49196 kB
00:07:19.588 [Backend] Created
00:07:19.588 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3634
00:07:20.750 [Application] STARTUP: setup eos, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3655
00:07:20.789 [EOS] Overlay will not load, because it was explicitly disabled when creating the platform
00:07:20.993 [EOS] Has EAC Client
00:07:20.993 [EOS] [AntiCheatClient] AddNotifyMessageToPeer bound with NotificationId=[8]
00:07:20.993 [EOS] [AntiCheatClient] AddNotifyPeerActionRequired bound with NotificationId=[9]
00:07:20.993 [EOS] [AntiCheatClient] AddNotifyPeerAuthStatusChanged bound with NotificationId=[10]
00:07:20.993 [EOS] [AntiCheatClient] AddNotifyMessageToServer bound with NotificationId=[11]
00:07:20.993 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_10_27_week2and3\runtime\application\application.cpp, Line: 3663
00:07:21.514 error: [D3D12_RENDER_DEVICE] SL Error: '[07.12.2022 18-07-21][streamline][error]dlss_gentry.cpp:951[updateEmbeddedJSON] Hardware-accelerated GPU scheduling in Windows OS needs to be enabled - please see Hardware Accelerated GPU Scheduling - DirectX Developer Blog

00:07:21.546 [D3D12_RENDER_DEVICE] choosing adapter: 0 (AMD Radeon ™ R9 390 Series)
00:07:23.463 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true
00:07:23.463 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: false
00:07:23.927 <>Access violation (0xc0000005) in build 8b38e7b9e3e6a47d0b756329da3b3dd503465e2e
accessing address 0000023E55CE5000 from 00007FFEBDABE8C0<>
<>
{00007ff6557b0000, 0244e000, 638f5915, f031105d-6698-4d5c-acc5-3be413dfe760, 00000001, D:\a\w\live_engine_darktide\release\rel_2022_10_27_week2and3\engine\win64\release\Darktide.pdb}
{00007fff565d0000, 001f8000, b5ced1c6, ccc0e361-20f4-24be-044d-e630c3bd80c4, 00000001, ntdll.pdb}
{00007fff56330000, 000bf000, 73bb7c6b, 4379f432-e88d-e285-3ee4-e11356d45532, 00000001, kernel32.pdb}
{00007fff46030000, 00020000, e832e09c, 16d514a4-0e44-e7af-db51-edf557ed8073, 00000001, d3d12.pdb}
{00007ffec05b0000, 00534000, 630d34b6, c7d666a0-1cf5-4aa0-afad-fb91f049f9b3, 00000001, D:\a_work\1\s\build\windows\x64\bin\RelWithDebInfo\D3D12Core.pdb}
{00007ffebd8d0000, 02cd9000, 609ac3c3, 0d36c867-c62b-4583-b58a-25214170a74a, 00000001, c:\constructicon\builds\gfx\three\21.09\drivers\dx\dxcp\build\wNow64a\dll\B_rel\amdxc64.pdb}

0x00007fff565d0000:0x00000000000a0f4e KiUserExceptionDispatcher
0x00007ffebd8d0000:0x00000000001ee8c0 AmdExtD3DCreateInterface
0x00007ffebd8d0000:0x00000000001edd1e AmdExtD3DCreateInterface
0x00007ffebd8d0000:0x000000000018b381 AmdExtD3DCreateInterface
0x00007ffebd8d0000:0x000000000043ed07 AmdExtD3DCreateInterface
0x00007ffec05b0000:0x00000000001a1f18 D3D12GetInterface
0x00007ffec05b0000:0x00000000000e9090 D3D12GetInterface
0x00007ffec05b0000:0x00000000000935e3 D3D12GetInterface
0x00007fff46030000:0x0000000000005737 D3D12CoreCreateLayeredDevice
0x00007ffec05b0000:0x00000000000eacd7 D3D12GetInterface
0x00007ffec05b0000:0x00000000000eaa68 D3D12GetInterface
0x00007ff6557b0000:0x000000000056ac13 swprintf_s
0x00007ff6557b0000:0x0000000000514d75 _vsnprintf
0x00007ff6557b0000:0x00000000000ff921 snprintf
0x00007ff6557b0000:0x00000000000ffcf8 snprintf
0x00007ff6557b0000:0x00000000004b77aa swprintf
0x00007fff56330000:0x00000000000174b4 BaseThreadInitThunk
0x00007fff565d0000:0x00000000000526a1 RtlUserThreadStart
<>
<>1<</Crash version>>
<>engine<</Crash type>>
<>renderer<</Thread name>>
<>win32<>
<>8b38e7b9e3e6a47d0b756329da3b3dd503465e2e<</Build identifier>>
<>release<</Build type>>
<>246537<</Engine build id>>
<>Developer Build (1.3.3.49932)<</Product version>>
<>4f3a4fb4-dfb8-42aa-b9ff-f0a42f8a2d38<>
<>0<>
<>— CPU
CPU: Intel(R) Core™ i5-4690K CPU @ 3.50GHz
Vendor: GenuineIntel
Logical processors: 4
Family: 0:6, Model: 3:12
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000000 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
— Memory
Physical Total: 32613MB
Available: 24487MB
— OS
Windows version 10.0 build 19045, 64 bit
Windows 10
Machine ID 5f7276a1-27cb-4878-a2a8-f94d7eee0f28
<>os_build = 19045<<//crashify-property>>
— Network
Network interface: Killer e2200 PCI-E Gigabit Ethernet Controller (NDIS 6.20) (IPv4, IPv6)
Network interface: TAP-Windows Adapter V9 (IPv4, IPv6)
— Input
No input devices detected.
— Volume
Volume for path ‘E:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries/…/bundle’ is on SSD
<</System Information>>
<>SSD<</Volume Information>>
<>C:\Users\AppData\Roaming\Fatshark\Darktide\console_logs\console-2022-12-08-00.07.19-4f3a4fb4-dfb8-42aa-b9ff-f0a42f8a2d38.log<</Console Log>>
<>C:\Users\AppData\Roaming\Fatshark\Darktide\crash_dumps\crash_dump-2022-12-08-00.07.19-4f3a4fb4-dfb8-42aa-b9ff-f0a42f8a2d38.dmp<</Crash Dump>>
<>
Memory
Total: 32613 MB
Available: 32293 MB
Used: 320 MB
Peak Used: 334 MB
Debug Memory
Total: 0 MB
Available: 0 MB
Used: 0 MB
Peak: 0 MB
Page File Memory
Total: 65381 MB
Used: 597 MB
Peak: 598 MB
<</Memory Status>>
<>
CrashMonitor
navigation
cjson
rule database
Vivox
wwise_plugin
<>
<>

<</Render Capabilities>>
<>

<</Render Settings>>
[Log end]

Upload darktide_launcher.log:
12:06:52.169 [Launcher] LOGGER OPEN
12:06:52.170 [Launcher] Launcher version: Launcher: 1.0.273.0
12:06:52.173 [Launcher] Local time: 12/7/2022 6:06:52 PM
12:06:52.386 [Launcher] Steam name: Frygyd
12:06:52.387 [Launcher] [Main Window] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): E:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher
12:06:52.387 [Launcher] [Main Window] Base Directory: E:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE
12:06:52.390 [Launcher] [Main Window] [Parse Arguments] Steam is initialized.
12:06:52.391 [Launcher] [Main Window] [Parse Arguments] Retrieving backend settings for Steam application ‘1361210’ (branch=‘default’)
12:06:52.397 [Launcher] [Main Window] [Parse Arguments] Using backend ‘prod’
12:06:52.398 [Launcher] [Main Window] [Parse Arguments] Bundle dir: E:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle
12:06:52.398 [Launcher] [Main Window] [Parse Arguments] Common Ini-file: E:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini
12:06:52.398 [Launcher] [Main Window] [Parse Arguments] Win32 Ini-file: E:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini
12:06:52.399 [Launcher] [Main Window] OS Version: Microsoft Windows 10.0.19045
12:06:52.399 [Launcher] [Main Window] OS Architecture: X64
12:06:52.399 [Launcher] [Main Window] Framework Version: .NET Framework 4.8.4515.0
12:06:52.522 [Launcher] [Main Window] Launcher was started by: steam(11596)
12:06:52.524 [Launcher] [Main Window] [Load Settings] Load settings from: C:\Users\AppData\Roaming\Fatshark\Darktide\launcher.config
12:06:52.592 [Launcher] [Main Window] [Load Settings] Load settings successful
12:06:52.630 [Launcher] [Main Window] [SysInfo] Checking Nvidia Features…
12:06:52.630 [Launcher] [Main Window] [SysInfo] Checking DLSS capabilities…
12:06:52.673 [Launcher] [Main Window] [SysInfo] Getting supported features…
12:06:52.695 [Launcher] [Main Window] [SysInfo] Running gpu detection
12:06:52.695 [Launcher] [Main Window] [SysInfo] [GPU Detection] Executing GPUDetection.exe
12:06:53.432 [Launcher] [Main Window] [SysInfo] GPU detection completed.
12:06:53.434 [Launcher] [Main Window] [SysInfo] DLSS Capability: NO_DLSS
12:06:53.434 [Launcher] [Main Window] [SysInfo] RayTracing Capability: NO_RAY_TRACING
12:06:53.434 [Launcher] [Main Window] [SysInfo] Supports Raytracing: False
12:06:53.434 [Launcher] [Main Window] [SysInfo] Supports DLSS: False
12:06:53.434 [Launcher] [Main Window] [SysInfo] Supports Frame Generation: False
12:06:53.434 [Launcher] [Main Window] [SysInfo] Supports Reflex: False
12:06:54.617 [Launcher] [Main Window] [SysInfo] AdapterId: 0 (AMD Radeon ™ R9 390 Series) OutputId: 0 CurrentResolution: 1920x1200
| Processor
| Manufacturer: GenuineIntel
| Name: Intel(R) Core™ i5-4690K CPU @ 3.50GHz
| Caption: Intel64 Family 6 Model 60 Stepping 3
| Maxclock: 3501
| Total Memory: 0
| Available Memory:0
12:06:54.768 [Launcher] [Main Window] [Check Exe] Version info for excutable E:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe
| File: E:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe
| InternalName: Darktide.exe
| OriginalFilename: Darktide.exe
| FileVersion: 1.3.246.537
| FileDescription:
| Product: Warhammer 40,000: Darktide
| ProductVersion: 0.0.3.0 (e246537)
| Debug: False
| Patched: False
| PreRelease: False
| PrivateBuild: False
| SpecialBuild: False
| Language: Language Neutral
|
12:06:54.769 [Launcher] [Main Window] Setting active executable to: Darktide.exe in directory: E:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe
12:06:54.769 [Launcher] [Main Window] [CrashMonitor] Crashes, launcher log
12:06:54.769 [Launcher] [Main Window] [CrashMonitor] Default logpath: C:\Users\AppData\Roaming\Fatshark\Darktide\console_logs
12:06:54.769 [Launcher] [Main Window] [CrashMonitor] Default crashpath: C:\Users\AppData\Roaming\Fatshark\Darktide\crash_dumps
12:06:54.769 [Launcher] [Main Window] [CrashMonitor] Default gpucrashpath:
12:06:54.769 [Launcher] [Main Window] [CrashMonitor] Default early crashpath: C:\Users\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps
12:06:54.770 [Launcher] [Main Window] Reading crash settings from: E:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini
12:06:54.773 [Launcher] [Main Window] Content revision: 68805
12:06:54.774 [Launcher] [Main Window] Reading crash settings from: E:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini
12:06:54.780 [Launcher] [Main Window] Crash project: Bishop
12:06:54.780 [Launcher] [Main Window] Crashes, console log path C:\Users\AppData\Roaming\Fatshark\Darktide\console_logs
12:06:54.780 [Launcher] [Main Window] Crashes, console dump path C:\Users\AppData\Roaming\Fatshark\Darktide\crash_dumps
12:06:54.780 [Launcher] [Main Window] Machine ID: 5f7276a1-27cb-4878-a2a8-f94d7eee0f28
12:06:54.781 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.log at: C:\Users\AppData\Roaming\Fatshark\Darktide\console_logs
12:06:54.782 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.dmp at: C:\Users\AppData\Roaming\Fatshark\Darktide\crash_dumps
12:06:54.782 [Launcher] [Main Window] [CrashMonitor] Setting up filewatch for *.nv-gpudmp at: C:\Users\AppData\Roaming\Fatshark\Darktide\GPUCrashDumps
12:06:54.782 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for early *.dmp at: C:\Users\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps
12:06:54.792 [Launcher] Current language: english
12:06:54.903 [Launcher] Hooking up Fixed Version WebView2 Environment
12:06:55.196 [Launcher] MS Edge WebView2 Runtime Version: 106.0.1370.47
12:06:55.196 [Launcher] Initializing WebView2
12:06:55.763 [Launcher] WebView2 setting up settings
12:06:55.769 [Launcher] WebView2 settings setup completed
12:06:55.769 [Launcher] WebView2 Initialized
12:06:56.853 [Launcher] WebView2 Navigation Completed
12:06:56.914 [Launcher] Running OnWebpageLoaded
12:06:56.916 [Launcher] OnWebpageLoaded completed
12:06:56.916 [Launcher] OnLauncherReady
12:06:57.007 [Launcher] [Quality Settings] Verifying Quality Settings
12:06:57.009 [Launcher] [Quality Settings] Main window enabled
12:06:57.010 [Launcher] [Quality Settings] UI Enabled
12:06:57.010 [Launcher] [Quality Settings] Quality Settings Completed
12:06:57.019 [Launcher] [Quality Settings] Quality Settings Saved
12:06:58.106 [Launcher] [Launch Game] Steam is initialized.
12:06:58.107 [Launcher] [Launch Game] Retrieving backend settings for Steam application ‘1361210’ (branch=‘default’)
12:06:58.107 [Launcher] [Launch Game] Using backend ‘prod’
12:06:58.108 [Launcher] [Launch Game] Launching Game
12:06:58.108 [Launcher] [Launch Game] Executable: E:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\start_protected_game.exe
12:06:58.108 [Launcher] [Launch Game] Arguments: --bundle-dir …/bundle --ini settings --backend-auth-service-url https://bsp-auth-prod.atoma.cloud --backend-title-service-url https://bsp-td-prod.atoma.cloud
12:06:58.109 [Launcher] [Launch Game] Game Settings At Startup:
| adapter_index = 0
| aspect_ratio = -1
| borderless_fullscreen = false
| detected_user_settings = {
| adapter_index = 0
| borderless_fullscreen = false
| fullscreen = true
| fullscreen_output = 0
| language_id = “en”
| master_render_settings = {
| anti_aliasing_solution = 0
| dlss = 0
| dlss_g = 0
| dlss_master = “off”
| fsr = 0
| fsr2 = 3
| graphics_quality = “low”
| nv_reflex_low_latency = 0
| ray_tracing_quality = “off”
| }
| max_worker_threads = 1
| screen_mode = “fullscreen”
| screen_resolution = [
| 1920
| 1200
| ]
| vsync = false
| }
| fullscreen = true
| fullscreen_output = 0
| gamma = 0
| gore_settings = {
| }
| language_id = “en”
| launcher_overrides = {
| }
| master_render_settings = {
| anti_aliasing_solution = 0
| dlss = 0
| dlss_g = 0
| dlss_master = “off”
| fsr = 0
| fsr2 = 3
| graphics_quality = “low”
| nv_reflex_low_latency = 0
| ray_tracing_quality = “off”
| }
| max_worker_threads = 1
| performance_settings = {
| decal_lifetime = 10
| max_blood_decals = 15
| max_impact_decals = 15
| max_ragdolls = 5
| }
| render_settings = {
| }
| screen_mode = “fullscreen”
| screen_resolution = [
| 1920
| 1200
| ]
| sound = {
| }
| sound_settings = {
| option_master_slider = 44
| options_music_slider = 50
| options_sfx_slider = 53
| speaker_settings = 0
| }
| threads = {
| }
| version = 2
| vsync = false
12:06:58.128 [Launcher] [Launch Game] Running shader cache builder
12:06:58.132 [Launcher] [Launch Game] [ShaderCacheBuilder] Executing darktide_shader_cache_builder.exe with args: -i “E:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\shader_cache\bundled_shader_cache.hans” -o “C:\Users\AppData\Roaming\Fatshark\Darktide\shader_cache.hans” -device-index 0
12:06:58.479 [Launcher] [Launch Game] [ShaderCacheBuilder] =======================================================
12:06:58.479 [Launcher] [Launch Game] [ShaderCacheBuilder] Darktide Shader Cache Builder
12:06:58.479 [Launcher] [Launch Game] [ShaderCacheBuilder] =======================================================
12:06:58.479 [Launcher] [Launch Game] [ShaderCacheBuilder] -o ${output_file/folder}
12:06:58.479 [Launcher] [Launch Game] [ShaderCacheBuilder] -i ${input_file/folder}
12:06:58.479 [Launcher] [Launch Game] [ShaderCacheBuilder] -b Build input folder into a cache {Default}
12:06:58.479 [Launcher] [Launch Game] [ShaderCacheBuilder] -v Validate input cache file
12:06:58.479 [Launcher] [Launch Game] [ShaderCacheBuilder] -c Compress input cache files and bundle them into a single file
12:06:58.479 [Launcher] [Launch Game] [ShaderCacheBuilder] -device-index Specify which adapter index to compile shaders for
12:06:58.479 [Launcher] [Launch Game] [ShaderCacheBuilder] Choosing adapter: AMD Radeon ™ R9 390 Series
12:06:58.479 [Launcher] [Launch Game] [ShaderCacheBuilder] Validating Cache
12:06:58.479 [Launcher] [Launch Game] [ShaderCacheBuilder] Pipeline library is valid
12:06:58.479 [Launcher] [Launch Game] [ShaderCacheBuilder] Extracting shaders
12:06:59.111 [Launcher] [Launch Game] [ShaderCacheBuilder] Cache is valid
12:06:59.134 [Launcher] [Launch Game] Shader cache builder completed.
12:06:59.134 [Launcher] [Launch Game] Using EAC: True
12:06:59.590 [Launcher] [Launch Game] Game starting…
12:07:25.190 [Launcher] [Launch Game] [Process Exit] Exit code: 0xFA718003
12:07:25.190 [Launcher] [Launch Game] [Process Exit] Start time: 12/8/2022 12:06:59 AM
12:07:25.190 [Launcher] [Launch Game] [Process Exit] Exit time: 12/8/2022 12:07:24 AM
12:07:25.190 [Launcher] [Launch Game] [Process Exit] Peak physical memory: 350400512
12:07:25.190 [Launcher] [Launch Game] [Process Exit] Peak paged memory: 624414720
12:07:25.190 [Launcher] [Launch Game] [Process Exit] Peak virtual memory: 19376365568
12:07:25.191 [Launcher] [Launch Game] Creating crash report
12:07:25.191 [Launcher] [Launch Game] Game Settings After Crash:
| adapter_index = 0
| aspect_ratio = -1
| borderless_fullscreen = false
| detected_user_settings = {
| adapter_index = 0
| borderless_fullscreen = false
| fullscreen = true
| fullscreen_output = 0
| language_id = “en”
| master_render_settings = {
| anti_aliasing_solution = 0
| dlss = 0
| dlss_g = 0
| dlss_master = “off”
| fsr = 0
| fsr2 = 3
| graphics_quality = “low”
| nv_reflex_low_latency = 0
| ray_tracing_quality = “off”
| }
| max_worker_threads = 1
| screen_mode = “fullscreen”
| screen_resolution = [
| 1920
| 1200
| ]
| vsync = false
| }
| fullscreen = true
| fullscreen_output = 0
| gamma = 0
| gore_settings = {
| }
| language_id = “en”
| launcher_overrides = {
| }
| master_render_settings = {
| anti_aliasing_solution = 0
| dlss = 0
| dlss_g = 0
| dlss_master = “off”
| fsr = 0
| fsr2 = 3
| graphics_quality = “low”
| nv_reflex_low_latency = 0
| ray_tracing_quality = “off”
| }
| max_worker_threads = 1
| performance_settings = {
| decal_lifetime = 10
| max_blood_decals = 15
| max_impact_decals = 15
| max_ragdolls = 5
| }
| render_settings = {
| }
| screen_mode = “fullscreen”
| screen_resolution = [
| 1920
| 1200
| ]
| sound = {
| }
| sound_settings = {
| option_master_slider = 44
| options_music_slider = 50
| options_sfx_slider = 53
| speaker_settings = 0
| }
| threads = {
| }
| version = 2
| vsync = false
12:07:25.354 [Launcher] [Launch Game] Crash report created in C:\Users\AppData\Roaming\Fatshark\Darktide
12:07:25.354 [Launcher] [Launch Game] Starting CrashReporter.exe
12:07:25.355 [Launcher] [Launch Game] LOGGER CLOSE
12:07:25.355 [Launcher] [Launch Game]
12:07:25.624 [Crash Reporter] LOGGER OPEN
12:07:25.647 [Crash Reporter] Extracting zip file C:\Users\AppData\Roaming\Fatshark\Darktide\crash_report.zip
12:07:25.709 [Crash Reporter] Loading CrashReport from: C:\Users\AppData\Roaming\Fatshark\Darktide\crash_report_cache.cache
12:07:25.772 [Crash Reporter] Creating Crash Detail Dialog…
12:08:34.089 [Crash Reporter] Uploading crash to uploader…
12:08:34.102 [Crash Reporter] Checking for CrashifyUploader.exe in E:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\CrashifyUploader.exe
12:08:34.102 [Crash Reporter] Starting uploader process…
12:08:36.186 [Crash Reporter] Upload to crashify DB successfull
12:08:36.186 [Crash Reporter] Uploaded to crashify, guid: 4f3a4fb4-dfb8-42aa-b9ff-f0a42f8a2d38
12:08:36.186 [Crash Reporter] Creating Crash Link Dialog…
12:08:36.186 [Crash Reporter] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): E:\Games\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher
12:08:59.594 [Crash Reporter] LOGGER CLOSE
12:08:59.600 [Crash Reporter]

After the previous patch most of my crashes were fixed but I have the same issue that started today after the most recent patch (1.0.14). I crashed once during a game and haven’t been able to start the game without it crashing since.

1 Like

I’ve had this issue for the past few days. I was able to launch and play before, but now it crashes as soon as anti-cheat loads

1 Like

I’ve shared this with development. Thank you for your report.

1 Like

Anyone had any luck with this yet? I’m still just giving it a go every once in a while but haven’t been able to log on for a few days. Dunno if it’s just my old equipment or what, just got my fingers crossed since this probably isn’t common enough to rank too high on the priority list. Already been through the validate / uninstall&reinstall process ofc, to no avail.

happened to me and i had already made a forum about it which got aknowledged but haven’t heard from anyone about it. here is my forum for reference…

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I still haven’t been able to get it to start, no. I still try once a day, but it’s been quite a while with no resolution for me. Sucks because I was really enjoying the game.

2 Likes

I suffer this issue myself since aprox’ 23h50 GMT+1 (Paris Time) yesterday (13th December 2022).
The game worked fine all day and on a relunch later that day the game crashed after the “Initializing/Waiting for game” disapered and is still going on as I write.

1 Like

Ok so, since I have a 1060 and the game worked properly with no major update that day I didn’t do that early but updating my graphic card drivers to the lastest available fixed the issue for me.

1 Like

I tried reinstalling my video drivers and that seems to have worked for me as well; thanks for pointing me in that direction! Issue seems to be resolved, and I am able to launch the game and run normally for the moment. Now at least I can finish leveling this Zealot.