Game badly needs sink for resources

Both ordo thingees, plasteel, diamantine. Cosmetics, or more cool would be new weapon marks, or even more cool would be the elusive weapon mods. Something to dump the resources into though and make the weekly contracts worth it after playing a lot.

So adding new things that require grinding through…

How about no, just let resources pile up, and give stuff normally.

Bar with games and crate/locker to drop materials, credits, curios and weapons.
And for Melk bucks alow to use them to reroll main curios stat at Hadron.

Naw really. Or don’t bother with the ingots, they have an entire weekly loop that has you grinding them for what? A few curious with weapons you can build better straight from the dealer. It feels more like they created 25% of a system and never finished it. Like, here’s a special NPC who gives you missions where you get…. Nothing. Go kill 1000 scabs with melee for…. Nothing. He even gets his own office. Put a quarterly selection of custom gear from the vestures or something ffs.

Respray shop.

Recolour your cosmetics using in-game currency/materials.

It’s such a no-brainer that I can’t even.

All of the dozens of unreleased cosmetics in the files with the warband aesthetic could be dumped into the commissary for dockets or ordo ingots.

Easy win for Fatshark, the easy road in that office is completely grown over with weeds.

100000 melk bucks and counting…

They need to do something with the Curio RNG and I’d be on board even if it’s more expensive on the resource side.

There’s builds I want to try but maybe it’s just a personal pet peeve sure, but I want to run them with maxed out curios, 420+ to make sure I get the highest values. Though I know I think Stamina I guess needs only 410.

I’d love to see it. I thought it was on the docket..