Literally, the title. Make Melk bucks a reward for Havoc’s or even lower difficulties… Just an idea. Because the RNG is so atrocious & it’s very tough sometimes to get those perfect curios ratings or certain weapons, whatever it is. It would make life a lot easier on us, because I’m sure most people have more than enough of all the other materials already. I know you get them from completing daily tasks, but I feel that the task rewards are not that much for how much gambling you do, honestly. So, please consider this Fatshark & perhaps add this to the list. ![]()
TBH.. just an advice, keep the Melk money for curios gambling (since you cant gamble on curios with Brunt), do not spend it for weapon rolls, if you wanna gamble on weapons, do so with Brunt which only costs ordo dockets that you get by the thousands each mission, then, upgrade them.
Personally i just do not gamble unless i want a specific weapon (and if so only using Brunt) and the last time i gambled with melk stuff was to get a few good curios when the arbites launched.
Most of the time, the best advice is basically.. do not gamble, just check the store until you find something you like.
I already do this, my man, lol. The reasoning for the extra rewards is that people have bad luck with the RNG in the first place, so I feel that it would be nice to get extras. The daily rewards are just not enough to keep up with the stupid gambling for some people. Melk Bucks are the least rewarded, as in the abundance you receive, which is total sht. Everybody already gets enough of the other rewards in the first place. The system is just as faulty as the RNG back in the day for weapons. I do check the stores, nothing on top of nothing. I don’t think this is an unreasonable ask.
they do give us access to a shop with Legendary-tier weapons tho… i’m just saying.. it might be normal you cant earn the currency as easily or in as big a quantity as the ordo dockets..
if the game tells you ‘‘you have basic currency and special boy rarer currency’’ and you choose to go gamble away the rarest currency instead of keeping it for good occasions.. well.. at this point idk what to say.. you have poor spending habits.
feels like giving a kid 5$ for them to buy candy they love, watch the kid go and bet the 5$ on a roulette with 1/15 chance of getting the candy then come back to you asking for more money because they chose to gamble it away instead.
Yeah, but there’s nothing good in their most times, as I was saying. Maybe just bad timing on my part. Yes, I have poor spending habits having bad RNG from a faulty, poorly designed system, your logic is pretty flawed, lmao. It makes perfect sense, jesus… You’re a genius money master, lol. Everytime I bring this up, most people like the idea.
Wait there’s players without a full set of maxxed weapons?
Possibly, this is more in a generalized sense tbh, just because we mostly have enough of everything else besides this. It wouldn’t hurt to add this for a nice change of pace, that would be pretty dope af to get a bit more seeing as how much RNG there is… I asked a few people & it seems to get positive attention. In reality, it would be nice if they abolished the RNG system in the first place, like in the past. It’s terribly designed. As an example, personally, I have had nearly 300k Melk Bucks, but since the RNG is trash, I blew through like almost 100k just for literally one 17% Toughness Curios in the past over time. I have been waiting around for the shop to play a bunch of games, to wait for the shop to recycle the inventory for said Curios in between, but no luck shop-wise. My point is that if they’re going to hold us by the balls, RNG-wise, the least they can do is maybe give us a bit more. It just sucks.
The only reason that curios left “as it is” is (in theory) complete rebalance of curios (or big changes).
That would be nice to see some overhaul to them & changes, but I’m doubting in my mind they’ll get around to this. The system is atrocious of the way in which it operates. Anything but this would be better hypothetically.
Absolutely not.
Aquilas or bust.
I’m just saying the way the system is set-up is dumb, why not more melk bucks? But Aquilas would be great too.
I dislike gambling mechanics and you can earn melkbucks by playing the game every week anyway.
Plus, Fatshark has demonstrated they can give Aquilas for completing tasks. They just choose not to.
It’s not enough rewards in general with how much RNG there is dude. Why not get rid of the RNG like before? It makes sense to me. Plus, I’d rather have both materials.
It’s nice to get Aquilas from time-to-time, but I don’t think they’re just going to give them out every single event, that’s stupid, lol. It’s not smart financially for any company. I don’t see that happening.
I agree, i had around 120k when arbites released and i gambled all of them to get full 3 curios for it, 3 stamina and 2 17% toughness. Since then i returned only to like 60k and only because i played a lot and i still don’t have one 17% curio for Ogryn. Chances of winning are abysmally horrible even if rolling only curious.
Exactly… Idk why there’s some hostility towards this idea with some of these comments. It makes perfect sense if they’re going to make us jump through RNG hoops to drain most of our resources for perfect Curios. If we must keep the RNG system, at the very least… maybe make getting Melk Bucks more of a common reward, instead of just within the weeklies & even then it’s not much of a reward, you practically get next to nothing. Why not have it both ways? Or perhaps drop the weeklies in favor of the common rewards after games like the other materials. That would balance it out a bit more.
Bruv, people came out to shout down the idea of adding more XP to Havoc mode.
You know, the end game, hardest mode with the slowest missions by design.
And XP, the actual, meaningless, funny-number-go-up resource for the select few that even care about it.
Of course a half decent idea like this is gonna be shat on here.
It’s a bit fking wild to me, lol. People make no damn sense nowadays, like wtf.
Melk buxs… hard to remember, when was the last time I’ve used them. IMO it still would give nothing of interest for most people, as Melk’s weapons are useless when you reach 20th mastery.
We’re mostly talking about curios & how it takes an obscene amount of currency to get them, so it wouldn’t hurt to get more or even have them as a common reward instead of weeklies, because of the RNG is stupid to obtain the good ones unless you have crazy luck. Other rewards to get the weapons aren’t as much RNG to get what you want, because they changed the system & besides, you don’t need weapons through Melk anyways, you get common materials through matches, right. My point is that it would be great in a generalized sense for most people. We’re not talking about one person here, who got lucky at the RNG or they’ve played since Beta & don’t need more to where they don’t care, right, let’s not be totally selfish with that kind of thinking.
