Would it be cool to add a lizardman character for dlc? A saurus(whos got a little bit more going on than the average saurus) who was sent to a location by one of the slann priests as part of the great plan. The character would come across our hero’s fighting the skaven and join the fight. His reasons could be that the ubersriek hero’s goals aline with his mission and killing some skaven and chaos would be a plus, or he just likes killing skaven(nothing wrong with that).
scar-veteran (dps?) passive: uses his cold blood to shrug off pain(add temp hp has a cool down(20-30sec?idk)) ability: bite(someone think of a better name). scruff mcgruff’s the hell of out of someone on a kill restores hp(2-5%?) non kill poisons the target(takes x damage for 10sec?)
temple guard (tank) passive:Iron will. cannot be status(i.e. gas rats, biletrolls vomit may still take damage). ability stand sentry. gains dmg resistance 5-10%(?) plus all hero’s gain one stamina shield users gain two.
cold one rider (CC/tracker?) passive: enhanced smell. able to see(an outline) of any special when they are in x radius of the COR saurus. ability: beast call(?) the C.O.R would call a beast to help fight(for x amount of time or charges ahead and clears a hole in a mob)
Weapons: melee variations of shields and clubs, spiked clubs, spears, halberd and shield(temple guard only) ranged bows and throwing spears(COR only)