V1 used to have banners for the tavern, indicating that the host has fully complited the game on a certain difficulty. I wonder if such cosmetics exist in V2’s keep ? I haven’t seen any changes to mine, having fully complited the game on vet. It’s not a big deal, but I really like the keep progression idea, would be sad if such an aspect as map complition had no visual marks on your merry little hidie hole.
You can notice all those frames on walls and basically whole keep is empty, I think there is something yet to come … and I also hope something will come.
During the Beta the frames on the walls were interactable, and you could cycle through artwork to place there. I’m sure they will be adding additional home-base cosmetic things in the future.
I have a theory, that DLCs will add new rooms to the keep, the one’s currently locked. I feel it would make sence. The other theory is that unlike V1, rewards you not for the complition of the map on a said difficulty but for maxing (reaching lvl 30) with all the characters. It’s a fact that each character gets it’s own room at lvl 10 + the forge gets more complex with each high lvl character you own. I wonder if there is a change to the keep once you get the “Pantheon of heroes” achievement (maxing 5/5). Got 2,5 more characters to go before I get that answer myself.
I truly hope that your theory proves wrong because that is horrid. Also, I just love how you guys just glide over the fact that the game doesn’t even have any satisfactory ending. Great job
don’t know bout u but the ending escape for skittergate is pretty epic to me.
I dont really care about the ending or whatever, but I was hoping for some big explosion or something and there is only lots of shaking and then just rocks fall on it.