FS, your emoji thing is falling flat because you're trying to get us speculating when that's all we've been doing for months

People forget that a large majority of any game’s population is going to be the more casual players who can’t handle the highest level of play. Grinding Gear Games has stated that a lot of the player population for Path of Exile stays in the campaign, which may as well be an annoyingly long unskippable tutorial for those who want to get into the more varied and interesting endgame content.

The most vocal players tend to be the top level players, because they’re going to have the most experience, and are also likely dedicated enough to the game that they WANT to see it improve further.

The same holds true for Darktide. Many opinions I see here, including my own, come from hundreds of hours of experience in the game, mastering the ins and outs. The reason leveling a new character is so damn annoying is because there are, in fact, noobs playing those lower difficulties. Some DRG friends of mine have openly admitted that, even after those hundreds of hours, they prefer the lower difficluties, because they are casuals.

Developing a game is not just about making it always competitively viable, or only listening to the top players, but also making sure that it’s fun to play casually as well. If there’s one dominant degenerate strategy that always wins, people are always going to pick that, and though it might be balanced and fun at high levels of play, it’s going to get boring real fast for people who don’t want to master it.

This is part of the reason why arena shooters like Quake 3 died, is because mastery of the game rewards memorizing levels on top of mechanical skill and performing bugs-turned-features, and many players new to the genre are gonna get ROFLstomped by grognards who’ve been playing since 2003.

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Even taking that into account i can’t imagine a newer player or more common player would be saying “oh boy im so happy that I spend 10 missions getting the materials together to upgrade my gear only to have it be worse than my previous gear, what a rewarding experience.”

I think taking DRG as an example funny enough it gives you a LOT of ways to understand what is going on what impact you are actually having on enemies and the environment about you. That’s not to say the interactions are less complex but they are definitely far better explained both in a guide form and visually.

It just doesn’t even make any sense to cater to lower level players and then also make it an awful experience for anyone who hasn’t spent a stupid amount of time just doing grinding, weird af.

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Yeah Chris’s argument was in particular against the “average player” argument coming from streamers. An “average player” is hard metric because most players might quit after act 1 for whatever reason, while the games core audience is definitely players who do maps.

IDK how translatable this is to difficulty levels, because in DT people who regularly play the game (on whatever difficulty) I’d consider part of the core audiance, while in PoE it’s pretty hard to consider people who quit after 20 hours in the campaign an “average player” with any useful meaning behind it.


I know that you were making an argument, but me as an Auric Maelstrom enjoyer, playing low-level missions would be griefing.

Do you really think it would be a “good 'ol time” for new/low-level players when I clear the screen of enemies before they’ve lined up a shot?

Also, I have purchased several cosmetics for all of the classes, so you are once again wrong (as usual).

If you could tone down your passive-aggressive posting on the forum, many of us would be eager to hear your thoughts and opinions @Ol_Jakal.

However, your incessant rudeness and bitterness is tiring.

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Thats interesting.

I mean recently I tried “swapping” a premium cosmetic for another recolour, just to see if it was possible. The lovely people at FS support answered quickly, and apologised that there is currently no way to do it. So I politely asked if they could pass along my disappointment, as I would like to choose my cosmetic colours as that seems fair. They promised to pass them along.

I mean jeez, I really hope they use this forum to gauge our reaction and get feedback, but maybe support is more reliable for getting real change. Though I’d not want to hassle people like FatsharkJulia, since they already do a lot of good for us.

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You can just check the FS employees accounts on here and see how little they go on. I really don’t think they use the forums for anything other than bug reports and posting announcements that they can then link in discord.

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That is what the CMs also usually responded that way. I‘m pretty sure FS knows. They just don’t care.

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even worse, it’d be a bloody insult to me.

huge part of why i like outfitting my ogryn is getting totally immersed and invested into the game and this stems feom the fact that i take pride in my skills and like to display them.

anything else would be a blatant lie.

i never understood the fascination for a singer, musician or the like, still they are skills that get respected and monetized.

playing games or an instrument, to my rational, neither hold any “value” to their practitioner except personal pride in ones own abilities.

darktide gives me the option, despite 10 hour shifts that drain my energy, to still display what i can achieve if i put my heart into it.

to do the same in quake i’d need unemployment and copious amounts of amphetamine to compensate for being 20 years to old.

so why is darktide the only game, in 20 years of the monetization’s practise existance, to “buy skins” (we literally laughed at custom skins, though free at the time, in the age of quake 1&2) ?

cause it gives me the same “reward” feeling of being “above the cut”, i haven’t felt since solo’ing lan parties in the era of quake 3.

i got no numbers but i wager alot of those being invested into the game in the higher difficulties got some skins as a treat for their overall time and energy they put in.

buddy pirx as well never considered cosmetics prior to reliving the golden age of quake 2 through darktide.

best reasoning so far was: dont care for new years pyro, bought some nice drip instead.

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buddy, i have been in missions i had to clutch twice, on sedition.
sedition
i give it 40/60 odds they would love to have you carry them. i don’t think you know how bad the console players ARE.

Pretty much.

I think they’ve mostly abandoned any form of social media that has sustained critique of their nonsense under the logic that said social media is ‘toxic’.

Which makes it funny as hell that they apparently consider their own forums to be that kind of space. If they wanted they could purge all of us via new ToS or something. But that would require them to care, and the only individual who’s done anything remotely like that is apparently out sick for months. Or had a nervous breakdown from dealing with Fatshark management’s ‘interesting’ choices.

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I’m glad there’s difficulty for all players, but you can beat Heresy with your monitor off. I couldn’t even imagine how brain numbing that would be.

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:roll_eyes:

Ol_Jakal everyone, saviour of the low level console players.

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I disagree, reading Jackal posts is one of my favorite things to do on this forum and I wish he posted more

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I mean is it really clutching
If it’s a cake walk for a level 30 maxxed gear character

You’re playing as a literal Demi god compared to the grug brain console peasants.

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This is not the flex you think it is, so why are you griefing on Sedition difficulty?

Shame on you, buddy!



YARN | I'm not your buddy, guy! | South Park (1997) - S12E04 Comedy | Video clips by quotes | 75ce8660 | 紗

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LMAO related topics contains a thread from February/March I made asking wtf is going on and where our updates are.

And another one from 2018 for V2.

This really is just an albatross around Fatshark’s neck, their refusal to actually say anything. It’s baked into the company structure.

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it’s not a flex at all, i’m warning you that the average level of player skill is WAY worse than you think. there’s a lot more people down there than up in damnation, so fatshark has more reason to be concerned about then.

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:pleading_face::robot::rooster::green_salad::snail::tada::exploding_head::brain::gun::gorilla:

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I don’t believe this for a second since whenever you QP under Damnation you get a new lobby + bots every time. Then again you don’t really play so I would definitely take you at your word when you say you hop in a Sedition lobby look at people who have 5-10 hours of playtime and then decide that’s the average Darktider. It goes right in with your non existent expectations of others.

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Ask him about hours played or penance score and he vanishes into thin air like FS when communication is required.

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