Can we please reduce the amount of friendly fire voicelines we hear throughout matches? Let me just say that I don’t care in the slightest if Engineer hits me with his pellet gun and deals 0.1 damage to me, if Sienna clips me with conflagration staff for a tickle, if I get shot once with swiftbow or slightly burnt by drakegun, and I’m personally quite sick of my character complaining about nothing.
Just add a damage threshold for when friendly fire voicelines can happen. Anything that deals less than 10 damage just shouldn’t trigger it. Maybe make it so if you deal x amount of damage in x amount of time it’ll trigger.
It’s just such audio bloat, and really devalues the banter in my opinion, when every second word out of our characters is complaining about less than 1 damage dealt.
No, this won’t get rid of friendly fire voicelines, we all know javelins, throwing axes, handguns and the like will still hit you and trigger them,
or Bounty Hunter shoots you twice in the back of the head and rules it as a suicide, Clinton style.