I’m having the same issue. My game also ran pretty much fine until this most recent update. I’m kinda scared because I don’t see too many people getting this same issue and that might not motivate Fatshark to fix this
On mine, it persevered long past a couple games and after the rebuilding of the shaders.
What’s strange is that, at first, I had no issues at all from the update. Then, out of the blue, the game would load fine, then within a minute, I’d be hitting 1 fps. I never had any issues before this… and it’s 1 fps, then a few frames fine, then 1 fps.
Also, I get an error code 3013 from the servers. This is after verifying the integrity of files, reinstall, updating graphics drivers, and I don’t have any mods.
you could try run on the experimental branch and then upload a log and i will take a look. We added some stall warnings to it so perhaps if you have stalls we will see that.
for just bad performance it might not help. You can also try see if disabling dstorage helps or not
This is something we investigating now why we still generate pso’s in runtime. The idea is that the shader cache generation before launch should fix this for you.
When looking at logs (and when testing locally) there is alot of pso’s generated that should been cached already.