Please enable Flail for WP, he have not 1 handed decente weapon. I thinh It would be funny for him.
Won’t happen: Steam Community :: Error
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So to make it easier I will just quote:
“This is intended - it’s lore-related. ”
Apparently GW didn’t allow it but agreed for Flail and Shield (GW being weird with their IP once again)
Just stick a hammer head on the end of the Flail. It would look cool too.
This with the 2H Hammer head.
Chaos Warrior Cleave on Lights (to make it a Chaos Warrior density controlling Weapon), and an overhead Heavy combo, which speeds up and does more damage as it goes, e.g. 3 hits with reduced time, and increased damage/Stagger at each point in the combo. Making it good for bursting down single Elites, without deleting them outside of the combo.
If it also gets Shield Cleave, it’s Light damage should be really low, but Stagger a lot.
Special Attack could be a long Bleed, which would be good for dealing with teleporting/fleeing Specials, and Bosses (should deal high damage over time, but not stack).
Low Dodge Range/Count, and low Stamina/Push Angle, to make up for the CC from the Lights.*
Combo would feel really satisfying with Righteous Fury up.
It would also be a good Weapon for WHC. (you can build into these things on WHC)*
Or make a bigger flail for WPoS to use. A Morningstar.
Keep in mind the WP Flail & Shield already behaves more like a 1 hander than a shield weapon, and up until recently charging attacks (swinging overhead circle) also counted as parry (but is now bugged).
It is still basically a ~1 hander with a free shield, See Steam Community :: Guide :: Warrior Priest of Sigmar DLC Guide
Flail and Shield is closer to the regular Flail than regular shields. All its attacks beside the shield bash have the same damage profile as its regular Flail counterpart. And similar to Bretonian Longsword, while charging or holding left click after full charge Heavy Attacks, you can block incoming attacks and release your Heavy Attack at any time. It even has higher single target DPS than Flail thanks to Light Attack 1 and 2 being the overhead attack. The only downside compared to Flail is the loss of 1 dodge count, which is very minimal considering they still have the same dodge distance. On the other hand, the similarity between Flail and Shield and regular shields are less presented. While still having shield strong block and shield strong push, it doesn’t have quick access to shield bash attack, only has a weaker version inside its light attack chain. It also has one less stamina shield compared to regular shields, down from 5 to 4. As a result, Flail and Shield perform better with THP on Cleave talent rather than on Stagger and should be used to utilize the Flail part more. Overall a good crowd control weapon with decent damage and strong defense.
Come on now.