Occasionally when entering stealth, enemies will not drop aggro from the player.
Noticed this on Huntsman too.
The video isn’t loading for me btw.
I’ve noticed this quite a few times in the Chaos Wastes recently, but I haven’t tested this in normal Campaign maps to know if the issue is global atm.
Replicatable.
Enemy must begin attack animation and then become staggered before stealth is applied. Damage point never applies, possible due to host.
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Very nice replication!
Yeah I wonder whether host/client status factors into damage being taken from the issue, but nice find nonetheless
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