This time I would like to report the issue of enemies that float in the air. I know, it was reported and eve memed before long ago, but it’s still a thing, living and thriving. It’s available for clients only, host can’t exprience it.
So, the bug is still the same - horde spawns and starts moving somewhere ignoring any oblstacles including players. However, those flying mobs can still be damaged and killed.
I must admit, I’m not sure what causes this, because the ping was somewhat fine and stable for everyone in the lobby.
Here’s the video:
P.S. Is it even fixable ?
Yea… this one happens when the host CPU is too stressed, not sure if this can ever be realistically fixed.
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