the enemies in Vermintide 1&2 namely the vermin, had personality, wanting to stab you.
being utterly over-confindent until their superior numbers don’t work out and they get fearful.
why are the cultist, so boring? in V2 the chaoswarrior alteast spoke corresponding to characters wich was something.
but DTs enemies are kinda boring, they barely say anything, the only type that stands out to me is the trapper, as they sound like they are salivating profusely at the prospect at Catching someone.
but the rest they are basicly, just random evil dudes…
and i get it that is what cultist are essentially, but just listen to what Dawn of war 1 did for these nutcases:
- Warhammer 40.000: Dawn of War - Cultist Squad quotes - YouTube
- Warhammer 40.000: Dawn of War - Aspiring Champion quotes - YouTube
- Warhammer 40.000: Dawn of War - Heretic quotes - YouTube
and with DT, they could go many routes, have some retain some tactical sense and doctrin, still reporting to their HQ with battle information, shouting they lost troops, or how they cornered the playes etc.
while others are batshit insane screaming they want to suck out your spinalfluid, while running at you,
yes they are grunts, but that doesn’t mean they literally can only grunt
how do you guys see this im curious, do you feel the same?
(im aware there are more pressing issues but spare us, there’s no need to make every post about it)