As the title says, don’t let the havoc deranking changes go through, please for the love of god.
The deranking system has always been an issue even before these changes, only mitigated by the fact that a group of 4 technically had 12 tries at a havoc 40. Still, there was toxicity because losing had consequences on the one hosting the havoc, restricting their ability to play the game mode in the future.
Now, with the change making it so a group of 4 has a maximum of 3 tries will only increase that level of toxicity. Players who want to experiment with builds and weapons will not be able to do so without affecting others they play with, and new players will have a very hard time because they will be pressured to play a certain way in order to make the havoc win more consistent.
My group of friends and I do havocs almost every day in an attempt to both help each other get our weekly havocs and also help others with it. We’re also at the point to where we are trying new builds and weapons here and there to spice up gameplay and see if other stuff can work well. We’re not the best at it but we manage to do our havocs relatively consistently while also having new players with us.
This will change that. I don’t want to tell a new player to rework their entire build and play according to our directions. I don’t want my friends to do the same. I don’t want new players to feel responsible for a loss that has consequences on our ability to play this game mode.
This is a difficulty mode in a PvE game mode. Deranking and decay systems are for PvP ranked modes. Darktide has no PvP, it has no leaderboard, there is nothing in this game you can gloat with aside from cosmetics you unlock permanently anyway. Why does the deranking and decay system have to exist? Just remove it entirely, if possible. If not, at the very least don’t let these new changes go through.
I’m a fan of almost every other change to Havoc. The campaign thing is a bit weird as I don’t see why we just can’t have all the modifiers in the pool at once, but it’s okay. Not being able to boost someone’s havoc with 1 mission makes sense to be honest, as that did feel a little cheesy. I would not even mind doing the grind to go back up from 30 to 40. I’m confident that my friend group and I could do it.
I just don’t want the deranking system to go through. I don’t know what purpose you developers at fatshark think this change will achieve. But I will say this, if people played this game mode less before, they’ll play it even less after these changes go through. So please, for the sake of the letting us enjoy this difficulty mode without the stress of not being able to play it after a few losses, either don’t let the changes go through, or give us infinite tries.