Don't let the Havoc derank changes go through, please

Fatshark is unfortunately consistently demonstrating that whoever is in charge of stuff like this and matchmaking concepts in general lacks the abstract thought required to actually understand what effects their implementations will have.
It’s not that hard to do. It just requires the ability to conceptualize “how would I feel if everyone lost attempts upon losing?” and then to imagine this situation.

  1. I can imagine that someone would intentionally grief the entire team this way by throwing. This might not be very common, but it nonetheless enables it.
  2. I can imagine that it would lead people to leave on the loadout screen when they don’t like what others run, effectively abandoning ship while it’s still possible to do so without losing the attempt. This will be extremely common and obnoxious, as it’ll enforce the meta further.
  3. I can imagine that it would suck for 4 man groups who just want to mess around. There’s no point punishing a 4 man group that likes playing H40 with high risk builds. What is the point? It’s not like completing a H40 gives major rewards. Rewards are literally timegated, so it doesn’t matter if they beat it once or try with silly builds 20 times a week. They’ve already proven they can do it, so it achieves nothing in this hypothetical.
  4. I can imagine that it makes partyfinder more pointless than before. Now that everyone’s assignment is at risk, why can I only see the assignment of the one guy who put it in? People will now have to manually compare their assignments and decide who hosts theirs without any UI elements that let them just see eachothers assignments, which will be annoying and cumbersome. It’ll make the partyfinder feel even more lacking.
  5. I can imagine that H40 players won’t join missions as much anymore. If I want to keep my 40 mission for later in the week when I can play with friends, I probably won’t be playing any Havocs until then, not even any 20s for fun, because I would risk deranking my 40 mission and basically dropping out of one of our possible H40 missions for our team later in the week. Meaning this change would negatively affect Havoc player engagement. This is giving people a reason NOT to play it.

I came up with most of these on the spot. I can not think of a positive. All it takes is engaging with the hypothetical.
Meanwhile, the Fatshark dev in charge of this can’t imagine any of these hypotheticals. All he can think is “but I joined and lost a Havoc and didn’t derank this morning”

11 Likes

Fatshark finally did it; they found a way to make Havoc even more awful for me.

I have 7 more weeks of weekly chest openings for the last penance (I had a Darktide break), and then I’m done with this dreadful game mode forever.

What an absolute waste of development time, resources, and money.

Me to Havoc mode:


17422767235513396942513821508691

6 Likes

hah, i finished havoc 40 and havent played it for 7 weeks, screw them penances :joy:
muuuch more relaxed that way

every week i see the demotion (rank 40 in name remains so who gives a :poop:) and think"make it 0 for all i care" :smile:

7 Likes

Maybe we need a poll to show them just how much we hate the demotion system.

1 Like

Then don’t forget the option “I don’t care, I just want they stop working on Havoc”

6 Likes

Yeppers but Im sure many simpletons would think that less chances would lead to better/forced cooperation. In reality, it would make Havoc ultra sweaty/ultra tosic. Partly because the cooperation would be forced.

Big true, remove deranking, everyones happy. But nonono, you inactive? Get fked. You bad? Get fked. You wanna try out a certain level to, say, compare to other levels and see what you need to improve on? Get fked.

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Can you elaborate on why you think the 2000 hour sweats who want to play H40 exclusively are in favor of their assignments deranking so they can’t play H40 exclusively?

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I forgot which thread it was, but I saw some playtesters post that these deranking changes definitely weren’t being asked for. But some smooth brain at FS decided this was the way to make Havoc more appealing.

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Some people can’t accept that the the upper management of FS is just terrible at their job and decision making.

5 Likes

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